public override void OnDelete() { Queue m_TeamsQueue = new Queue(); Queue m_ParticipantQueue = new Queue(); foreach (ArenaTeam arenaTeam in m_Teams) { if (arenaTeam == null) { continue; } m_TeamsQueue.Enqueue(arenaTeam); foreach (ArenaParticipant participant in arenaTeam.m_Participants) { if (participant == null) { continue; } m_ParticipantQueue.Enqueue(participant); if (participant.m_Player != null) { participant.m_Player.m_ArenaPlayerSettings.m_ArenaMatch = null; } } } while (m_ParticipantQueue.Count > 0) { ArenaParticipant arenaParticipant = (ArenaParticipant)m_ParticipantQueue.Dequeue(); arenaParticipant.Delete(); } while (m_TeamsQueue.Count > 0) { ArenaTeam arenaTeam = (ArenaTeam)m_TeamsQueue.Dequeue(); arenaTeam.Delete(); } if (m_ArenaGroupController != null) { if (m_ArenaGroupController.m_MatchListings.Contains(this)) { m_ArenaGroupController.m_MatchListings.Remove(this); } } if (m_ArenaMatchResultEntry != null) { m_ArenaMatchResultEntry.Delete(); } base.OnDelete(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); //Version 0 if (version >= 0) { m_ArenaParticipant = (ArenaParticipant)reader.ReadItem(); } //----- if (m_ArenaParticipant == null) { Delete(); } else if (m_ArenaParticipant.Deleted) { Delete(); } }
public void CancelMatch() { BroadcastMessage("The current arena match you were in has been canceled.", 1256); List <PlayerMobile> m_Players = new List <PlayerMobile>(); Queue m_TeamsQueue = new Queue(); Queue m_ParticipantQueue = new Queue(); foreach (ArenaTeam arenaTeam in m_Teams) { if (arenaTeam == null) { continue; } m_TeamsQueue.Enqueue(arenaTeam); foreach (ArenaParticipant participant in arenaTeam.m_Participants) { if (participant == null) { continue; } m_ParticipantQueue.Enqueue(participant); if (participant.m_Player != null) { m_Players.Add(participant.m_Player); } if (participant.m_Player != null) { participant.m_Player.m_ArenaPlayerSettings.m_ArenaMatch = null; } } } while (m_ParticipantQueue.Count > 0) { ArenaParticipant arenaParticipant = (ArenaParticipant)m_ParticipantQueue.Dequeue(); arenaParticipant.Delete(); } while (m_TeamsQueue.Count > 0) { ArenaTeam arenaTeam = (ArenaTeam)m_TeamsQueue.Dequeue(); arenaTeam.Delete(); } Delete(); foreach (PlayerMobile player in m_Players) { if (player.HasGump(typeof(ArenaGump)) && player.m_ArenaGumpObject != null) { player.CloseGump(typeof(ArenaGump)); player.SendGump(new ArenaGump(player, player.m_ArenaGumpObject)); } } }
public void LeaveMatch(PlayerMobile player, bool broadcast, bool gumpUpdateParticipants) { if (!IsValidArenaMatch(this, null, false)) { return; } if (player == null) { return; } string playerName = player.RawName; ArenaTeam playerTeam = null; ArenaParticipant playerParticipant = null; foreach (ArenaTeam team in m_Teams) { if (team == null) { continue; } if (team.Deleted) { continue; } foreach (ArenaParticipant participant in team.m_Participants) { if (participant == null) { continue; } if (participant.Deleted) { continue; } if (participant.m_Player == null) { continue; } if (participant.m_Player == player) { playerTeam = team; playerParticipant = participant; break; } } } if (playerTeam != null && playerParticipant != null) { if (playerTeam.m_Participants.Contains(playerParticipant)) { playerTeam.m_Participants.Remove(playerParticipant); } playerParticipant.Delete(); player.m_ArenaPlayerSettings.m_ArenaMatch = null; } if (player == m_Creator) { CancelMatch(); } else { if (broadcast) { BroadcastMessage(playerName + " has left the match.", 0); } } if (gumpUpdateParticipants) { ParticipantsForceGumpUpdate(); } }