Пример #1
0
        public override void OnDoubleClick(Mobile from)
        {
            // must not be locked down
            if (this.IsLockedDown == true || this.IsSecure == true)
            {
                from.SendMessage("That is locked down.");
                return;
            }

            LogHelper Logger = new LogHelper("PlayerQuest.log", false);

            // Heartbeat cleanup will cleanup the prize automatically
            if (m_container != null && m_container.Deleted == false && Expired == false)
            {
                m_container.MoveToWorld(from.Location, from.Map);                               // move the the map
                m_container.PlayerQuest = false;                                                // unmark as special
                from.SendMessage("You have completed the quest!");
                string temp = String.Format("Mobile({0}) using Deed({1}) has completed the quest.", from.Serial, this.Serial);
                Logger.Log(LogType.Item, m_container, temp);
            }
            else
            {
                from.SendMessage("That quest item has expired.");
                string temp = String.Format("Quest expired for Mobile({0}) using Deed({1}) on quest Chest(0x{2:X}).", from.Serial, this.Serial, m_PrizeID);
                Logger.Log(LogType.Text, temp);
            }

            // cleanup
            Logger.Finish();
            this.Delete();
        }
Пример #2
0
        public override void OnDoubleClick(Mobile from)
        {
            // must not be locked down
            if (this.IsLockedDown == true || this.IsSecure == true)
            {
                from.SendMessage("That is locked down.");
                return;
            }

            if (!IsChildOf(from.Backpack))
            {
                from.SendLocalizedMessage(1042001);                 // That must be in your pack for you to use it.
                return;
            }

            LogHelper Logger = new LogHelper("TentReimbursementDeed.log", false);

            if (m_container != null && m_container.Deleted == false)
            {
                m_container.MoveToWorld(from.Location, from.Map);                               // move the the map
                from.SendMessage("Your possessions have been returned.");
                string temp = String.Format("Mobile({0}) using Deed({1}) has recovered their possessions.", from.Serial, this.Serial);
                Logger.Log(LogType.Item, m_container, temp);
            }
            else
            {
                from.SendMessage("There was a problem recovering your possessions.");
                string temp = String.Format("Tent doods missing for Mobile({0}) using Deed({1}) on Backpack(0x{2:X}).", from.Serial, this.Serial, m_ContainerID);
                Logger.Log(LogType.Text, temp);
            }

            // cleanup
            Logger.Finish();
            this.Delete();
        }