Пример #1
0
        public static void FactionTownReset_OnCommand(CommandEventArgs e)
        {
            MonolithCollection monoliths = BaseMonolith.Monoliths;

            for (int i = 0; i < monoliths.Count; ++i)
            {
                monoliths[i].Sigil = null;
            }

            TownCollection towns = Town.Towns;

            for (int i = 0; i < towns.Count; ++i)
            {
                towns[i].Silver  = 0;
                towns[i].Sheriff = null;
                towns[i].Finance = null;
                towns[i].Tax     = 0;
                towns[i].Owner   = null;
            }

            SigilCollection sigils = Sigil.Sigils;

            for (int i = 0; i < sigils.Count; ++i)
            {
                sigils[i].Corrupted         = null;
                sigils[i].Corrupting        = null;
                sigils[i].LastStolen        = DateTime.MinValue;
                sigils[i].GraceStart        = DateTime.MinValue;
                sigils[i].CorruptionStart   = DateTime.MinValue;
                sigils[i].PurificationStart = DateTime.MinValue;
                sigils[i].LastMonolith      = null;
                sigils[i].ReturnHome();
            }

            FactionCollection factions = Faction.Factions;

            for (int i = 0; i < factions.Count; ++i)
            {
                Faction f = factions[i];

                ArrayList list = new ArrayList(f.State.FactionItems);

                for (int j = 0; j < list.Count; ++j)
                {
                    FactionItem fi = (FactionItem)list[j];

                    if (fi.Expiration == DateTime.MinValue)
                    {
                        fi.Item.Delete();
                    }
                    else
                    {
                        fi.Detach();
                    }
                }
            }
        }
Пример #2
0
        public static void ProcessTick()
        {
            SigilCollection sigils = Sigil.Sigils;

            for (int i = 0; i < sigils.Count; ++i)
            {
                Sigil sigil = sigils[i];

                if (!sigil.IsBeingCorrupted && sigil.GraceStart != DateTime.MinValue && (sigil.GraceStart + Sigil.CorruptionGrace) < DateTime.Now)
                {
                    if (sigil.LastMonolith is StrongholdMonolith && (sigil.Corrupted == null || sigil.LastMonolith.Faction != sigil.Corrupted))
                    {
                        sigil.Corrupting      = sigil.LastMonolith.Faction;
                        sigil.CorruptionStart = DateTime.Now;
                    }
                    else
                    {
                        sigil.Corrupting      = null;
                        sigil.CorruptionStart = DateTime.MinValue;
                    }

                    sigil.GraceStart = DateTime.MinValue;
                }

                if (sigil.LastMonolith == null || sigil.LastMonolith.Sigil == null)
                {
                    if ((sigil.LastStolen + Sigil.ReturnPeriod) < DateTime.Now)
                    {
                        sigil.ReturnHome();
                    }
                }
                else
                {
                    if (sigil.IsBeingCorrupted && (sigil.CorruptionStart + Sigil.CorruptionPeriod) < DateTime.Now)
                    {
                        sigil.Corrupted       = sigil.Corrupting;
                        sigil.Corrupting      = null;
                        sigil.CorruptionStart = DateTime.MinValue;
                        sigil.GraceStart      = DateTime.MinValue;
                    }
                    else if (sigil.IsPurifying && (sigil.PurificationStart + Sigil.PurificationPeriod) < DateTime.Now)
                    {
                        sigil.PurificationStart = DateTime.MinValue;
                        sigil.Corrupted         = null;
                        sigil.Corrupting        = null;
                        sigil.CorruptionStart   = DateTime.MinValue;
                        sigil.GraceStart        = DateTime.MinValue;
                    }
                }
            }
        }
Пример #3
0
 /// <summary>
 /// Default constructor for enumerator.
 /// </summary>
 /// <param name="collection">Instance of the collection to enumerate.</param>
 internal SigilCollectionEnumerator(SigilCollection collection)
 {
     _index      = -1;
     _collection = collection;
 }
Пример #4
0
 /// <summary>
 /// Default constructor for enumerator.
 /// </summary>
 /// <param name="collection">Instance of the collection to enumerate.</param>
 internal SigilCollectionEnumerator(SigilCollection collection)
 {
     _index = -1;
     _collection = collection;
 }