Пример #1
0
        public BookChoiceMenu( HTMLBook book, int menu, int encLevel, Language language )
            : base(0, 0)
        {
            m_Language = language;
            m_Menu = menu;
            m_Book = book;
            m_EncryptionLevel = encLevel;
            this.Closable=true;
            this.Disposable=false;
            this.Dragable=true;
            this.Resizable=false;

            this.AddPage(0);

            this.AddBackground(67, 55, 270, 234, 5120);
            this.AddLabel(152, 69, 337, "I would like to ...");
            this.AddImage(58, 61, 1231);
            this.AddLabel(144, 109, 910, "Edit content");
            this.AddLabel(144, 139, 910, "Edit styles");

            if ( m_Book.Writable )
            {
                this.AddLabel(144, 169, 910, "Seal the book");
                this.AddButton(122, 170, 9702, 9703, (int)Buttons.SealBook, GumpButtonType.Reply, 0);
            }
            else
            {
                this.AddLabel(144, 169, 910, "Unseal the book");
                this.AddButton(122, 170, 9702, 9703, (int)Buttons.UnsealBook, GumpButtonType.Reply, 0);
            }
            this.AddButton(122, 110, 9702, 9703, (int)Buttons.EditContent, GumpButtonType.Reply, 0);
            this.AddButton(122, 140, 9702, 9703, (int)Buttons.EditStyles, GumpButtonType.Reply, 0);
            this.AddButton(170, 274, 243, 242, 0, GumpButtonType.Reply, 0);
            this.AddLabel(144, 199, 910, "Translate");
            this.AddButton(122, 200, 9702, 9703, (int)Buttons.Translate, GumpButtonType.Reply, 0);

            if ( m_Book.Cypher.Length == 0 )
            {// TODO Scholar feat encryption
                this.AddLabel(144, 229, 910, "Encrypt content");
                this.AddButton(122, 230, 9702, 9703, (int)Buttons.Encrypt, GumpButtonType.Reply, 0);
            }
            else
            {
                this.AddLabel(144, 229, 910, "Decrypt content");
                this.AddButton(122, 230, 9702, 9703, (int)Buttons.Decrypt, GumpButtonType.Reply, 0);
            }

            if ( menu == 1 ) // encrypt dialog is open
            {
                this.AddBackground(328, 61, 146, 195, 2620);
                this.AddLabel(348, 71, 337, "Encryption Level");
                this.AddButton(345, 103, (m_EncryptionLevel == 1 ? 11400 : 11410), (m_EncryptionLevel == 1 ? 11402 : 11412), (int)Buttons.Simple, GumpButtonType.Reply, 0);
                this.AddLabel(366, 101, 56, "Simple");
                this.AddButton(345, 133, (m_EncryptionLevel == 2 ? 11400 : 11410), (m_EncryptionLevel == 2 ? 11402 : 11412), (int)Buttons.Moderate, GumpButtonType.Reply, 0);
                this.AddLabel(366, 131, 153, "Moderate");
                this.AddButton(345, 163, (m_EncryptionLevel == 3 ? 11400 : 11410), (m_EncryptionLevel == 3 ? 11402 : 11412), (int)Buttons.Complex, GumpButtonType.Reply, 0);
                this.AddLabel(366, 161, 139, "Complex");
                this.AddImageTiled(364, 193, 74, 16, 1803);
                this.AddImage(356, 193, 1802);
                this.AddImageTiled(438, 193, 7, 16, 1804);
                this.AddTextEntry(362, 191, 79, 20, 798, (int)Buttons.EncryptionCypher, "");
                int digits = m_EncryptionLevel * 2;
                this.AddLabel(357, 211, 100, "[" + digits + " digits max.]");
                this.AddButton(370, 243, 239, 240, (int)Buttons.DoEncrypt, GumpButtonType.Reply, 0);
            }
            else if ( menu == 2 ) // decrypt dialog is open
            {
                this.AddBackground(328, 61, 146, 135, 2620);
                this.AddLabel(347, 71, 337, "Decrypt Content");
                this.AddImageTiled(364, 130, 74, 16, 1803);
                this.AddImage(356, 130, 1802);
                this.AddImageTiled(438, 130, 7, 16, 1804);
                this.AddTextEntry(362, 128, 79, 20, 798, (int)Buttons.DecryptionCypher, "");
                int digits = m_Book.Cypher.Length;
                this.AddLabel(357, 148, 100, "[" + digits + " digits]");
                this.AddButton(370, 183, 239, 240, (int)Buttons.DoDecrypt, GumpButtonType.Reply, 0);
                this.AddLabel(358, 107, 51, "Enter Cypher");
            }
            else if ( menu == 3 ) // translation menu is open
            {
                this.AddBackground(328, 61, 146, 205, 2620);
                this.AddLabel(364, 71, 337, "Translation");
                this.AddLabel(366, 101, ( m_Language == Language.Alyrian ? 56 : 95 ), "Alyrian");
                this.AddButton(370, 253, 239, 240, (int)Buttons.DoTranslate, GumpButtonType.Reply, 0);
                this.AddButton(350, 105, 2362, 2361, (int)Buttons.Alyrian, GumpButtonType.Reply, 0);
                this.AddLabel(366, 121, ( m_Language == Language.Azhuran ? 56 : 95 ), "Azhuran");
                this.AddButton(350, 125, 2362, 2361, (int)Buttons.Azhuran, GumpButtonType.Reply, 0);
                this.AddLabel(366, 141, ( m_Language == Language.Common ? 56 : 95 ), "Common");
                this.AddButton(350, 145, 2362, 2361, (int)Buttons.Common, GumpButtonType.Reply, 0);
                this.AddLabel(366, 161, ( m_Language == Language.Khemetar ? 56 : 95 ), "Khemetar");
                this.AddButton(350, 165, 2362, 2361, (int)Buttons.Khemetar, GumpButtonType.Reply, 0);
                this.AddLabel(366, 181, ( m_Language == Language.Mhordul ? 56 : 95 ), "Mhordul");
                this.AddButton(350, 185, 2362, 2361, (int)Buttons.Mhordul, GumpButtonType.Reply, 0);
                this.AddLabel(366, 201, ( m_Language == Language.Tyrean ? 56 : 95 ), "Tyrean");
                this.AddButton(350, 205, 2362, 2361, (int)Buttons.Tyrean, GumpButtonType.Reply, 0);
                this.AddLabel(366, 221, ( m_Language == Language.Vhalurian ? 56 : 95 ), "Vhalurian");
                this.AddButton(350, 225, 2362, 2361, (int)Buttons.Vhalurian, GumpButtonType.Reply, 0);
            }
        }
Пример #2
0
        public override void OnResponse( NetState sender, RelayInfo info )
        {
            Mobile from = sender.Mobile;

            if ( info.ButtonID == 0 ) // close
                return;

            else if ( m_Book.RequiresFormatting )
            {
                m_Book.FixContent();
                m_Book.HTMLContent.UpdateCache();
                m_Book.RequiresFormatting = false;
            }

            if ( m_Book.RootParent != from )
            {
                from.SendMessage( "The book must be on your person in order to edit it." );
                return;
            }

            switch ( info.ButtonID )
            {
                case (int)Buttons.Encrypt:
                {
                    if ( m_Book.Cypher.Length == 0 )
                    {
                        if ( m_Book.Writable )
                        {
                            from.SendMessage( "Only sealed books can be encrypted." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else
                        {
                            if( ((PlayerMobile)from).Feats.GetFeatLevel(FeatList.Cryptography) > 0 )
                                from.SendGump( new BookChoiceMenu( m_Book, 1 ) );
                            else
                            {
                                from.SendMessage( "You lack the appropriate feat." );
                                from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                            }
                        }
                    }

                    break;
                }

                case (int)Buttons.Decrypt:
                {
                    if ( m_Book.Cypher.Length > 0 )
                    {
                        from.SendGump( new BookChoiceMenu( m_Book, 2 ) );
                    }

                    break;
                }
                case (int)Buttons.DoTranslate:
                {
                    if ( HTMLBook.UnderstandsLanguage( m_Language, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                    {
                        m_Book.Language = m_Language;
                        from.SendMessage( "You've successfully translated the book into the chosen language." );
                    }
                    else
                    {
                        from.SendMessage( "You don't know that language!" );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    break;
                }
                case (int)Buttons.Common:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Common, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Common;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Vhalurian:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Vhalurian, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Vhalurian;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Mhordul:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Mhordul, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Mhordul;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Khemetar:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Khemetar, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Khemetar;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Tyrean:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Tyrean, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Tyrean;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Alyrian:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Alyrian, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Alyrian;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Azhuran:
                {
                    if ( HTMLBook.UnderstandsLanguage( Language.Azhuran, from ) && HTMLBook.UnderstandsLanguage( m_Book.Language, from ))
                        m_Language = Language.Azhuran;
                    else
                        from.SendMessage( "You don't know that language!" );

                    from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel, m_Language ) );
                    break;
                }

                case (int)Buttons.Translate:
                {
                    if ( m_Book.Cypher.Length > 0 ) // can't translate while encrypted
                    {
                        from.SendGump( new BookChoiceMenu( m_Book, 0 ) );
                        from.SendMessage( "You cannot translate a book that is encrypted -- decrypt it first." );
                    }
                    else if ( !HTMLBook.UnderstandsLanguage( m_Book.Language, from ) )
                    {
                        from.SendMessage( "You don't know the language the book's written in!" );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else
                        from.SendGump( new BookChoiceMenu( m_Book, 3 ) );

                    break;
                }

                case (int)Buttons.DoDecrypt:
                {
                    if ( m_Menu == 2 && info.TextEntries[0] != null && m_Book.Cypher.Length > 0 )
                    {
                        string cypher = info.TextEntries[0].Text;
                        if ( !Regex.IsMatch(cypher, @"^\d+$") )
                        {
                            from.SendMessage( "Cyphers can only constitute of numbers." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else if ( cypher.Length < m_Book.Cypher.Length )
                        {
                            from.SendMessage( "This cypher is too short. Try something longer." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else if ( cypher.Length > m_Book.Cypher.Length )
                        {
                            from.SendMessage( "This cypher is too long. Try something shorter." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else if ( cypher != m_Book.Cypher )
                        {
                            from.SendMessage( "That's not the correct cypher." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else
                        {
                            from.SendMessage( "That cypher is correct. You've managed to decrypt the book's content." );
                            m_Book.Cypher = "";
                            from.SendGump( new BookChoiceMenu( m_Book, 0 ) );
                        }
                    }

                    break;
                }
                case (int)Buttons.Simple: // simple encryption
                {
                    if ( m_Menu == 1 )
                    {
                        if( ((PlayerMobile)from).Feats.GetFeatLevel(FeatList.Cryptography) > 0 )
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu, 1 ) );

                        else
                            from.SendMessage( "You lack the appropriate feat" );
                    }
                    break;
                }

                case (int)Buttons.Moderate: // moderate encryption
                {
                    if ( m_Menu == 1 )
                    {
                        if( ((PlayerMobile)from).Feats.GetFeatLevel(FeatList.Cryptography) > 1 )
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu, 2 ) );

                        else
                            from.SendMessage( "You lack the appropriate feat" );
                    }
                    break;
                }

                case (int)Buttons.Complex: // complex encryption
                {
                    if ( m_Menu == 1 )
                    {
                        if( ((PlayerMobile)from).Feats.GetFeatLevel(FeatList.Cryptography) > 2 )
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu, 3 ) );

                        else
                            from.SendMessage( "You lack the appropriate feat" );
                    }
                    break;
                }

                case (int)Buttons.DoEncrypt:
                {
                    if ( m_Menu == 1 && info.TextEntries[0] != null && m_Book.Cypher.Length == 0 )
                    {
                        string cypher = info.TextEntries[0].Text;
                        if ( m_EncryptionLevel == 0 )
                        {
                            from.SendMessage( "Select an encryption level first." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                        }
                        else if ( !Regex.IsMatch(cypher, @"^\d+$") )
                        {
                            from.SendMessage( "Cyphers can only constitute of numbers." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel ) );
                        }
                        else if ( cypher.Length > m_EncryptionLevel * 2 )
                        {
                            from.SendMessage( "That cypher is too long." );
                            from.SendGump( new BookChoiceMenu( m_Book, m_Menu, m_EncryptionLevel ) );
                        }
                        else
                        {
                            from.SendMessage( "You encrypt the book's content with the cypher." );
                            m_Book.Cypher = cypher;
                            from.SendGump( new BookChoiceMenu( m_Book, 0 ) );
                        }
                    }

                    break;
                }

                case (int)Buttons.SealBook:
                {
                    if ( m_Book.Writable )
                    {
                        m_Book.Writable = false;
                        from.SendMessage( "You seal the book." );
                        m_Book.SealedBy = from;
                        from.SendGump( new BookChoiceMenu( m_Book ) );
                    }
                    break;
                }

                case (int)Buttons.UnsealBook:
                {
                    if ( m_Book.Writable )
                    {
                        from.SendMessage( "This book is not sealed." );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else if ( m_Book.Cypher.Length != 0 )
                    {
                        from.SendMessage( "This book is encrypted. Remove its encryption first." );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else if ( m_Menu != -1 ) // used as confirmation
                    {
                        from.SendMessage( 40, "WARNING: Unsealing this book will wipe all of its HTML styles. Click the button again if you wish to do so anyway." );
                        from.SendGump( new BookChoiceMenu( m_Book, -1 ) );
                    }
                    else
                    {
                        from.SendMessage( "You have unsealed the book, and in doing thus, removed all of its HTML styles." );
                        m_Book.Writable = true;
                        m_Book.SealedBy = null;
                        m_Book.HTMLContent = new HTMLContent( m_Book.Pages.Length, m_Book.MaxLines, m_Book );
                        m_Book.FixStyling();
                        m_Book.HTMLContent.UpdateCache();
                        from.SendGump( new BookChoiceMenu( m_Book, 0 ) );
                    }
                    break;
                }

                case (int)Buttons.EditStyles:
                {
                    if ( m_Book.Cypher.Length != 0 )
                    {
                        from.SendMessage( "This book is encrypted. Remove its encryption first." );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else if ( !HTMLBook.UnderstandsLanguage( m_Book.Language, from ) )
                    {
                        from.SendMessage( "You don't know the language the book's written in!" );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else if ( m_Book.Writable )
                    {
                        from.SendMessage( "This book is not sealed. In order to edit the styles, seal the book's content first." );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else
                    {
                        from.CloseGump( typeof( BookEditingGump ), -1 );
                        from.SendGump( new BookEditingGump( m_Book ) );
                    }

                    break;
                }

                case (int)Buttons.EditContent:
                {
                    if ( !m_Book.Writable )
                    {
                        from.SendMessage( "This book is sealed. Unseal the book if you want to edit its content." );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else if ( !HTMLBook.UnderstandsLanguage( m_Book.Language, from ) )
                    {
                        from.SendMessage( "You don't know the language the book's written in!" );
                        from.SendGump( new BookChoiceMenu( m_Book, m_Menu ) );
                    }
                    else
                    {
                        if ( m_Book.Title == null && m_Book.Author == null )
                        {
                            m_Book.Title = "a book";
                            m_Book.Author = from.Name;
                        }
                        from.Send( new BookHeader( from, m_Book ) );
                        from.Send( new BookPageDetails( m_Book ) );
                    }

                    break;
                }
            }
        }