protected override void OnTarget(Mobile from, object o) { if (o is Item) { Item item = (Item)o; PlayerMobile pm = from as PlayerMobile; ImbuingContext context = Imbuing.GetContext(pm); int itemRef = ImbuingGump.GetItemRef(o); if (itemRef == 0) { from.SendLocalizedMessage(1079576); // You cannot imbue this item. return; } ImbuingGump.ImbueStep1(from, item); } }
private const int FontColor = 0xFFFFFF; //string public ImbuingGumpB(Mobile from, Item item) : base(520, 340) { from.CloseGump(typeof(ImbuingGump)); from.CloseGump(typeof(ImbuingGumpC)); Mobile m = from; PlayerMobile pm = from as PlayerMobile; ImbuingContext context = Imbuing.GetContext(m); m_Item = context.LastImbued; int itemRef = ImbuingGump.GetItemRef(m_Item); bool twoHanded = item.Layer == Layer.TwoHanded; AddPage(0); AddBackground(0, 0, 520, 520, 5054); AddImageTiled(10, 10, 500, 500, 2624); AddImageTiled(10, 30, 500, 10, 5058); AddImageTiled(230, 40, 10, 480, 5058); AddImageTiled(10, 480, 500, 10, 5058); AddAlphaRegion(10, 10, 520, 500); AddHtmlLocalized(10, 12, 520, 20, 1079588, LabelColor, false, false); //IMBING MENU int yOffset = 0; // ===== Attribute Catagories ======================================== AddHtmlLocalized(10, 60, 220, 20, 1044010, LabelColor, false, false); // <CENTER>CATEGORIES</CENTER> AddHtmlLocalized(240, 60, 270, 20, 1044012, LabelColor, false, false); // <CENTER>SELECTIONS</CENTER> AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10001, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114248, LabelColor, false, false); //Casting yOffset += 1; if (itemRef == 1 || itemRef == 2 || itemRef == 4 || itemRef == 6) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10002, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114249, LabelColor, false, false); //Combat yOffset += 1; } if (itemRef == 1 || itemRef == 2) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10006, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114250, LabelColor, false, false); //Hit Area Effects yOffset += 1; AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10007, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114251, LabelColor, false, false); //Hit Effects yOffset += 1; } AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10003, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114252, LabelColor, false, false); //Misc. yOffset += 1; if (itemRef == 1 || itemRef == 2 || itemRef == 3 || itemRef == 5 || itemRef == 6) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10004, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114254, LabelColor, false, false); //Resists yOffset += 1; } if (itemRef == 2 || itemRef == 3 || itemRef == 5 || itemRef == 6) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10005, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114262, LabelColor, false, false); //Stats yOffset += 1; } if (itemRef == 1 || itemRef == 2) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10008, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114263, LabelColor, false, false); //Slayers yOffset += 1; AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10009, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114264, LabelColor, false, false); //Super Slayers yOffset += 1; } if (itemRef == 6) { for (int i = 0; i < 5; i++) { AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10010 + i, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114255 + i, LabelColor, false, false); //Skill Group 1 yOffset += 1; } } // ===== Attribute Catagories ======================================== yOffset = 0; int menuCat = context.ImbMenu_Cat; if (menuCat == 1) // == CASTING == { if (itemRef == 1) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10122, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079766, LabelColor, false, false); //Spell Channeling yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10141, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079759, LabelColor, false, false); //Mage Weapon yOffset += 1; if (item is BaseWeapon && (((BaseWeapon)item).Attributes.SpellChanneling == 0 || ((BaseWeapon)item).Attributes.CastSpeed < 0)) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10116, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075617, LabelColor, false, false); //Faster Casting yOffset += 1; } } else if (itemRef == 2) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10122, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079766, LabelColor, false, false); //Spell Channeling yOffset += 1; if (item is BaseWeapon && (((BaseWeapon)item).Attributes.SpellChanneling == 0 || ((BaseWeapon)item).Attributes.CastSpeed < 0)) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10116, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075617, LabelColor, false, false); //Faster Casting } yOffset += 1; } else if (itemRef == 3) { BaseArmor Ar = m_Item as BaseArmor; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10117, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075621, LabelColor, false, false); //Lower Mana Cost yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10118, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075625, LabelColor, false, false); //Lower Reg Cost yOffset += 1; } else if (itemRef == 4) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10122, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079766, LabelColor, false, false); //Spell Channeling yOffset += 1; if (item is BaseShield && (((BaseShield)item).Attributes.SpellChanneling == 0 || ((BaseShield)item).Attributes.CastSpeed < 0)) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10116, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075617, LabelColor, false, false); //Faster Casting yOffset += 1; } } else if (itemRef == 5) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10117, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075621, LabelColor, false, false); //Lower Mana Cost yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10118, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075625, LabelColor, false, false); //Lower Reg Cost yOffset += 1; } else if (itemRef == 6) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10117, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075621, LabelColor, false, false); //Lower Mana Cost yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10118, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075625, LabelColor, false, false); //Lower Reg Cost yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10114, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075628, LabelColor, false, false); //Spell Damage Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10116, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075617, LabelColor, false, false); //Faster Casting yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10115, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075618, LabelColor, false, false); //Faster Cast Recovery yOffset += 1; } } else if (menuCat == 2) // == COMBAT == { if (itemRef == 1 || itemRef == 2) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10112, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075619, LabelColor, false, false); //Weapon Damage Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10101, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075620, LabelColor, false, false); //Defense Chance Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10102, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075616, LabelColor, false, false); //Hit Chance Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10113, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075629, LabelColor, false, false); //Swing Speed Increase yOffset += 1; if (itemRef == 1) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10140, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079592, LabelColor, false, false); //Use Best Weapon Skill yOffset += 1; } if (itemRef == 2) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10160, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1080416, LabelColor, false, false); //Velocity yOffset += 1; } if (twoHanded) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10161, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1072792, LabelColor, false, false); //Balanced yOffset += 1; } } else if (itemRef == 4) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10101, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075620, LabelColor, false, false); //Defense Chance Increase yOffset += 1; } else if (itemRef == 6) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10112, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075619, LabelColor, false, false); //Weapon Damage Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10101, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075620, LabelColor, false, false); //Defense Chance Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10102, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075616, LabelColor, false, false); //Hit Chance Increase yOffset += 1; } } else if (menuCat == 3) // == MISC == { if (itemRef == 1 || itemRef == 2) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10121, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061153, LabelColor, false, false); //Luck yOffset += 1; } else if (itemRef == 3) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10119, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075626, LabelColor, false, false); //Reflect Physical Damage yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10121, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061153, LabelColor, false, false); //Luck yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10123, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1015168, LabelColor, false, false); //Night Sight yOffset += 1; } else if (itemRef == 4) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10119, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075626, LabelColor, false, false); //Reflect Physical Damage yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10121, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079757, LabelColor, false, false); //Lower Requirements yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10142, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1017323, LabelColor, false, false); //Durability yOffset += 1; } else if (itemRef == 5) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10119, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075626, LabelColor, false, false); //Reflect Physical Damage yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10121, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061153, LabelColor, false, false); //Luck yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10123, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1015168, LabelColor, false, false); //Night Sight yOffset += 1; } else if (itemRef == 6) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10121, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061153, LabelColor, false, false); //Luck yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10123, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1015168, LabelColor, false, false); //Night Sight yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10120, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075624, LabelColor, false, false); //Enhance Potions yOffset += 1; } } else if (menuCat == 4) // == RESISTS == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10151, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061158, LabelColor, false, false); //Physcial Resist yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10152, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061159, LabelColor, false, false); //Fire Resist yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10153, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061160, LabelColor, false, false); //Cold Resist yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10154, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061161, LabelColor, false, false); //Poison Resist yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10155, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1061162, LabelColor, false, false); //Energy Resist yOffset += 1; } else if (menuCat == 5) // == STATS == { if (itemRef == 3) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10109, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075630, LabelColor, false, false); //Hit Point Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10110, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075632, LabelColor, false, false); //Stamina Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10111, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075631, LabelColor, false, false); //Mana Increaase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10103, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075627, LabelColor, false, false); //Hit Points Regeneration yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10104, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079411, LabelColor, false, false); //Stamina Regeneration yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10105, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079410, LabelColor, false, false); //Mana Regeneration yOffset += 1; } else if (itemRef == 5) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10109, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075630, LabelColor, false, false); //Hit Point Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10110, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075632, LabelColor, false, false); //Stamina Increase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10111, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075631, LabelColor, false, false); //Mana Increaase yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10103, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1075627, LabelColor, false, false); //Hit Points Regeneration yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10104, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079411, LabelColor, false, false); //Stamina Regeneration yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10105, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079410, LabelColor, false, false); //Mana Regeneration yOffset += 1; } else if (itemRef == 6) { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10106, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079767, LabelColor, false, false); //Strength Bonus yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10107, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079732, LabelColor, false, false); //Dexterity Bonus yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10108, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079756, LabelColor, false, false); //Intelligence Bonus yOffset += 1; } } else if (menuCat == 6) // == HIT AREA EFFECTS == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10130, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079696, LabelColor, false, false); //Hit Physical Area yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10131, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079695, LabelColor, false, false); //Hit Fire Area yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10132, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079693, LabelColor, false, false); //Hit Cold Area yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10133, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079697, LabelColor, false, false); //Hit Poison Area yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10134, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079694, LabelColor, false, false); //Hit Energy Area yOffset += 1; } else if (menuCat == 7) // == ON HIT EFFECTS == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10135, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079706, LabelColor, false, false); //Hit Magic Arrow yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10136, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079704, LabelColor, false, false); //Hit Harm yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10137, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079703, LabelColor, false, false); //Hit Fireball yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10138, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079705, LabelColor, false, false); //Hit Lightning yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10139, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079702, LabelColor, false, false); //Hit Dispel yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10128, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079699, LabelColor, false, false); //Hit Lower Attack yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10129, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079700, LabelColor, false, false); //Hit Lower Defense yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10125, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079698, LabelColor, false, false); //Hit Life Leeach yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10126, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079707, LabelColor, false, false); // Hit Stam Leech yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10127, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1079701, LabelColor, false, false); //Hit Mana Leech yOffset += 1; } else if (menuCat == 8) // == SLAYERS == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10201, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060470, LabelColor, false, false); //Orc Slaying yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10202, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060480, LabelColor, false, false); //Troll Slaughter yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10203, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060468, LabelColor, false, false); //Ogre Thrashing yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10204, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060462, LabelColor, false, false); //Dragon Slaying yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10205, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060478, LabelColor, false, false); //Terathean yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10206, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060475, LabelColor, false, false); //Snakes Bane yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10207, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060467, LabelColor, false, false); //Lizardman Slaughter yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10208, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060466, LabelColor, false, false); //Gargoyles Foe yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10211, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060469, LabelColor, false, false); //Ophidian yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10212, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060477, LabelColor, false, false); //Spiders Death yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10213, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060474, LabelColor, false, false); //Scorpians Bane yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10214, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060465, LabelColor, false, false); //Flame Dousing yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10215, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060481, LabelColor, false, false); //Water Dissipation yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10216, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060457, LabelColor, false, false); //Vacuum yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10217, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060471, LabelColor, false, false); //Elemental Health yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10218, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060463, LabelColor, false, false); //Earth Shatter yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10219, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060459, LabelColor, false, false); //Blood Drinking yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10220, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060476, LabelColor, false, false); //Summer Wind yOffset += 1; } else if (menuCat == 9) // == SUPER SLAYERS == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10221, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060479, LabelColor, false, false); //Silver yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10222, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060472, LabelColor, false, false); //Repond yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10223, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060473, LabelColor, false, false); //Reptilian Death yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10224, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060460, LabelColor, false, false); //Exorcism yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10225, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060458, LabelColor, false, false); //Arachnid Doom yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10226, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1060464, LabelColor, false, false); //Elemental Ban yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10227, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1070855, LabelColor, false, false); //Fey yOffset += 1; } else if (menuCat == 10) // == SKILL GROUP 1 == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10251, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044102, LabelColor, false, false); //Fencing yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10252, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044101, LabelColor, false, false); //Mace Fighting yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10253, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044100, LabelColor, false, false); //Swordsmanship yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10254, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044089, LabelColor, false, false); //Musicianship yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10255, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044085, LabelColor, false, false); //Magery yOffset += 1; } else if (menuCat == 11) // == SKILL GROUP 2 == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10256, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044103, LabelColor, false, false); //Wrestling yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10257, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044095, LabelColor, false, false); //Animal Taming yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10258, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044092, LabelColor, false, false); //Spirit Speak yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10259, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044087, LabelColor, false, false); //Tactics yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10260, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044082, LabelColor, false, false); //Provocation yOffset += 1; } else if (menuCat == 12) // == SKILL GROUP 3 == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10261, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044110, LabelColor, false, false); //Focus yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10262, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044065, LabelColor, false, false); //Parrying yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10263, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044107, LabelColor, false, false); //Stealth yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10264, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044106, LabelColor, false, false); //Meditation yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10265, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044062, LabelColor, false, false); //Animal Lore yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10266, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044075, LabelColor, false, false); //Discordance yOffset += 1; } else if (menuCat == 13) // == SKILL GROUP 4 == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10267, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044115, LabelColor, false, false); //Mysticism yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10268, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044112, LabelColor, false, false); //Bushido yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10269, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044109, LabelColor, false, false); //Necromancy yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10270, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044099, LabelColor, false, false); //Veterinary yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10271, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044093, LabelColor, false, false); //Stealing yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10272, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044076, LabelColor, false, false); //Eval Intelligence yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10273, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044061, LabelColor, false, false); //Anatomy yOffset += 1; } else if (menuCat == 14) // == SKILL GROUP 5 == { AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10274, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044069, LabelColor, false, false); //Peacemaking yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10275, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044113, LabelColor, false, false); //Ninjitsu yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10276, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044111, LabelColor, false, false); //Chivalary yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10277, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044091, LabelColor, false, false); //Archery yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10278, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044086, LabelColor, false, false); //Resist Spells yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10279, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044077, LabelColor, false, false); //Healing yOffset += 1; AddButton(250, 90 + (yOffset * 22), 4005, 4007, 10280, GumpButtonType.Reply, 0); AddHtmlLocalized(295, 90 + (yOffset * 22), 150, 18, 1044117, LabelColor, false, false); //Throwing yOffset += 1; } AddButton(15, 490, 4005, 4007, 10099, GumpButtonType.Reply, 0); AddHtmlLocalized(50, 490, 150, 20, 1011012, LabelColor, false, false); //Cancel }
public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; PlayerMobile pm = from as PlayerMobile; ImbuingContext context = Imbuing.GetContext(pm); int buttonNum = 0; if (info.ButtonID > 0 && info.ButtonID < 10000) { buttonNum = 1; } else if (info.ButtonID > 20004) { buttonNum = 30000; } else { buttonNum = info.ButtonID; } switch (buttonNum) { case 0: { //Close break; } case 1: { break; } case 10002: // = Cancel button { break; } case 10005: // = Imbue Item { if (!Imbuing.CheckSoulForge(from, 1)) { break; } from.SendLocalizedMessage(1079589); //Target an item you wish to imbue. from.Target = new ImbueItemTarget(); break; } case 10006: // = ReImbue Last ( Mod & Item ) { Item it = context.LastImbued; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (!Imbuing.CheckSoulForge(from, 1)) { break; } if (it == null || mod < 0 || modint == 0) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! break; } if (Imbuing.CanImbueItem(pm, it) && Imbuing.OnBeforeImbue(from, it, mod, modint)) { Imbuing.ImbueItem(from, it, mod, modint); from.SendGump(new ImbuingGump(from)); } break; } case 10007: // = Imbue Last ( Select Last imbued Item ) { Item item = context.LastImbued; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (!Imbuing.CheckSoulForge(from, 1)) { break; } if (context.LastImbued == null) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! break; } else { ImbueStep1(from, item); } break; } case 10008: // = Imbue Last Mod( To target Item ) { context.LastImbued = null; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (modint < 0) { modint = 0; } if (!Imbuing.CheckSoulForge(from, 1)) { break; } if (mod < 0) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! break; } else { ImbuingGump.ImbueLastProp(from, mod, modint); } break; } case 10010: // = Unravel Item { if (!Imbuing.CheckSoulForge(from, 1)) { break; } from.SendLocalizedMessage(1080422); // What item do you wish to unravel? from.Target = new UnravelTarget(); break; } case 10011: // = Unravel Container { if (!Imbuing.CheckSoulForge(from, 1)) { break; } from.SendMessage("Which Container do you wish to unravel the contents of?"); from.Target = new UnravelContainerTarget(); break; } } return; }
public override void OnResponse(NetState state, RelayInfo info) { Mobile from = state.Mobile; ImbuingContext context = Imbuing.GetContext(from); switch (info.ButtonID) { case 0: // Close case 1: { from.EndAction(typeof(Imbuing)); break; } case 10005: // Imbue Item { from.SendLocalizedMessage(1079589); //Target an item you wish to imbue. from.Target = new ImbueItemTarget(); from.Target.BeginTimeout(from, TimeSpan.FromSeconds(10.0)); break; } case 10006: // Reimbue Last { Item it = context.LastImbued; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (it == null || mod < 0 || modint == 0) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! from.EndAction(typeof(Imbuing)); break; } if (Imbuing.CanImbueItem(from, it) && Imbuing.OnBeforeImbue(from, it, mod, modint)) { Imbuing.ImbueItem(from, it, mod, modint); from.SendGump(new ImbuingGump(from)); } break; } case 10007: // Imbue Last Item { Item item = context.LastImbued; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (context.LastImbued == null) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! from.EndAction(typeof(Imbuing)); break; } else { ImbueStep1(from, item); } break; } case 10008: // Imbue Last Property { context.LastImbued = null; int mod = context.Imbue_Mod; int modint = context.Imbue_ModInt; if (modint < 0) { modint = 0; } if (mod < 0) { from.SendLocalizedMessage(1113572); // You haven't imbued anything yet! from.EndAction(typeof(Imbuing)); break; } else { ImbuingGump.ImbueLastProp(from, mod, modint); } break; } case 10010: // Unravel Item { from.SendLocalizedMessage(1080422); // Target an item you wish to magically unravel. from.Target = new UnravelTarget(); from.Target.BeginTimeout(from, TimeSpan.FromSeconds(10.0)); break; } case 10011: // Unravel Container { from.SendLocalizedMessage(1080422); // Target an item you wish to magically unravel. from.Target = new UnravelContainerTarget(); from.Target.BeginTimeout(from, TimeSpan.FromSeconds(10.0)); break; } } return; }