Пример #1
0
		public override void GenerateLoot()
		{
			Item blood = new BloodVial();
			blood.Name = "blood of " + this.Name;
			PackItem(blood);

			// since Vlad's secpter was newbied, lets generate a fresh one
			Scepter weapon = new Scepter();
			Loot.ImbueWeaponOrArmor(weapon, 6, 0, Utility.RandomBool());
			PackItem(weapon, false);
		}
Пример #2
0
		public override void GenerateLoot()
		{
			PackGold(170 / 2, 220 / 2); //add gold if its daytime - 1/2 of vamipres
			Item blood = new BloodVial();
			blood.Name = "blood of " + this.Name;
			PackItem(blood);

		}
Пример #3
0
		public override void GenerateLoot()
		{
			PackGold(170, 220); //add gold if its daytime
			PackMagicEquipment(2, 3, 0.60, 0.60);
			PackMagicEquipment(2, 3, 0.25, 0.25);

			Item blood = new BloodVial();
			blood.Name = "blood of " + this.Name;
			PackItem(blood);
		}