public WarTroll ( Ares own ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { owner = own; Name = "a troll"; Body = Utility.RandomList( 53, 54 ); BaseSoundID = 461; SetStr( 176, 205 ); SetDex( 46, 65 ); SetInt( 46, 70 ); SetHits( 1060, 1230 ); SetDamage( 20, 30 ); this.Hue = 2949; SetDamageType( ResistanceType.Physical, 100 ); SetResistance( ResistanceType.Physical, 35, 45 ); SetResistance( ResistanceType.Fire, 25, 35 ); SetResistance( ResistanceType.Cold, 15, 25 ); SetResistance( ResistanceType.Poison, 5, 15 ); SetResistance( ResistanceType.Energy, 5, 15 ); SetSkill( SkillName.MagicResist, 45.1, 60.0 ); SetSkill( SkillName.Tactics, 50.1, 70.0 ); SetSkill( SkillName.Wrestling, 50.1, 70.0 ); Fame = 3500; Karma = -3500; VirtualArmor = 40; int chance = Utility.Random( 1, 100 ); if ( chance == 1 ) { int chance2 = Utility.Random( 1, 6 ); if ( chance2 == 1 ) PackItem( new AresChest() ); if ( chance2 == 2 ) PackItem( new AresLegs() ); if ( chance2 == 3 ) PackItem( new AresArms() ); if ( chance2 == 4 ) PackItem( new AresCloak() ); if ( chance2 == 5 ) PackItem( new AresGloves() ); if ( chance2 == 6 ) PackItem( new AresBoots() ); } }
public WarMonger ( Ares own ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) { owner = own; Name = "a war monger"; Body = 400; Hue = 2949; AddItem( new DragonLegs() ); AddItem( new DragonGloves() ); AddItem( new DragonHelm() ); AddItem( new DragonChest() ); MetalKiteShield shield = new MetalKiteShield(); shield.Hue = 32; AddItem( shield ); Longsword sword = new Longsword(); sword.Hue = 32; PlateGorget gorg = new PlateGorget(); gorg.Hue = 32; AddItem( gorg ); AddItem( sword ); Sandals sandals = new Sandals(); sandals.Hue = 1175; AddItem( sandals ); SetStr( 176, 205 ); SetDex( 46, 65 ); SetInt( 46, 70 ); SetHits( 1060, 1230 ); SetDamage( 20, 30 ); SetDamageType( ResistanceType.Physical, 100 ); SetResistance( ResistanceType.Physical, 35, 45 ); SetResistance( ResistanceType.Fire, 25, 35 ); SetResistance( ResistanceType.Cold, 15, 25 ); SetResistance( ResistanceType.Poison, 5, 15 ); SetResistance( ResistanceType.Energy, 5, 15 ); SetSkill( SkillName.MagicResist, 45.1, 60.0 ); SetSkill( SkillName.Tactics, 50.1, 70.0 ); SetSkill( SkillName.Swords, 50.1, 70.0 ); Fame = 3500; Karma = -3500; VirtualArmor = 40; int chance = Utility.Random( 1, 100 ); if ( chance == 1 ) { int chance2 = Utility.Random( 1, 6 ); if ( chance2 == 1 ) PackItem( new AresChest() ); if ( chance2 == 2 ) PackItem( new AresLegs() ); if ( chance2 == 3 ) PackItem( new AresArms() ); if ( chance2 == 4 ) PackItem( new AresCloak() ); if ( chance2 == 5 ) PackItem( new AresGloves() ); if ( chance2 == 6 ) PackItem( new AresBoots() ); } }