private void ChooseBowl_OnTarget(Mobile from, object targeted, object state) { if (targeted is BaseBowl) { if (Deleted || !Movable || !from.CheckAlive()) { return; } BaseBowl bowl = (BaseBowl)targeted; object[] states = (object[])state; Point3D p = (Point3D)states[0]; if (from.Mounted) { from.SendMessage("Vous ne pouvez verser la terre en étant sur une monture."); } else if (!bowl.IsChildOf(from.Backpack)) { from.SendMessage("{0} doit être dans votre sac.", bowl is EarthBag ? "La poche" : "Le pot"); } else if (bowl.HasEarth) { from.SendMessage("{0} doit être vide.", bowl is EarthBag ? "La poche" : "Le pot"); } else { if (ContainsPoint(p)) { from.SendMessage("Il n'y a pas assez de terre ici. Essayez ailleurs."); } else { TileType tile = (TileType)states[1]; EarthType earthType; switch (tile) { case TileType.Desert: earthType = EarthType.Desert; break; case TileType.Forest: earthType = EarthType.Forest; break; case TileType.Jungle: earthType = EarthType.Jungle; break; case TileType.Swamp: earthType = EarthType.Swamp; break; default: earthType = EarthType.Dirt; break; } bowl.AddEarth(earthType); from.SendMessage("Vous remplissez {0} de terre.", bowl is EarthBag ? "la poche" : "le pot"); AddPoint(p); new InternalTimer(p).Start(); } } } else { from.SendMessage("Vous devez choisir un pot ou une poche."); } }
public void ChooseTarget_OnTarget(Mobile from, object targeted) { if (Deleted || !from.CheckAlive()) { return; } if (targeted is BaseBowl) { BaseBowl bowl = targeted as BaseBowl; if (!bowl.HasEarth) { from.SendMessage("Le pot est vide."); } else if (bowl.HasPlant) { from.SendMessage("Il y a déja une graine dans ce pot."); } else { if (this.PlantType == PlantType.None) { from.SendMessage("Cette graine n'est pas valide."); } else { bowl.AddSeed(this); from.SendMessage("Vous plantez la graine dans le pot."); } } return; } if (targeted is StaticTarget) { from.SendMessage("Vous devez pointez vers de la terre !"); } else if (targeted is LandTarget) { LandTarget point = (LandTarget)targeted; //Terre Fertile if ((point.TileID > 8) && (point.TileID < 22)) { /*m_seed.Name = m_seed.Nom; * m_seed.Planted = true; * m_seed.Owner = from; * m_seed.ItemID = m_seed.ArtID; * m_seed.Dirt = false; * int seconds = 172800 - (from.Skills.Agriculture.Fixed * 800); * TimeSpan duration = TimeSpan.FromSeconds(seconds); * m_seed.m_evoTimer = new AgriEvoTimer(from, m_seed, duration, duration); * m_seed.m_evoTimer.Start(); * m_seed.m_waterTimer = new AgriWaterTimer(from, m_seed, TimeSpan.FromHours(6), TimeSpan.FromHours(6)); * m_seed.m_waterTimer.Start(); * m_seed.MoveToWorld(point.Location); * m_seed.Movable = false;*/ } //Dirt else if ((point.TileID > 112) && (point.TileID < 141)) { /*m_seed.Name = m_seed.Nom; * m_seed.Planted = true; * m_seed.Owner = from; * m_seed.ItemID = m_seed.ArtID; * m_seed.Dirt = true; * int seconds = 172800 - (from.Skills.Agriculture.Fixed * 800); * TimeSpan duration = TimeSpan.FromSeconds(seconds); * m_seed.m_evoTimer = new AgriEvoTimer(from, m_seed, duration, duration); * m_seed.m_evoTimer.Start(); * m_seed.m_waterTimer = new AgriWaterTimer(from, m_seed, TimeSpan.FromHours(6), TimeSpan.FromHours(6)); * m_seed.m_waterTimer.Start(); * m_seed.MoveToWorld(point.Location); * m_seed.Movable = false;*/ } else { from.SendMessage("Vous devez pointez vers de la terre !"); } } else if (targeted is Mobile) { from.SendMessage("Vous devez pointez vers de la terre !"); } else if (targeted is Item) { from.SendMessage("Vous devez pointez vers de la terre !"); } else { from.SendMessage("Vous devez choisir un pot ou le sol."); } }