private void ReceivePacket(NetworkPacketPair pair)
 {
     if (ConnectedClients.TryGetValue(pair.ID, out NetworkClient client))
     {
         _NetworkPacketMap.Proccess(client, pair.Packet);
     }
 }
 private void SendPacket(NetworkPacketPair pair)
 {
     if (ConnectedClients.TryGetValue(pair.ID, out NetworkClient client))
     {
         client.Send(pair.Packet);
     }
 }