public override void OnResponse(NetState sender, RelayInfo info) { if (m_Player == null) { return; } if (m_Vendor == null) { return; } if (m_Creature == null) { return; } if (m_Vendor.Deleted || !m_Vendor.Alive) { return; } if (m_Creature.Deleted) { return; } if (!m_Player.Alive) { m_Player.SendMessage("You must be alive to do that."); m_Player.CloseGump(typeof(StableGump)); m_Player.SendGump(new StableGump(m_Vendor, m_Player, m_Page)); return; } if (Utility.GetDistance(m_Vendor.Location, m_Player.Location) >= 15) { m_Player.SendMessage("You are too far away to continue that."); m_Player.CloseGump(typeof(StableGump)); m_Player.SendGump(new StableGump(m_Vendor, m_Player, m_Page)); return; } if (ArenaController.GetArenaAtLocation(m_Player.Location, m_Player.Map) != null) { m_Player.SendMessage("You cannot access stables while in that location."); return; } if (info.ButtonID == 1) { if (m_Player.Stabled.Contains(m_Creature)) { m_Player.Stabled.Remove(m_Creature); } m_Player.SendSound(m_Creature.GetDeathSound()); m_Creature.Delete(); m_Player.SendMessage("You permanently dismiss the follower."); } m_Player.CloseGump(typeof(StableGump)); m_Player.SendGump(new StableGump(m_Vendor, m_Player, m_Page)); }