public FixEntry(Furtrader Furtrader, Mobile from) : base(6120, 12) { m_Furtrader = Furtrader; m_From = from; }
public override void OnMovement(Mobile m, Point3D oldLocation) { base.OnMovement(m, oldLocation); int hours, minutes, uoDay, totalUoDays, totalMinutes; Server.Items.Clock.GetTime(m.Map, m.X, m.Y, out hours, out minutes, out totalMinutes); totalUoDays = (int)Math.Ceiling((double)totalMinutes / (60 * 24)); Math.DivRem(totalUoDays, 30, out uoDay); //if (uoDay== 1 || uoDay == 7 || uoDay == 15 || uoDay== 23) // { if (hours >= 6 && hours <= 18) { int marketplace = m_market.Count; int marketplacemob = m_marketmob.Count; if (marketplace >= marketCount && marketplacemob >= marketCount) return; bool validLocation = false; Map map = this.Map; switch (Utility.Random(11)) { #region fisherman case 0: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandFishEastAddon market = new MarketStandFishEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location; Fisherman marketmob1 = new Fisherman(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region mercer case 1: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandMercerEastAddon market = new MarketStandMercerEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Tailor marketmob1 = new Tailor(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region vegetables case 2: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandVegetablesEastAddon market = new MarketStandVegetablesEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Farmer marketmob1 = new Farmer(); int gx = X - 2; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region cheese case 3: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandCheeseEastAddon market = new MarketStandCheeseEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Farmer marketmob1 = new Farmer(); int gx = X - 1; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region wine case 4: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandWineEastAddon market = new MarketStandWineEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X ; int ay = Y -1; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Barkeeper marketmob1 = new Barkeeper(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region herbs case 5: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandHerbsEastAddon market = new MarketStandHerbsEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Herbalist marketmob1 = new Herbalist(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region mushroom case 6: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandMushroomEastAddon market = new MarketStandMushroomEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Herbalist marketmob1 = new Herbalist(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region fur case 7: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandFurEastAddon market = new MarketStandFurEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Furtrader marketmob1 = new Furtrader(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region bee case 8: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandBeeEastAddon market = new MarketStandBeeEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Beekeeper marketmob1 = new Beekeeper(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region copper case 9: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandCopperEastAddon market = new MarketStandCopperEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Blacksmith marketmob1 = new Blacksmith(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion #region tool case 10: { for (int i = marketplace; i < marketCount; ++i) { if (i == 0) { Point3D marketloc = this.Location;// MarketStandToolEastAddon market = new MarketStandToolEastAddon(); for (int k = 0; !validLocation && k < 10; ++k) { int ax = X; int ay = Y; int az = map.GetAverageZ(ax, ay); if (validLocation = map.CanFit(ax, ay, this.Z, 16, false, false)) marketloc = new Point3D(ax, ay, Z); else if (validLocation = map.CanFit(ax, ay, az, 16, false, false)) marketloc = new Point3D(ax, ay, az); } market.MoveToWorld(marketloc, this.Map); m_market.Add(market); } } for (int i = marketplacemob; i < marketmobCount; ++i) { if (i == 0) { Point3D marketloc6 = this.Location;// Tinker marketmob1 = new Tinker(); int gx = X + 3; int gy = Y; int gz = map.GetAverageZ(gx, gy); if (validLocation = map.CanFit(gx, gy, this.Z, 16, false, false)) marketloc6 = new Point3D(gx, gy, Z); else if (validLocation = map.CanFit(gx, gy, gz, 16, false, false)) marketloc6 = new Point3D(gx, gy, gz); marketmob1.Home = marketloc6; marketmob1.RangeHome = 0; marketmob1.MoveToWorld(marketloc6, this.Map); m_marketmob.Add(marketmob1); } } break; } #endregion } } else { foreach (Item that in m_market) that.Delete(); foreach (Mobile thats in m_marketmob) thats.Delete(); } }
public RepairTarget(Furtrader Furtrader) : base(12, false, TargetFlags.None) { m_Furtrader = Furtrader; }