Пример #1
0
        public static void EventSink_Speech(SpeechEventArgs e)
        {
            if (e.Blocked || e.Handled)
            {
                return;
            }

            Player pl = Player.Find(e.Mobile);

            if (pl == null)
            {
                for (int i = 0; i < Ethics.Length; ++i)
                {
                    Ethic ethic = Ethics[i];

                    if (!ethic.IsEligible(e.Mobile))
                    {
                        continue;
                    }

                    if (!Insensitive.Equals(ethic.Definition.JoinPhrase.String, e.Speech))
                    {
                        continue;
                    }

                    bool isNearAnkh = false;

                    foreach (Item item in e.Mobile.GetItemsInRange(2))
                    {
                        if (item is Items.AnkhNorth || item is Items.AnkhWest)
                        {
                            isNearAnkh = true;
                            break;
                        }
                    }

                    if (!isNearAnkh)
                    {
                        continue;
                    }

                    pl = new Player(ethic, e.Mobile);

                    pl.Attach();

                    e.Mobile.FixedEffect(0x373A, 10, 30);
                    e.Mobile.PlaySound(0x209);

                    e.Handled = true;
                    break;
                }
            }
            else
            {
                Ethic ethic = pl.Ethic;

                for (int i = 0; i < ethic.Definition.Powers.Length; ++i)
                {
                    Power power = ethic.Definition.Powers[i];

                    if (!Insensitive.Equals(power.Definition.Phrase.String, e.Speech))
                    {
                        continue;
                    }

                    if (!power.CheckInvoke(pl))
                    {
                        continue;
                    }

                    power.BeginInvoke(pl);
                    e.Handled = true;

                    break;
                }
            }
        }
Пример #2
0
        public override void Execute(CommandEventArgs e, object obj)
        {
            Mobile mob = (Mobile)obj;

            switch (m_KickType)
            {
            case EthicKickType.Kick:
            {
                Player pl = Player.Find(mob);

                if (pl != null)
                {
                    pl.Detach();
                    mob.SendMessage("You have been kicked from heroes/evil.");
                    AddResponse("They have been kicked from heroes/evil.");
                }
                else
                {
                    LogFailure("They are not in heroes/evils.");
                }

                break;
            }

            case EthicKickType.Ban:
            {
                Account acct = mob.Account as Account;

                if (acct != null)
                {
                    if (acct.GetTag("EthicsBanned") == null)
                    {
                        acct.SetTag("EthicsBanned", "true");
                        AddResponse("The account has been banned from joining heroes/evil.");
                    }
                    else
                    {
                        AddResponse("The account is already banned from joining heroes/evil.");
                    }

                    for (int i = 0; i < acct.Length; ++i)
                    {
                        mob = acct[i];

                        if (mob != null)
                        {
                            Player pl = Player.Find(mob);

                            if (pl != null)
                            {
                                pl.Detach();
                                mob.SendMessage("You have been kicked from heroes/evil.");
                                AddResponse("They have been kicked from heroes/evil.");
                            }
                        }
                    }
                }
                else
                {
                    LogFailure("They have no assigned account.");
                }

                break;
            }

            case EthicKickType.Unban:
            {
                Account acct = mob.Account as Account;

                if (acct != null)
                {
                    if (acct.GetTag("EthicsBanned") == null)
                    {
                        AddResponse("The account is not banned from joining heroes/evil.");
                    }
                    else
                    {
                        acct.RemoveTag("EthicsBanned");
                        AddResponse("The account may now freely join heroes/evil.");
                    }
                }
                else
                {
                    LogFailure("They have no assigned account.");
                }

                break;
            }
            }
        }
Пример #3
0
        public static void EventSink_Speech(SpeechEventArgs e)
        {
            if (e.Blocked || e.Handled)
            {
                return;
            }

            var pl = Player.Find(e.Mobile);

            if (pl == null)
            {
                for (var i = 0; i < Ethics.Length; ++i)
                {
                    var ethic = Ethics[i];

                    if (!ethic.IsEligible(e.Mobile))
                    {
                        continue;
                    }

                    if (!ethic.Definition.JoinPhrase.String.InsensitiveEquals(e.Speech))
                    {
                        continue;
                    }

                    var eable = e.Mobile.GetItemsInRange(2);
                    var found = false;

                    foreach (var item in eable)
                    {
                        if (item is AnkhNorth or AnkhWest)
                        {
                            found = true;
                            break;
                        }
                    }

                    eable.Free();

                    if (!found)
                    {
                        continue;
                    }

                    pl = new Player(ethic, e.Mobile);

                    pl.Attach();

                    e.Mobile.FixedEffect(0x373A, 10, 30);
                    e.Mobile.PlaySound(0x209);

                    e.Handled = true;
                    break;
                }
            }
            else
            {
                if (e.Mobile is PlayerMobile mobile && mobile.DuelContext != null)
                {
                    return;
                }

                var ethic = pl.Ethic;

                for (var i = 0; i < ethic.Definition.Powers.Length; ++i)
                {
                    var power = ethic.Definition.Powers[i];

                    if (!power.Definition.Phrase.String.InsensitiveEquals(e.Speech))
                    {
                        continue;
                    }

                    if (!power.CheckInvoke(pl))
                    {
                        continue;
                    }

                    power.BeginInvoke(pl);
                    e.Handled = true;

                    break;
                }
            }
        }
Пример #4
0
        public static void HandleDeath(Mobile victim, Mobile killer)
        {
            if (killer != null && victim != null && killer != victim && !(killer is BaseCreature))
            {
                if (victim is BaseCreature)
                {
                    BaseCreature bc         = (BaseCreature)victim;
                    Region       homeregion = Region.Find(bc.Home, victim.Map);

                    if ((homeregion == null || !homeregion.IsPartOf(typeof(ChampionSpawnRegion))) && (killer.Region == null || !killer.Region.IsPartOf(typeof(ChampionSpawnRegion))))
                    {
                        if (!(victim is BaseVendor) && bc.GetEthicAllegiance(killer) == BaseCreature.Allegiance.Enemy)
                        {
                            Player killerEPL = Player.Find(killer);

                            if (killerEPL != null && killerEPL.Power < Player.MaxPower)
                            {
                                ++killerEPL.Power;
                                ++killerEPL.History;

                                killer.SendMessage("You gain a little life force for slaying a minion of {0}.", killerEPL.Ethic == Ethic.Evil ? "good" : "evil");
                            }
                        }
                    }
                }
                else if (victim.Guild == null || killer.Guild == null || killer.Guild != victim.Guild)                   //not guild mates
                {
                    Ethics.Player killerEPL = Player.Find(killer);
                    Ethics.Player victimEPL = Player.Find(victim);

                    PlayerState killerState = PlayerState.Find(killer);
                    PlayerState victimState = PlayerState.Find(victim);

                    bool applyskillloss = false;

                    if (killerState != null && victimState != null && killerState.Faction == victimState.Faction)                       //Faction mate penalty
                    {
                        applyskillloss = true;
                    }
                    else if (killerEPL != null)                       //Killer is in ethics
                    {
                        if (victimEPL != null)                        //Victim is in ethics
                        {
                            if (killerEPL.Ethic != victimEPL.Ethic)
                            {
                                if ((killerEPL.Ethic == Ethic.Evil || (!killer.Criminal && killer.Kills < 5)) && victimEPL.Power > 0)
                                {
                                    int powerTransfer = Math.Max(1, victimEPL.Power / 5);

                                    if (powerTransfer > (Player.MaxPower - killerEPL.Power))
                                    {
                                        powerTransfer = Player.MaxPower - killerEPL.Power;
                                    }

                                    if (powerTransfer > 0)
                                    {
                                        victimEPL.Power -= powerTransfer;
                                        killerEPL.Power += powerTransfer;

                                        killerEPL.History += powerTransfer;

                                        killer.FixedEffect(0x373A, 10, 30);
                                        killer.PlaySound(0x209);

                                        string message = "a little";

                                        if (powerTransfer > 20)
                                        {
                                            message = "a lot";
                                        }
                                        else if (powerTransfer > 10)
                                        {
                                            message = "a good amount";
                                        }
                                        else if (powerTransfer > 5)
                                        {
                                            message = "some";
                                        }

                                        killer.SendMessage("You have gained {0} life force for killing {1}.", powerTransfer, victim.Name);
                                        victim.SendMessage("You have lost {1} life force for falling victim to {1}.", powerTransfer, killer.Name);
                                    }
                                }
                            }
                            else if (victimEPL.Ethic == Ethic.Hero)                               //Both are Heros - PENALTY!
                            {
                                applyskillloss = true;
                            }
                        }
                        else if (killerEPL.Ethic.IsAggressed(victim))
                        {
                            killerEPL.Ethic.RemoveAggressor(victim);
                        }
                        else if ((victimState == null || killerState == null) && victim.Kills < 5)                             //Innocent - PENALTY!
                        {
                            ApplySkillLoss(killer);
                            killerEPL.Power -= Math.Min(killerEPL.Power, 20);
                            killer.PlaySound(0x133);
                            killer.FixedParticles(0x377A, 244, 25, 9950, 31, 0, EffectLayer.Waist);
                        }
                    }
                    else if (victimEPL != null && !(killer is BaseCreature))                       //Killer is NOT in ethics, but victim is.
                    {
                        if (victimEPL.Ethic == Ethic.Evil)
                        {
                            if (killer.Kills < 5 && !killer.Criminal)
                            {
                                killer.FixedEffect(0x373A, 10, 30);
                                killer.PlaySound(0x209);

                                killer.SendMessage("You have slayed an evil soul and embraced the path of heros.");
                            }
                        }
                        else if (victimEPL.Ethic == Ethic.Hero)
                        {
                            killer.FixedEffect(0x373A, 10, 30);
                            killer.PlaySound(0x209);

                            killer.SendMessage("You have slayed a heroic soul and embraced the path of the evil.");
                        }
                    }

                    if (applyskillloss)
                    {
                        ApplySkillLoss(killer);
                        killerEPL.Power /= 3;
                        killer.PlaySound(0x133);
                        killer.FixedParticles(0x377A, 244, 25, 9950, 31, 0, EffectLayer.Waist);
                    }

                    if (killer.Kills >= Mobile.MurderCount && killerEPL != null && killerEPL.Ethic == Ethic.Hero)
                    {
                        killer.SendMessage("You have been stripped of your hero status due to your dastardly actions.");
                        Ethics.Player killerPLYR = Player.Find(killer, false);
                        if (killerPLYR != null)
                        {
                            killerPLYR.Detach();
                        }
                    }
                }
            }
        }