Пример #1
0
		public ListTestGump() : base(0,0)
		{
			SkillSettings.DoTell("Setting up new ListTestGump.");
			BaseSkin skin = SkinHelper.getSkin( SkillSettings.ControlSkinName );
			this.AddBackground( 0, 0, 500, 500, 9270 );
			GumpList list = new GumpList(this, "details", skin );
			SkillSettings.DoTell("List Created.");
			GumpListEntry e1 = new GumpListEntry(0, 0, list, skin.EntryDefaultWidth, skin.EntryDefaultHeight);
			e1.AddColumn("This is a column.");
			e1.AddColumn("This is a 2nd column.");
			e1.AddColumn("This is the 3rd column.");
			SkillSettings.DoTell("Entry 1 Created.");
			GumpListEntry e2 = new GumpListEntry(0, 0, list, skin.EntryDefaultWidth, skin.EntryDefaultHeight);
			e2.AddColumn("This is r2 c1.");
			e2.AddColumn("this is r2 c2.");
			e2.AddColumn("this is r2 c3.");
			SkillSettings.DoTell("Entry 2 Created.");
			list.Add( e1 );
			list.Add( e2 );
			SkillSettings.DoTell("Entries added to list.");
			list.AddColumn( "1st column." );
			list.AddColumn( "2nd column." );
			list.AddColumn( "3rd column." );
			SkillSettings.DoTell("List columns added.");
			list.columns = 3;
			list.CommitList();
		}
Пример #2
0
		public void GetGumpCode(TMQueryPage page)
		{
			page.BaseSkinByType(this);
			int i = 0;
			GumpList gl = new GumpList(this, "details", page.Skin);
			gl.X = page.Skin.SelectStartX;
			gl.Y = page.Skin.SelectStartY;
			gl.AddColumn("Skins Available");
						
			gl.SetColumnCount( 2 );
			gl.columnWidths[0] = page.Skin.ListWidth-100;
			gl.columnWidths[1] = 100;

			while (i < skinnames.Count)
			{
				if (SkinHelper.skList[skinnames[i]] is TMSS4Skin)
				{
					GumpListEntry gle = new GumpListEntry(0, 0, gl, 250, 20);
					gle.AddColumn("Set " + skinnames[i] + " on item");
					gle.AddColumn(new GumpButton(0, 0, page.Skin.SelectDn, page.Skin.SelectUp, i + 1, GumpButtonType.Reply, 0));
					GumpListEntry gl2 = new GumpListEntry(0, 0, gl, 250, 20);
					gl2.AddColumn("Set " + skinnames[i] + " as default");
					gl2.AddColumn(new GumpButton(0, 0, page.Skin.SelectDn, page.Skin.SelectUp, (i + 1) * -1, GumpButtonType.Reply, 0));
					gl.Add(gle);
					gl.Add(gl2);
				}
				i++;
			}
			gl.CommitList();

			page.Mobile.SendGump(this);
		}
Пример #3
0
		public void GetGumpCode(TMQueryPage page)
		{
			page.BaseSkinByType( this );
			int i = 0;
			GumpList gl = new GumpList( this, "details", page.Skin );
			gl.X = page.Skin.SelectStartX;
			gl.Y = page.Skin.SelectStartY;
			gl.AddColumn( "Super Profiles Available" );
			gl.AddColumn( "Item Profile Setter" );
			gl.AddColumn( "Set As Default" );
			gl.columns = 3;

			while (i < profilenames.Count)
			{ 
				GumpListEntry gle = new GumpListEntry( 0, 0, gl, 250, 20 );
				gle.AddColumn( "Set " + profilenames[i] + " on an item" );
				gle.AddColumn( new GumpButton( 0, 0, page.Skin.SelectDn, page.Skin.SelectUp, i+1, GumpButtonType.Reply, 0 ) );
				//gle.AddColumn(new GumpButton(0, 0, page.Skin.SelectDn, page.Skin.SelectUp, (i + 1)*-1, GumpButtonType.Reply, 0));
				GumpListEntry gl2 = new GumpListEntry(0, 0, gl, 250, 20);
				gl2.AddColumn("Set " + profilenames[i] + " as default");
				gl2.AddColumn(new GumpButton(0, 0, page.Skin.SelectDn, page.Skin.SelectUp, (i + 1) * -1, GumpButtonType.Reply, 0));
				gl.Add(gle);
				gl.Add(gl2);
				i++;
			}
			gl.CommitList();

			
			page.Mobile.SendGump( this );
		}
Пример #4
0
		public void GetGumpCode(TMQueryPage page)
		{
			Page = page;
			SkillSettings.DoTell("GetGumpCode, Skill Gump.");
			if (Profile == null)
			{
				try
				{
					Dictionary<string, object> h = (Dictionary<string, object>)Page.GetValueSet();
					Profile = (SkillProfile)h["Profile"];
					Skin = (TMSS4Skin)h["Skin"];
					Session = (TMSkillSession)h["Session"];
				}
				catch (Exception e)
				{
					SkillSettings.DoTell("Error when generating skill gump: " + e);
					return;
				}
			}
			if (Profile == null)
			{ SkillSettings.DoTell("Profile is still null. Cannot continue."); return; }
			if( !Profile.SkillEnable )
			{
				SkillSettings.DoTell("Skills not enabled on this profile.");
				return;
			}
			this.Dragable = false;
			Page.BaseSkinByType(this);
			Page.AddTitle( "Skill Gump for "+Profile.ProfileName+": ", "Control",this);
			if (Profile.IconID > 0)
			{ 
				SkillSettings.DoTell("Adding Icon: "+Profile.IconID);
				Page.AddIcon(Profile.IconID, "Control", this); 
			}
			this.AddLabel(35, Skin.GetCoord("Control", "H") - 40, Skin.HighlightText, "Profile Maximum: " + Profile.SkillPoints + " pts");
			ButtonInfo inf2 = Skin.ButtonInfo["SessionAddButton"];
			SkillSettings.DoTell("Inf2: X: "+inf2.X+" Y: "+inf2.Y+" W: "+inf2.W+" H: " +inf2.H+" BG: "+inf2.bgID+ " TX: "+inf2.text);
			Page.AddSuperButton(inf2.X, Page.Y+inf2.Y, inf2.H, inf2.W, inf2.bgID, Skin.ListUnderButtonN, Skin.ListUnderButtonP, Skin.AddLabel, GumpButtonType.Reply, 1, 0,this);
			IEnumerator ie = Profile.MasterHash.GetEnumerator();
			GumpList l = new GumpList(this, "details", this.Skin);
			l.numperpage=8;
			l.AddColumn("Skill Name");
			l.AddColumn("Skill Value");
			l.AddColumn("Weight");
			l.AddColumn("Select");
			l.SetColumnCount(4);
			l.ChangeColumnWidth(0, 200);
			l.X = Skin.SelectStartX;
			l.Y = Skin.SelectStartY;
			l.ShowDividers = true;
			int colcount = 3; // at least columns for title, value, and checkbox.
			if (Profile.CapEnable)
				colcount++;
			if (Profile.WeightEnable)
				colcount++;
			l.SetColumnCount(colcount);
			int checkID = 0;
			if (!Profile.Manual)
				checkID = 1000;
			else
				checkID = 3000;
			Dictionary<string,TMUsedInfo> selitem = Session.HasSelectedItems( Profile.ProfileName );
			SkillSettings.DoTell(" Selitem debug: "+selitem.Count+" Profile: "+Profile.ProfileName+" TSP: "+Session.totalSelectedPoints);
			IEnumerator selitemie = selitem.GetEnumerator();
			while (selitemie.MoveNext())
			{
				SkillSettings.DoTell(" - " + ((KeyValuePair<string, TMUsedInfo>)selitemie.Current).Value.SkillName + " Value: " + ((KeyValuePair<string, TMUsedInfo>)selitemie.Current).Value.SkillValue);
			}
			while (ie.MoveNext())
			{
				TMSkillInfo inf = (TMSkillInfo)((KeyValuePair<string,TMSkillInfo>)ie.Current).Value;
				/*
				if (y % sk.NumPerPage == 0)
				{Page.SetupPage(thisProfile.ProfileName, y == 0, thisProfile.MasterHash.Count - y < sk.NumPerPage ? true : false, page); page++;}
				Page.AddEntryCheck( 0, y%sk.NumPerPage, sk.SelectUp, sk.SelectDn, false, (1000 * page) + (y % sk.NumPerPage), ""+inf.SkillName, ""+inf.SkillWeight, ""+inf.SkillValue );
				y++;*/
				GumpListEntry e = new GumpListEntry(0, 0, l, Skin.EntryDefaultWidth, Skin.EntryDefaultHeight);

				e.AddColumn(inf.SkillName);
				e.AddColumn("" + inf.SkillValue);
				if (Profile.CapEnable)
					e.AddColumn("" + inf.SkillCap);
				if (Profile.WeightEnable)
					e.AddColumn("" + inf.SkillWeight);
				if (!Profile.Manual)
					e.AddColumn(new GumpCheck(-2, 0, Skin.EntryDefaultCheckUp, Skin.EntryDefaultCheckDn, selitem.ContainsKey(inf.SkillName), checkID));
				else
					e.AddColumn(new GumpTextEntry(0, 0, 30, Skin.EntryDefaultHeight, Skin.NormalText, checkID, ""));

				checkID++;
				l.Add(e);
			}
			l.CommitList();	
			Session.Mobile.SendGump(this);
		}
Пример #5
0
		public void GetGumpCode(TMQueryPage page)
		{			
			Page = page;
			this.Dragable =false;
			object o = page.GetValueSet();
			if (o is TMSkillSession)
				Session = (TMSkillSession)o;
			else
			{ SkillSettings.SystemWrite("Error. No valid Session."); return; }
			if( !Session.Profile.StatEnable )
				return;
			Page.BaseSkinByType(this);
			Page.AddTitle("Stats: ", "Control",this);
			if( !Session.Profile.StatForce )
				this.AddLabel(50, 70, Session.Skin.HighlightText, "Overall Max: "+Session.Profile.StatSum+" pts");
			else
				this.AddLabel(50, 70, Session.Skin.HighlightText, "Overall Requirement: " + Session.Profile.StatSum + " pts");
			ButtonInfo inf2 = Session.Skin.ButtonInfo["StatAddButton"];
			Page.AddSuperButton(inf2.X, Page.Y + inf2.Y, inf2.H, inf2.W, inf2.bgID, Session.Skin.ListUnderButtonN, Session.Skin.ListUnderButtonP, Session.Skin.AddLabel, GumpButtonType.Reply, 1, 0,this);
			Dictionary<string,int> statvals = Session.Stats;
			GumpList g = new GumpList(this, "details", Session.Skin );
			g.SetColumnCount( 3 );
			g.AddColumn( "Stat:" );
			g.AddColumn( "Max Value: ");
			g.AddColumn( "Enter Value: ");
			GumpListEntry str = new GumpListEntry( 0, 0, g, Session.Skin.EntryDefaultWidth, Session.Skin.EntryDefaultHeight );
			str.AddColumn( "Strength" );
			str.AddColumn( "Max: "+Session.Profile.StrVal );
			str.AddColumn( new GumpTextEntry( 0, 0, 25, Session.Skin.EntryDefaultHeight, Session.Skin.NormalText, 1000, statvals.ContainsKey("Strength") ? ""+statvals["Strength"]:"" ) );
			GumpListEntry dex = new GumpListEntry( 0, 0, g, Session.Skin.EntryDefaultWidth, Session.Skin.EntryDefaultHeight );
			dex.AddColumn("Dexterity");
			dex.AddColumn("Max: " + Session.Profile.DexVal);
			dex.AddColumn(new GumpTextEntry(0, 0, 25, Session.Skin.EntryDefaultHeight, Session.Skin.NormalText, 2000, statvals.ContainsKey("Dexterity") ? "" + statvals["Dexterity"] : ""));
			GumpListEntry intel = new GumpListEntry(0, 0, g, Session.Skin.EntryDefaultWidth, Session.Skin.EntryDefaultHeight);
			intel.AddColumn("Intelligence");
			intel.AddColumn("Max: " + Session.Profile.IntVal);
			intel.AddColumn(new GumpTextEntry(0, 0, 25, Session.Skin.EntryDefaultHeight, Session.Skin.NormalText, 3000, statvals.ContainsKey("Intelligence") ? "" + statvals["Intelligence"] : ""));
			g.Add(str);
			g.Add(dex);
			g.Add(intel);
			g.ShowDividers = true;
			g.X = Session.Skin.SelectStartX;
			g.Y = Session.Skin.SelectStartY;
			g.CommitList();
			Session.Mobile.SendGump(this);
		}