Пример #1
0
            protected override void OnTarget(Mobile from, object targeted)
            {
                if (targeted is BaseArmor)
                {
                    m_engtarg = (BaseArmor)targeted;

                    if (!from.InRange(m_ArmorEngraver.GetWorldLocation(), 2) || !from.InRange(m_engtarg.GetWorldLocation(), 2))
                    {
                        from.SendLocalizedMessage(500446); // That is too far away.
                    }
                    else
                        if (m_engtarg.Parent == null)
                        {
                            BaseHouse house = BaseHouse.FindHouseAt(m_engtarg);

                            if (house == null || !house.IsLockedDown(m_engtarg))
                            {
                                from.SendMessage("You must Lock this down before you can Engrave it.");
                            }

                            else
                                if (!house.IsCoOwner(from))
                                {
                                    from.SendLocalizedMessage(501023); // You must be the owner to use this item.
                                }

                                else
                                {
                                    from.Prompt = new RenameArmorPrompt(m_engtarg);
                                    from.SendMessage("What would you like to engrave on the armor ?");
                                    m_ArmorEngraver.CurCharges = (m_ArmorEngraver.CurCharges - 1);
                                    from.SendMessage("You use your Armor Engraver. You now have {0} uses left.", m_ArmorEngraver.CurCharges);

                                    if (m_ArmorEngraver.CurCharges == 0)
                                    {
                                        from.SendMessage("You have ran out of charges. Refill the Armor Engraver with Feathers.");

                                    }
                                }
                        }
                        else
                        {
                            from.SendMessage("You must be in your house to engrave that.");
                        }
                }
                else
                {
                    from.SendMessage("You cannot engrave that.");
                }
            }
Пример #2
0
            protected override void OnTarget(Mobile from, object targeted)
            {
                if (targeted is BaseArmor)
                {
                    m_engtarg = (BaseArmor)targeted;

                    if (!from.InRange(m_ArmorEngraver.GetWorldLocation(), 2) || !from.InRange(m_engtarg.GetWorldLocation(), 2))
                    {
                        from.SendLocalizedMessage(500446); // That is too far away.
                    }
                    else
                    if (m_engtarg.Parent == null)
                    {
                        BaseHouse house = BaseHouse.FindHouseAt(m_engtarg);

                        if (house == null || !house.IsLockedDown(m_engtarg))
                        {
                            from.SendMessage("You must Lock this down before you can Engrave it.");
                        }

                        else
                        if (!house.IsCoOwner(from))
                        {
                            from.SendLocalizedMessage(501023);         // You must be the owner to use this item.
                        }

                        else
                        {
                            from.Prompt = new RenameArmorPrompt(m_engtarg);
                            from.SendMessage("What would you like to engrave on the armor ?");
                            m_ArmorEngraver.CurCharges = (m_ArmorEngraver.CurCharges - 1);
                            from.SendMessage("You use your Armor Engraver. You now have {0} uses left.", m_ArmorEngraver.CurCharges);

                            if (m_ArmorEngraver.CurCharges == 0)
                            {
                                from.SendMessage("You have ran out of charges. Refill the Armor Engraver with Feathers.");
                            }
                        }
                    }
                    else
                    {
                        from.SendMessage("You must be in your house to engrave that.");
                    }
                }
                else
                {
                    from.SendMessage("You cannot engrave that.");
                }
            }