Пример #1
0
        public QuestLogUpdatedGump( QuestSystem system )
            : base(3, 30)
        {
            m_System = system;

            AddPage( 0 );

            AddImage( 20, 5, 1417 );

            AddHtmlLocalized( 0, 78, 120, 40, 1049079, White, false, false ); // Quest Log Updated

            AddImageTiled( 0, 78, 120, 40, 2624 );
            AddAlphaRegion( 0, 78, 120, 40 );

            AddButton( 30, 15, 5575, 5576, 1, GumpButtonType.Reply, 0 );
        }
Пример #2
0
        public QuestOfferGump( QuestSystem system )
            : base(75, 25)
        {
            m_System = system;

            Closable = false;

            AddPage( 0 );

            AddImageTiled( 50, 20, 400, 400, 2624 );
            AddAlphaRegion( 50, 20, 400, 400 );

            AddImage( 90, 33, 9005 );
            AddHtmlLocalized( 130, 45, 270, 20, 1049010, White, false, false ); // Quest Offer
            AddImageTiled( 130, 65, 175, 1, 9101 );

            AddImage( 140, 110, 1209 );
            AddHtmlObject( 160, 108, 250, 20, system.Name, DarkGreen, false, false );

            AddHtmlObject( 98, 140, 312, 200, system.OfferMessage, LightGreen, false, true );

            AddRadio( 85, 350, 9720, 9723, true, 1 );
            AddHtmlLocalized( 120, 356, 280, 20, 1049011, White, false, false ); // I accept!

            AddRadio( 85, 385, 9720, 9723, false, 0 );
            AddHtmlLocalized( 120, 391, 280, 20, 1049012, White, false, false ); // No thanks, I decline.

            AddButton( 340, 390, 247, 248, 1, GumpButtonType.Reply, 0 );

            AddImageTiled( 50, 29, 30, 390, 10460 );
            AddImageTiled( 34, 140, 17, 279, 9263 );

            AddImage( 48, 135, 10411 );
            AddImage( -16, 285, 10402 );
            AddImage( 0, 10, 10421 );
            AddImage( 25, 0, 10420 );

            AddImageTiled( 83, 15, 350, 15, 10250 );

            AddImage( 34, 419, 10306 );
            AddImage( 442, 419, 10304 );
            AddImageTiled( 51, 419, 392, 17, 10101 );

            AddImageTiled( 415, 29, 44, 390, 2605 );
            AddImageTiled( 415, 29, 30, 390, 10460 );
            AddImage( 425, 0, 10441 );

            AddImage( 370, 50, 1417 );
            AddImage( 379, 60, system.Picture );
        }
Пример #3
0
        public QuestCancelGump( QuestSystem system )
            : base(120, 50)
        {
            m_System = system;

            Closable = false;

            AddPage( 0 );

            AddImageTiled( 0, 0, 348, 262, 2702 );
            AddAlphaRegion( 0, 0, 348, 262 );

            AddImage( 0, 15, 10152 );
            AddImageTiled( 0, 30, 17, 200, 10151 );
            AddImage( 0, 230, 10154 );

            AddImage( 15, 0, 10252 );
            AddImageTiled( 30, 0, 300, 17, 10250 );
            AddImage( 315, 0, 10254 );

            AddImage( 15, 244, 10252 );
            AddImageTiled( 30, 244, 300, 17, 10250 );
            AddImage( 315, 244, 10254 );

            AddImage( 330, 15, 10152 );
            AddImageTiled( 330, 30, 17, 200, 10151 );
            AddImage( 330, 230, 10154 );

            AddImage( 333, 2, 10006 );
            AddImage( 333, 248, 10006 );
            AddImage( 2, 248, 10006 );
            AddImage( 2, 2, 10006 );

            AddHtmlLocalized( 25, 22, 200, 20, 1049000, 32000, false, false ); // Confirm Quest Cancellation
            AddImage( 25, 40, 3007 );

            if ( system.IsTutorial )
            {
                AddHtmlLocalized( 25, 55, 300, 120, 1060836, White, false, false ); // This quest will give you valuable information, skills and equipment that will help you advance in the game at a quicker pace.<BR><BR>Are you certain you wish to cancel at this time?
            }
            else
            {
                AddHtmlLocalized( 25, 60, 300, 20, 1049001, White, false, false ); // You have chosen to abort your quest:
                AddImage( 25, 81, 0x25E7 );
                AddHtmlObject( 48, 80, 280, 20, system.Name, DarkGreen, false, false );

                AddHtmlLocalized( 25, 120, 280, 20, 1049002, White, false, false ); // Can this quest be restarted after quitting?
                AddImage( 25, 141, 0x25E7 );
                AddHtmlLocalized( 48, 140, 280, 20, (system.RestartDelay < TimeSpan.MaxValue) ? 1049016 : 1049017, DarkGreen, false, false ); // Yes/No
            }

            AddRadio( 25, 175, 9720, 9723, true, 1 );
            AddHtmlLocalized( 60, 180, 280, 20, 1049005, White, false, false ); // Yes, I really want to quit!

            AddRadio( 25, 210, 9720, 9723, false, 0 );
            AddHtmlLocalized( 60, 215, 280, 20, 1049006, White, false, false ); // No, I don't want to quit.

            AddButton( 265, 220, 247, 248, 1, GumpButtonType.Reply, 0 );
        }
Пример #4
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            switch (version)
            {
                case 29:
                    {
                        if (reader.ReadBool())
                        {
                            m_StuckMenuUses = new DateTime[reader.ReadInt()];

                            for (int i = 0; i < m_StuckMenuUses.Length; ++i)
                            {
                                m_StuckMenuUses[i] = reader.ReadDateTime();
                            }
                        }
                        else
                        {
                            m_StuckMenuUses = null;
                        }

                        goto case 28;
                    }
                case 28:
                    {
                        m_PeacedUntil = reader.ReadDateTime();

                        goto case 27;
                    }
                case 27:
                    {
                        m_AnkhNextUse = reader.ReadDateTime();

                        goto case 26;
                    }
                case 26:
                    {
                        m_AutoStabled = reader.ReadStrongMobileList();

                        goto case 25;
                    }
                case 25:
                    {
                        int recipeCount = reader.ReadInt();

                        if (recipeCount > 0)
                        {
                            m_AcquiredRecipes = new Dictionary<int, bool>();

                            for (int i = 0; i < recipeCount; i++)
                            {
                                int r = reader.ReadInt();
                                if (reader.ReadBool())  //Don't add in recipies which we haven't gotten or have been removed
                                    m_AcquiredRecipes.Add(r, true);
                            }
                        }
                        goto case 24;
                    }
                case 24:
                    {
                        m_LastHonorLoss = reader.ReadDeltaTime();
                        goto case 23;
                    }
                case 23:
                    {
                        m_ChampionTitles = new ChampionTitleInfo(reader);
                        goto case 22;
                    }
                case 22:
                    {
                        m_LastValorLoss = reader.ReadDateTime();
                        goto case 21;
                    }
                case 21:
                    {
                        m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                        m_ToTTotalMonsterFame = reader.ReadInt();
                        goto case 20;
                    }
                case 20:
                    {
                        m_AllianceMessageHue = reader.ReadEncodedInt();
                        m_GuildMessageHue = reader.ReadEncodedInt();

                        goto case 19;
                    }
                case 19:
                    {
                        int rank = reader.ReadEncodedInt();
                        int maxRank = Guilds.RankDefinition.Ranks.Length - 1;
                        if (rank > maxRank)
                            rank = maxRank;

                        m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                        m_LastOnline = reader.ReadDateTime();
                        goto case 18;
                    }
                case 18:
                    {
                        m_SolenFriendship = (SolenFriendship)reader.ReadEncodedInt();

                        goto case 17;
                    }
                case 17: // changed how DoneQuests is serialized
                case 16:
                    {
                        m_Quest = QuestSerializer.DeserializeQuest(reader);

                        if (m_Quest != null)
                            m_Quest.From = this;

                        int count = reader.ReadEncodedInt();

                        if (count > 0)
                        {
                            m_DoneQuests = new List<QuestRestartInfo>();

                            for (int i = 0; i < count; ++i)
                            {
                                Type questType = QuestSerializer.ReadType(QuestSystem.QuestTypes, reader);
                                DateTime restartTime;

                                if (version < 17)
                                    restartTime = DateTime.MaxValue;
                                else
                                    restartTime = reader.ReadDateTime();

                                m_DoneQuests.Add(new QuestRestartInfo(questType, restartTime));
                            }
                        }

                        m_Profession = reader.ReadEncodedInt();
                        goto case 15;
                    }
                case 15:
                    {
                        m_LastCompassionLoss = reader.ReadDeltaTime();
                        goto case 14;
                    }
                case 14:
                    {
                        m_CompassionGains = reader.ReadEncodedInt();

                        if (m_CompassionGains > 0)
                            m_NextCompassionDay = reader.ReadDeltaTime();

                        goto case 13;
                    }
                case 13: // just removed m_PayedInsurance list
                case 12:
                    {
                        m_BOBFilter = new Engines.BulkOrders.BOBFilter(reader);
                        goto case 11;
                    }
                case 11:
                    {
                        if (version < 13)
                        {
                            List<Item> payed = reader.ReadStrongItemList();

                            for (int i = 0; i < payed.Count; ++i)
                                payed[i].PayedInsurance = true;
                        }

                        goto case 10;
                    }
                case 10:
                    {
                        if (reader.ReadBool())
                        {
                            m_HairModID = reader.ReadInt();
                            m_HairModHue = reader.ReadInt();
                            m_BeardModID = reader.ReadInt();
                            m_BeardModHue = reader.ReadInt();
                        }

                        goto case 9;
                    }
                case 9:
                    {
                        SavagePaintExpiration = reader.ReadTimeSpan();

                        if (SavagePaintExpiration > TimeSpan.Zero)
                        {
                            BodyMod = (Female ? 184 : 183);
                            HueMod = 0;
                        }

                        goto case 8;
                    }
                case 8:
                    {
                        m_NpcGuild = (NpcGuild)reader.ReadInt();
                        m_NpcGuildJoinTime = reader.ReadDateTime();
                        m_NpcGuildGameTime = reader.ReadTimeSpan();
                        goto case 7;
                    }
                case 7:
                    {
                        m_PermaFlags = reader.ReadStrongMobileList();
                        goto case 6;
                    }
                case 6:
                    {
                        NextTailorBulkOrder = reader.ReadTimeSpan();
                        goto case 5;
                    }
                case 5:
                    {
                        NextSmithBulkOrder = reader.ReadTimeSpan();
                        goto case 4;
                    }
                case 4:
                    {
                        m_LastJusticeLoss = reader.ReadDeltaTime();
                        m_JusticeProtectors = reader.ReadStrongMobileList();
                        goto case 3;
                    }
                case 3:
                    {
                        m_LastSacrificeGain = reader.ReadDeltaTime();
                        m_LastSacrificeLoss = reader.ReadDeltaTime();
                        m_AvailableResurrects = reader.ReadInt();
                        goto case 2;
                    }
                case 2:
                    {
                        m_Flags = (PlayerFlag)reader.ReadInt();
                        goto case 1;
                    }
                case 1:
                    {
                        m_LongTermElapse = reader.ReadTimeSpan();
                        m_ShortTermElapse = reader.ReadTimeSpan();
                        m_GameTime = reader.ReadTimeSpan();
                        goto case 0;
                    }
                case 0:
                    {
                        if (version < 26)
                            m_AutoStabled = new List<Mobile>();
                        break;
                    }
            }

            if (m_RecentlyReported == null)
                m_RecentlyReported = new List<Mobile>();

            // Professions weren't verified on 1.0 RC0
            if (!CharacterCreation.VerifyProfession(m_Profession))
                m_Profession = 0;

            if (m_PermaFlags == null)
                m_PermaFlags = new List<Mobile>();

            if (m_JusticeProtectors == null)
                m_JusticeProtectors = new List<Mobile>();

            if (m_BOBFilter == null)
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if (m_GuildRank == null)
                m_GuildRank = Guilds.RankDefinition.Member; //Default to member if going from older version to new version (only time it should be null)

            if (m_LastOnline == DateTime.MinValue && Account != null)
                m_LastOnline = ((Account)Account).LastLogin;

            if (m_ChampionTitles == null)
                m_ChampionTitles = new ChampionTitleInfo();

            if (AccessLevel > AccessLevel.Player)
                m_IgnoreMobiles = true;

            List<Mobile> list = this.Stabled;

            for (int i = 0; i < list.Count; ++i)
            {
                BaseCreature bc = list[i] as BaseCreature;

                if (bc != null)
                {
                    bc.IsStabled = true;
                    bc.StabledBy = this;
                }
            }

            CheckAtrophies(this);

            if (Hidden) //Hiding is the only buff where it has an effect that's serialized.
                AddBuff(new BuffInfo(BuffIcon.HidingAndOrStealth, 1075655));
        }
        public static void Serialize( QuestSystem qs, GenericWriter writer )
        {
            if ( qs == null || qs.Removed )
                writer.WriteEncodedInt( 0x00 );
            else
            {
                writer.WriteEncodedInt( 0x01 );

                Write( qs.GetType(), QuestSystem.QuestTypes, writer );

                qs.BaseSerialize( writer );
            }
        }
Пример #6
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            m_CollectionTitles = new ArrayList();

            switch ( version )
            {
                case 56:
                    {
                        bool hasAnyBardMastery = reader.ReadBool();

                        if ( hasAnyBardMastery )
                        {
                            m_BardMastery = BardMastery.GetFromId( reader.ReadEncodedInt() );
                            m_BardElementDamage = (ResistanceType) reader.ReadEncodedInt();
                            m_NextBardMasterySwitch = reader.ReadDateTime();
                            m_BardMasteryLearnedMask = reader.ReadEncodedInt();
                        }

                        goto case 55;
                    }
                case 55:
                    {
                        m_NextAnkhPendantUse = reader.ReadDateTime();

                        goto case 54;
                    }
                case 54:
                    {
                        m_NextTenthAnniversarySculptureUse = reader.ReadDateTime();

                        goto case 53;
                    }
                case 53:
                    {
                        m_LastForgedPardonUse = reader.ReadDateTime();

                        goto case 52;
                    }
                case 52:
                    {
                        m_DoomCredits = reader.ReadInt();

                        m_TieredQuestInfo = new TieredQuestInfo( reader );

                        m_LoyaltyInfo = new LoyaltyInfo( reader );

                        m_FloorTrapsPlaced = reader.ReadInt();

                        m_NextPuzzleAttempt = reader.ReadDateTime();

                        m_NextDrinkExplodingTarPotion = reader.ReadDateTime();

                        m_NextLuckyCoinWish = reader.ReadDateTime();

                        m_NextSilverSaplingUse = reader.ReadDateTime();

                        m_SacredQuestNextChance = reader.ReadDateTime();

                        m_HumilityQuestStatus = (HumilityQuestStatus) reader.ReadInt();
                        m_HumilityQuestNextChance = reader.ReadDateTime();

                        m_NextGemOfSalvationUse = reader.ReadDateTime();

                        m_AnkhNextUse = reader.ReadDateTime();

                        m_Quests = QuestReader.Quests( reader, this );
                        m_Chains = QuestReader.Chains( reader );

                        m_TenthAnniversaryCredits = reader.ReadDouble();

                        m_KRStartingQuestStep = reader.ReadByte();

                        m_CurrentCollectionTitle = reader.ReadInt();
                        int titlecount = reader.ReadInt();

                        for ( int i = 0; i < titlecount; i++ )
                        {
                            int title = reader.ReadInt();
                            m_CollectionTitles.Add( title );
                        }

                        int recipeCount = reader.ReadInt();

                        if ( recipeCount > 0 )
                        {
                            m_AcquiredRecipes = new Hashtable();

                            for ( int i = 0; i < recipeCount; i++ )
                            {
                                int r = reader.ReadInt();
                                if ( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                    m_AcquiredRecipes.Add( r, true );
                            }
                        }

                        m_AutoStabledPets = reader.ReadMobileList();

                        ACState = (AdvancedCharacterState) reader.ReadInt();

                        Deaths = reader.ReadInt();

                        NextDrinkConflagrationPotion = reader.ReadTimeSpan();
                        NextDrinkMaskOfDeathPotion = reader.ReadTimeSpan();
                        NextDrinkConfusionPotion = reader.ReadTimeSpan();

                        m_GuildRank = reader.ReadInt();

                        m_LastLogin = reader.ReadDateTime();

                        m_ToTItemsTurnedIn = reader.ReadInt();
                        m_ToTTotalMonsterFame = reader.ReadDouble();

                        LastTierLoss = reader.ReadDeltaTime();

                        LastChampionTierLoss = reader.ReadDeltaTime();

                        LastSuperChampionTierLoss = reader.ReadDeltaTime();

                        int length_super = reader.ReadInt();

                        for ( int i = 0; i < length_super; i++ )
                            SuperChampionTiers[i] = reader.ReadInt();

                        int length = reader.ReadInt();

                        for ( int i = 0; i < length; i++ )
                            ChampionTiers[i] = reader.ReadDouble();

                        m_LastValorLoss = reader.ReadDeltaTime();

                        m_LastHonorLoss = reader.ReadDeltaTime();
                        m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                        m_Quest = QuestSerializer.DeserializeQuest( reader );

                        if ( m_Quest != null )
                            m_Quest.From = this;

                        int count = reader.ReadEncodedInt();

                        if ( count > 0 )
                        {
                            m_DoneQuests = new List<QuestRestartInfo>();

                            for ( int i = 0; i < count; ++i )
                            {
                                Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                                DateTime restartTime = reader.ReadDateTime();

                                m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                            }
                        }

                        m_Profession = reader.ReadEncodedInt();

                        m_LastCompassionLoss = reader.ReadDeltaTime();

                        m_CompassionGains = reader.ReadEncodedInt();

                        if ( m_CompassionGains > 0 )
                            m_NextCompassionDay = reader.ReadDeltaTime();

                        m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );

                        if ( reader.ReadBool() )
                        {
                            m_HairModID = reader.ReadInt();
                            m_HairModHue = reader.ReadInt();
                            m_BeardModID = reader.ReadInt();
                            m_BeardModHue = reader.ReadInt();

                            // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                            Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                        }

                        SavagePaintExpiration = reader.ReadTimeSpan();

                        if ( SavagePaintExpiration > TimeSpan.Zero )
                        {
                            BodyMod = ( Female ? 184 : 183 );
                            HueMod = 0;
                        }

                        m_NpcGuild = (NpcGuild) reader.ReadInt();
                        m_NpcGuildJoinTime = reader.ReadDateTime();
                        m_NpcGuildGameTime = reader.ReadTimeSpan();

                        m_PermaFlags = reader.ReadMobileList();

                        NextTailorBulkOrder = reader.ReadTimeSpan();

                        NextSmithBulkOrder = reader.ReadTimeSpan();

                        m_LastJusticeLoss = reader.ReadDeltaTime();
                        m_JusticeProtectors = reader.ReadMobileList();

                        m_LastSacrificeGain = reader.ReadDeltaTime();
                        m_LastSacrificeLoss = reader.ReadDeltaTime();
                        m_AvailableResurrects = reader.ReadInt();

                        m_Flags = (PlayerFlag) reader.ReadInt();

                        m_LongTermElapse = reader.ReadTimeSpan();
                        m_ShortTermElapse = reader.ReadTimeSpan();
                        m_GameTime = reader.ReadTimeSpan();

                        break;
                    }
            }

            #region ML Quest System
            if ( m_Quests == null )
                m_Quests = new List<BaseQuest>();

            if ( m_Chains == null )
                m_Chains = new Dictionary<QuestChain, BaseChain>();

            if ( m_DoneQuests == null )
                m_DoneQuests = new List<QuestRestartInfo>();
            #endregion

            if ( this != null && this.Region.IsPartOf( typeof( DoomLampRoom ) ) )
            {
                Rectangle2D rect = new Rectangle2D( 342, 168, 16, 16 );

                int x = Utility.Random( rect.X, rect.Width );
                int y = Utility.Random( rect.Y, rect.Height );

                if ( x >= 345 && x <= 352 && y >= 173 && y <= 179 )
                {
                    x = 353;
                    y = 172;
                }

                this.MoveToWorld( new Point3D( x, y, -1 ), Map.Malas );
            }

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new ArrayList();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new ArrayList();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if ( m_LoyaltyInfo == null )
                m_LoyaltyInfo = new LoyaltyInfo();

            if ( m_TieredQuestInfo == null )
                m_TieredQuestInfo = new TieredQuestInfo();

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            if ( Hidden ) // Hiding is the only buff where it has an effect that's serialized.
                this.AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
        }
Пример #7
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            switch ( version )
            {
                case 34:
                    {
                        //SYSTEM IMION  Setname
                        //Odczytywanie danych
                        int count = reader.ReadInt();
                        m_SetNames = new Dictionary<int, string>();
                        for (int i = 0; i < count; i++)
                        {
                            int ri = reader.ReadInt();
                            string rs = reader.ReadString();
                            m_SetNames.Add(ri, rs);
                            //Console.WriteLine();
                            //Console.WriteLine("{0}: {1}: {2}", DateTime.Now, ri, rs);
                        }
                        goto case 33;
                        //SYSTEM IMION  <-- KONIEC
                    }
                case 33:
                    {

                        //Timer od oslonki po wskrzeszeniu
                        DateTime ADShield = reader.ReadDateTime();
                        DateTime Shield = ADShield;
                        Shield = Shield.AddMinutes(PlayerMobile.c_ADShield);
                        if (Shield.CompareTo(DateTime.Now) > 0)
                        {
                            TimeSpan Minutes = Shield.Subtract(DateTime.Now);
                            this.m_ADShieldTimer = new ADShieldTimer(this, Minutes.TotalMinutes);
                            this.m_ADShieldTimer.Start();
                            this.m_ADShieldTime = ADShield;
                        }
                        //////////
                        goto case 32;
                    }
                case 32:
                {

                    int huesCount = reader.ReadInt();

                    if( huesCount > 0 )
                    {
                        m_LanguageHues = new Dictionary<int, int>();

                        for( int i = 0; i < huesCount; i++ )
                        {
                            int key = reader.ReadInt();
                            int v = reader.ReadInt();
                                m_LanguageHues.Add( key, v );
                        }
                    }
                    goto case 31;
                }

                case 31:
                    {
                        //SYSTEM IMION
                        //Odczytywanie danych
                        int count = reader.ReadInt();
                        m_KnewNames = new List<int>();
                        for (int i = 0; i < count; i++)
                        {
                            int ri = reader.ReadInt();
                            //string rs = reader.ReadString();
                            this.m_KnewNames.Add(ri);
                            //Console.WriteLine();
                            //Console.WriteLine("{0}: {1}: {2}", DateTime.Now, ri, rs);
                        }
                        goto case 30;
                        //SYSTEM IMION  <-- KONIEC
                    }
                case 30:
                {
                    this.PDcount = reader.ReadInt();
                    goto case 29;
                }
                case 29:
                {
                    //LISTA PD
                    int i = reader.ReadInt();
                    //Console.Write("array size: " + i);
                    for(int n = 0; n < i; n++ ){
                        int Amount = reader.ReadInt();
                        string GM_name = reader.ReadString();
                        string Reason = reader.ReadString();
                        //Console.Write(n + ": Amount -" + Amount + "\n");
                        //Console.Write(n + ":GM_name-" + GM_name + "\n");
                        //Console.Write(n + ": Reason-" + Reason + "\n");
                        this.ListaPD.Add(new Object[3] {Amount, GM_name, Reason} );
                    }
                    ////////////////
                    goto case 28;
                }
                case 28:
                {

                    //Timer od umierania i wskrzeszania
                    DateTime DeathTime = reader.ReadDateTime();
                    DateTime ResTime = DeathTime;
                    ResTime = ResTime.AddMinutes(PlayerMobile.c_DeathTime);
                    if(ResTime.CompareTo(DateTime.Now) > 0){
                        TimeSpan Minutes = ResTime.Subtract(DateTime.Now);
                        this.m_DeathTimer = new DeathTimer(this, Minutes.TotalMinutes);
                        this.m_DeathTimer.Start();
                        this.m_DeathTime = DeathTime;
                    }
                    //////////

                    m_PeacedUntil = reader.ReadDateTime();

                    goto case 27;
                }
                case 27:
                {
                    m_AnkhNextUse = reader.ReadDateTime();

                    goto case 26;
                }
                case 26:
                {
                    m_AutoStabled = reader.ReadStrongMobileList();

                    goto case 25;
                }
                case 25:
                {
                    int recipeCount = reader.ReadInt();

                    if( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for( int i = 0; i < recipeCount; i++ )
                        {
                            int r = reader.ReadInt();
                            if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add( r, true );
                        }
                    }
                    goto case 24;
                }
                case 24:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 23;
                }
                case 23:
                {
                    m_ChampionTitles = new ChampionTitleInfo( reader );
                    goto case 22;
                }
                case 22:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 21;
                }
                case 21:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 20;
                }
                case 20:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 19;
                }
                case 19:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length -1;
                    if( rank > maxRank )
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 18;
                }
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> payed = reader.ReadStrongItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            payed[i].PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();
                    goto case 0;
                }
                case 0:
                {
                    if( version < 26 )
                        m_AutoStabled = new List<Mobile>();
                    break;
                }
            }

            if (m_RecentlyReported == null)
                m_RecentlyReported = new List<Mobile>();

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();

            if ( AccessLevel > AccessLevel.Player )
                m_IgnoreMobiles = true;

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
        }
Пример #8
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            switch ( version )
            {
            //duel system
                case 19:
                {
                    m_Wins = reader.ReadEncodedInt();
                    m_Losses = reader.ReadEncodedInt();

                    goto case 18;
                }
            //duel system
                case 18:
                {
                    if ( version < 19 )
                    {
                        m_Wins = 0;
                        m_Losses = 0;
                    }
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new ArrayList();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        ArrayList payed = reader.ReadItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            ((Item)payed[i]).PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                        Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();
                    goto case 0;
                }
                case 0:
                {
                    break;
                }
            }

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new ArrayList();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new ArrayList();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            ArrayList list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }
        }
Пример #9
0
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            switch ( version )
            {
                case 161:
                    this.NumberOfItemsCookedRecently = reader.ReadInt();
                    this.CookingXpLastAwardedOn = reader.ReadDateTime();
                    goto case 160;
                case 160:
                    this.lastSecondWind = reader.ReadDateTime();
                    goto case 159;
                case 159:
                    {
                        this.lastCharge = reader.ReadDateTime();
                        this.chargeCooldown = reader.ReadInt();
                        goto case 158;
                    }
                case 158: SmithTesting = reader.ReadBool(); goto case 157;
                case 157: m_ConsecratedItems = reader.ReadInt(); goto case 156;
                case 156: m_CanBeFaithful = reader.ReadBool();goto case 155;
                case 155: m_HCWound = reader.ReadDateTime(); goto case 154;
                case 154: m_Maimings = reader.ReadInt(); goto case 153;

                case 153:
                {
                        m_CustomAvatarID1 = reader.ReadInt();
                        m_CustomAvatarID2 = reader.ReadInt();
                        m_CustomAvatarID3 = reader.ReadInt();
                        m_IsHardcore = reader.ReadBool(); goto case 152;

                }

                case 152: GroupInfo.Deserialize(reader, Group); goto case 151;
                case 151: m_IsApprentice = reader.ReadBool(); goto case 150;
                case 150: m_AvatarID = reader.ReadInt(); goto case 149;
                case 149:
                case 148:
                case 147:
                case 146:
                case 145:
                case 144:
                {
                    Disguise.Deserialize( reader );
                    MyDisguises.Deserialize( reader );
                    goto case 143;
                }
                case 143: m_GemHarvesting = reader.ReadBool(); goto case 142;
                case 142:
                {
                    m_CanBeThief = reader.ReadBool();
                    m_LastCottonFlaxHarvest = reader.ReadDateTime();
                    goto case 141;
                }
                case 141:
                case 140: m_CraftingSpecialization = reader.ReadString(); goto case 139;
                case 139: m_Forging = reader.ReadBool(); goto case 138;
                case 138: m_ImperialGuard = reader.ReadBool(); goto case 137;
                case 137: m_ExtraCPRewards = reader.ReadInt(); goto case 136;
                case 136: m_EmptyBankBoxOn = reader.ReadDateTime(); goto case 135;
                case 135: m_OldMapChar = reader.ReadBool(); goto case 134;
                case 134:
                {
                    int guilds = reader.ReadInt();

                    for( int i = 0; i < guilds; i++ )
                    {
                        CustomGuildInfo guild = new CustomGuildInfo( reader );

                        if( guild != null && guild.GuildStone != null )
                            CustomGuilds.Add( guild.GuildStone, guild );
                    }

                    goto case 133;
                }
                case 133: m_ChosenDeity = (ChosenDeity)reader.ReadInt(); goto case 132;
                case 132: m_WikiConfig = reader.ReadString(); goto case 131;
                case 131:
                case 130:
                case 129:
                {
                    m_ReforgeLocation = reader.ReadPoint3D();
                    m_ReforgeMap = reader.ReadMap();
                    m_Reforging = reader.ReadBool();
                    m_ReforgesLeft = reader.ReadInt();
                    goto case 128;
                }
                case 128:
                case 127:
                {
                    m_Technique = reader.ReadString();
                    m_TechniqueLevel = reader.ReadInt();
                    m_MediumPieces = reader.ReadInt();
                    m_HeavyPieces = reader.ReadInt();
                    goto case 126;
                }
                case 126: m_VampSight = reader.ReadBool(); goto case 125;
                case 125: m_FreeForRP = reader.ReadBool(); goto case 124;
                case 124: m_VampSafety = reader.ReadBool(); goto case 123;
                case 123:
                {
                    m_LastTimeGhouled = reader.ReadDateTime();
                    m_YearOfDeath = reader.ReadInt();
                    m_MonthOfDeath = reader.ReadInt();
                    m_DayOfDeath = reader.ReadInt();
                    m_IsVampire = reader.ReadBool();
                    m_MaxBPs = reader.ReadInt();
                    m_BPs = reader.ReadInt();
                    m_AutoVampHeal = reader.ReadBool();

                    goto case 122;
                }
                case 122:
                case 121: m_LogMsgs = reader.ReadBool(); goto case 120;
                case 120: m_PureDodge = reader.ReadBool(); goto case 119;
                case 119: m_Tents = reader.ReadStrongItemList(); goto case 118;
                case 118: m_CraftContainer = (Container)reader.ReadItem(); goto case 117;
                case 117:
                case 116: m_SpellBook = (CustomSpellBook)reader.ReadItem(); goto case 115;
                case 115:
                case 114:
                {
                    CustomGuildInfo test = null;

                    if( version < 134 )
                        test = new CustomGuildInfo( reader );

                    goto case 113;
                }
                case 113:
                case 112:
                case 111:
                case 110:
                case 109:
                {
                    m_CurrentCommand = (SongList)reader.ReadInt();
                    goto case 108;
                }
                case 108:
                {
                    m_SpeedHack = reader.ReadBool();
                    goto case 107;
                }
                case 107:
                {
                    m_LogoutTime = reader.ReadDateTime();
                    goto case 106;
                }
                case 106:
                {
                    m_FakeAge = reader.ReadString();
                    m_FakeLooks = reader.ReadString();
                    goto case 105;
                }
                case 105:
                {
                    this.NameMod = reader.ReadString();
                    m_AutoPicking = reader.ReadBool();
                    goto case 104;
                }
                case 104: goto case 103;
                case 103:
                {
                    m_SmoothPicking = reader.ReadBool();
                    goto case 102;
                }
                case 102:
                {
                    m_HasStash = reader.ReadBool();
                    goto case 101;
                }
                case 101:
                {
                    m_FakeHair = reader.ReadInt();
                    m_FakeHairHue = reader.ReadInt();
                    m_FakeFacialHair = reader.ReadInt();
                    m_FakeFacialHairHue = reader.ReadInt();
                    m_FakeHue = reader.ReadInt();
                    m_FakeRPTitle = reader.ReadString();
                    m_FakeTitlePrefix = reader.ReadString();
                    goto case 100;
                }
                case 100: goto case 99;
                case 99: goto case 98;
                case 98: goto case 97;
                case 97: goto case 96;
                case 96:
                {
                    m_FixedRun = reader.ReadBool();
                    goto case 95;
                }
                case 95:
                {
                    m_LightPieces = reader.ReadInt();
                    goto case 94;
                }
                case 94:
                {
                    m_ArmourPieces = reader.ReadInt();
                    goto case 93;
                }
                case 93:
                {
                    m_LightPenalty = reader.ReadInt();
                    m_MediumPenalty = reader.ReadInt();
                    m_HeavyPenalty = reader.ReadInt();
                    goto case 92;
                }
                case 92: goto case 91;
                case 91:
                {
                    m_FixedRage = reader.ReadBool();
                    goto case 90;
                }

                case 90: goto case 89;
                case 89: goto case 88;
                case 88: goto case 87;
                case 87: goto case 86;

                case 86:
                {
                    m_FixedReflexes = reader.ReadBool();
                    goto case 85;
                }
                case 85:
                {
                    m_FixedStyles = reader.ReadBool();
                    goto case 84;
                }
                case 84:
                {
                    m_NextMending = reader.ReadDateTime();
                    goto case 83;
                }
                case 83:
                {
                    m_FixedStatPoints = reader.ReadBool();
                    goto case 82;
                }
                case 82:
                {
                    m_XPFromCrafting = reader.ReadBool();
                    m_XPFromKilling = reader.ReadBool();
                    goto case 81;
                }
                case 81:
                {
                    m_HarvestedCrops = reader.ReadInt();
                    m_NextHarvestAllowed = reader.ReadDateTime();
                    goto case 80;
                }
                case 80:
                {
                    m_Spar = reader.ReadBool();
                    goto case 79;
                }
                case 79:
                {
                    m_HideStatus = reader.ReadBool();
                    goto case 78;
                }
                case 78:
                {
                    m_DayOfBirth = reader.ReadString();
                    m_MonthOfBirth = reader.ReadString();
                    m_YearOfBirth = reader.ReadString();
                    goto case 77;
                }
                case 77:
                {
                    m_AlyrianGuard = reader.ReadBool();
                    m_AzhuranGuard = reader.ReadBool();
                    m_KhemetarGuard = reader.ReadBool();
                    m_MhordulGuard = reader.ReadBool();
                    m_TyreanGuard = reader.ReadBool();
                    m_VhalurianGuard = reader.ReadBool();
                    goto case 76;
                }
                case 76:
                {
                    m_HearAll = reader.ReadInt();
                    goto case 75;
                }
                case 75:
                {
                    m_Friendship = new Friendship( reader );
                    goto case 74;
                }
                case 74:
                {
                    m_CPCapOffset = reader.ReadInt();
                    m_CPSpent = reader.ReadInt();
                    goto case 73;
                }
                case 73:
                {
                    m_Description2 = reader.ReadString();
                    m_Description3 = reader.ReadString();
                    goto case 72;
                }
                case 72:
                {
                    m_NextBirthday = reader.ReadDateTime();
                    m_MaxAge = reader.ReadInt();
                    goto case 71;
                }
                case 71:
                {
                    m_Age = reader.ReadInt();
                    goto case 70;
                }
                case 70:
                {
                    m_LoggedOutPets = reader.ReadStrongMobileList();
                    goto case 69;
                }
                case 69:
                {
                    m_RecreateXP = reader.ReadInt();
                    m_RecreateCP = reader.ReadInt();
                    goto case 68;
                }
                case 68:
                {
                    m_LastOffenseToNature = reader.ReadDateTime();
                    goto case 66;
                }

                case 66:
                {
                    Mobile mob = null;

                    if( version < 92 )
                        mob = reader.ReadMobile();

                    goto case 65;
                }

                case 65:
                {
                    m_LastDonationLife = reader.ReadDateTime();
                    goto case 64;
                }

                case 64:
                {
                    m_Lives = reader.ReadInt();
                    goto case 63;
                }

                case 63:
                {
                    m_AllyList = reader.ReadStrongMobileList();
                    goto case 62;
                }

                case 62:
                {
                    m_Height = reader.ReadInt();
                    m_Weight = reader.ReadInt();
                    goto case 61;
                }

                case 61:
                {
                    m_NextAllowance = reader.ReadDateTime();
                    goto case 60;
                }

                case 60:
                {
                    m_Backgrounds = new Backgrounds( reader );
                    goto case 59;
                }

                case 59:
                {
                    m_Description = reader.ReadString();
                    goto case 58;
                }

                case 58:
                {
                    m_Masterwork = new Masterwork( reader );
                    goto case 57;
                }

                case 57:
                {
                    m_RacialResources = new RacialResources( reader );
                    goto case 56;
                }

                case 56:
                {
                    m_KnownLanguages = new KnownLanguages( reader );
                    goto case 55;
                }

                case 55:
                {
                    m_SpokenLanguage = (KnownLanguage)reader.ReadInt();
                    goto case 54;
                }

                case 54:
                {
                    m_RPTitle = reader.ReadString();
                    m_TitlePrefix = reader.ReadString();
                    goto case 53;
                }

                case 53:
                {
                    m_FocusedShot = reader.ReadInt();
                    m_SwiftShot = reader.ReadInt();
                    goto case 52;
                }

                case 52:
                {
                    m_WeaponSpecialization = reader.ReadString();
                    m_SecondSpecialization = reader.ReadString();
                    goto case 51;
                }

                case 51:
                {
                    m_CombatStyles = new CombatStyles( reader );
                    m_SearingBreath = reader.ReadInt();
                    m_SwipingClaws = reader.ReadInt();
                    m_TempestuousSea = reader.ReadInt();
                    m_SilentHowl = reader.ReadInt();
                    m_ThunderingHooves = reader.ReadInt();
                    m_VenomousWay = reader.ReadInt();
                    goto case 50;
                }

                case 50:
                {
                    m_RageHits = reader.ReadInt();
                    m_RageFeatLevel = reader.ReadInt();
                    goto case 49;
                }

                case 49:
                {
                    int test = reader.ReadInt();
                    goto case 48;
                }

                case 48:
                {
                    m_LastChargeStep = reader.ReadDateTime();
                    goto case 47;
                }

                case 47:
                {
                    m_FormerDirection = (Direction)reader.ReadInt();
                    m_ChargeSteps = reader.ReadInt();
                    goto case 46;
                }

                case 46:
                {
                   m_Trample = reader.ReadBool();
                   goto case 45;
                }

                case 45:
                {
                    m_FlurryOfBlows = reader.ReadInt();
                    goto case 44;
                }

                case 44:
                {
                    m_FocusedAttack = reader.ReadInt();
                    m_FightingStance = (FeatList)reader.ReadInt();
                    goto case 43;
                }

                case 43:
                {
                    m_Intimidated = reader.ReadInt();
                    goto case 42;
                }

                case 42:
                {
                    m_HasHuntingHoundBonus = reader.ReadBool();
                    goto case 41;
                }

                case 41:
                {
                    m_HuntingHound = reader.ReadMobile();
                    m_FreeToUse = reader.ReadBool();
                    goto case 40;
                }

                case 40:
                {
                    m_Informants = new Informants( reader );
                    goto case 39;
                }

                case 39:
                {
                    m_EscortPrisoner = reader.ReadMobile();
                    goto case 38;
                }

                case 38:
                {
                    m_CanBeReplaced = reader.ReadBool();
                    goto case 37;
                }

                case 37:
                {
                    m_BackToBack = reader.ReadBool();
                    goto case 36;
                }

                case 36:
                {
                    m_Crippled = reader.ReadBool();
                    goto case 35;
                }

                case 35:
                {
                    m_CleaveAttack = reader.ReadBool();
                    goto case 34;
                }

                case 34: goto case 33;

                case 33:
                {
                    goto case 32;
                }

                case 32:
                {
                    m_SpecialAttack = (FeatList)reader.ReadInt();
                    m_OffensiveFeat = (FeatList)reader.ReadInt();
                    goto case 31;
                }

                case 31:
                {
                    m_Feats = new Feats( reader );
                    goto case 30;
                }

                case 30:
                {
                    m_Subclass = (Subclass)reader.ReadInt();
                    m_Advanced = (Advanced)reader.ReadInt();
                    goto case 29;
                }
                case 29:
                {
                    m_CanBeMage = reader.ReadBool();
                    goto case 28;
                }

                case 28:
                {
                    m_Level = reader.ReadInt();
                    m_XP = reader.ReadInt();
                    m_NextLevel = reader.ReadInt();
                    m_CP = reader.ReadInt();
                    goto case 27;
                }

                case 27:
                {
                    m_StatPoints = reader.ReadInt();
                    m_SkillPoints = reader.ReadInt();
                    m_FeatSlots = reader.ReadInt();
                    goto case 26;
                }
                case 26:
                {
                    m_Class = (Class)reader.ReadInt();
                    m_Nation = (Nation)reader.ReadInt();
                    goto case 25;
                }
                case 25:
                {
                    int recipeCount = reader.ReadInt();

                    if( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for( int i = 0; i < recipeCount; i++ )
                        {
                            int r = reader.ReadInt();
                            if( reader.ReadBool() )	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add( r, true );
                        }
                    }
                    goto case 24;
                }
                case 24:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 23;
                }
                case 23:
                {
                    m_ChampionTitles = new ChampionTitleInfo( reader );
                    goto case 22;
                }
                case 22:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 21;
                }
                case 21:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 20;
                }
                case 20:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 19;
                }
                case 19:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length -1;
                    if( rank > maxRank )
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 18;
                }
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PayedInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> payed = reader.ReadStrongItemList();

                        for ( int i = 0; i < payed.Count; ++i )
                            payed[i].PayedInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
                        Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();

                    if (version < 147) m_Crimes = reader.ReadInt();
                    //CrimesList
                    if (version < 148)
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        m_CrimesList.Add(Nation.Alyrian, 0);
                        m_CrimesList.Add(Nation.Azhuran, 0);
                        m_CrimesList.Add(Nation.Khemetar, 0);
                        m_CrimesList.Add(Nation.Mhordul, 0);
                        m_CrimesList.Add(Nation.Tyrean, 0);
                        m_CrimesList.Add(Nation.Vhalurian, 0);
                        m_CrimesList.Add(Nation.Imperial, 0);
                        m_CrimesList.Add(Nation.Sovereign, 0);
                        m_CrimesList.Add(Nation.Society, 0);

                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            //m_CrimesList.Add(n, c);
                        }
                    }
                    else
                    {
                        m_CrimesList = new Dictionary<Mobiles.Nation, int>();
                        int count = reader.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            Nation n = (Nation)reader.ReadInt();
                            int c = reader.ReadInt();
                            m_CrimesList.Add(n, c);
                        }
                    }

                    m_NextCriminalAct = reader.ReadDateTime();
                    m_CriminalActivity = reader.ReadBool();
                    m_Disguised = reader.ReadBool();
                    m_LastDisguiseTime = reader.ReadDateTime();

                    if (version < 149)
                    {
                        m_LastDeath = DateTime.Now - TimeSpan.FromDays(1);
                    }
                    else
                        m_LastDeath = reader.ReadDateTime();

                    goto case 0;
                }
                case 0:
                {
                    break;
                }
            }

            if (m_AvatarID == 0)
            m_AvatarID = 1076;

            //m_CrimesList.Add(Nation.Insularii, 0);

            if (m_CustomAvatarID1 == 0)
            m_CustomAvatarID1 = 1076;

            if (m_CustomAvatarID2 == 0)
            m_CustomAvatarID2 = 1076;

            if (m_CustomAvatarID3 == 0)
            m_CustomAvatarID3 = 1076;

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            /*if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );*/

            if( this.Lives >= 0 && !this.Alive && this.Corpse != null )
                this.SendGump( new DeathGump( this, 15, this.Corpse ) );

            if( this.Backpack is ArmourBackpack )
            {
                ArmourBackpack pack = this.Backpack as ArmourBackpack;
                pack.Attributes.NightSight = 0;
            }

            if( version < 135 && AccessLevel < AccessLevel.GameMaster )
                OldMapChar = true;

            if( version < 141 )
            {
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Medium, Feats.GetFeatLevel(FeatList.Magery) );
                FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Low, Feats.GetFeatLevel(FeatList.Concentration) );
            }

            if( version < 145 )
            {
                m_TitlePrefix = null;
                m_RPTitle = "the Alyrian";

                if( m_Nation == Nation.Alyrian )
                    m_RPTitle = "the Alyrian";
                else if( m_Nation == Nation.Azhuran )
                    m_RPTitle = "the Azhuran";
                else if( m_Nation == Nation.Khemetar )
                    m_RPTitle = "the Khemetar";
                else if( m_Nation == Nation.Mhordul )
                    m_RPTitle = "the Mhordul";
                else if( m_Nation == Nation.Tyrean )
                    m_RPTitle = "the Tyrean";
                else if( m_Nation == Nation.Vhalurian )
                    m_RPTitle = "the Vhalurian";
            }

            m_Intimidated = 0;

            #region Removing Healing and HairStyling as feats and returning to players their CP
            if (Feats.GetFeatLevel(FeatList.Healing) == 3)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 2)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.Healing) == 1)
            {
                Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 1, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 3)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 3, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 2)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 2, true);
            }
            if (Feats.GetFeatLevel(FeatList.HairStyling) == 1)
            {
                Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 1, true);
            }
            #endregion

            m_Deserialized = true;
        }
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            switch ( version )
            {
                case 36:
                {
                    m_PeacedUntil = reader.ReadDateTime();

                    goto case 35;
                }
                case 35:
                {
                    m_AnkhNextUse = reader.ReadDateTime();

                    goto case 34;
                }
                case 34:
                {
                    m_AutoStabled = reader.ReadStrongMobileList();

                    m_CustomFlags = (CustomPlayerFlag)reader.ReadEncodedInt();

                    if ( GetCustomFlag( CustomPlayerFlag.VisibilityList ) )
                    {
                        int length = reader.ReadInt();
                        for( int i = 0; i < length; i++ )
                            VisibilityList.Add( reader.ReadMobile() );
                    }

                    if ( GetCustomFlag( CustomPlayerFlag.StaffLevel ) )
                        AccessLevelToggler.m_Mobiles.Add( this, new AccessLevelMod( (AccessLevel)reader.ReadInt() ) );

                    if ( GetCustomFlag( CustomPlayerFlag.StaffRank ) )
                        m_StaffRank = (StaffRank)reader.ReadInt();

                    if ( GetCustomFlag( CustomPlayerFlag.DisplayStaffRank ) )
                        m_StaffTitle = reader.ReadString();

                    goto case 33;
                }
                case 33: // Added by Blady for Sphynx
                {
                    m_FortuneType = reader.ReadEncodedInt();
                    if ( m_FortuneType > 0 )
                    {
                        m_FortunePower = reader.ReadEncodedInt();
                        FortuneExpire = reader.ReadDateTime();
                        if ( FortuneExpire > DateTime.Now )
                        {
                            ApplyFortune( m_FortuneType, m_FortunePower );
                            FortuneGump.Told.Add( this );
                        }
                        else
                            m_FortuneType = m_FortunePower = 0;
                    }

                    goto case 32;
                }
                case 32: //PowerHour added by Blady
                {
                    m_PowerHourStart = reader.ReadDeltaTime();
                    goto case 31;
                }
                //*** Edit by Sunny ***\\
                case 31:
                case 30:
                {
                    m_OSIHouseLoading = reader.ReadBool();
                    goto case 29;
                }
                //*** End edit ***\\

                case 29:
                {
                    int recipeCount = reader.ReadInt();

                    if ( recipeCount > 0 )
                    {
                        m_AcquiredRecipes = new Dictionary<int, bool>();

                        for (int i = 0; i < recipeCount; i++)
                        {
                            int r = reader.ReadInt();
                            if (reader.ReadBool())	//Don't add in recipies which we haven't gotten or have been removed
                                m_AcquiredRecipes.Add(r, true);
                        }
                    }
                    goto case 28;
                }
                case 28:
                {
                    m_LastHonorLoss = reader.ReadDeltaTime();
                    goto case 27;
                }
                case 27:
                {
                    m_ChampionTitles = new ChampionTitleInfo(reader);
                    goto case 26;
                }
                case 26:
                {
                    m_LastValorLoss = reader.ReadDateTime();
                    goto case 25;
                }
                case 25:
                {
                    m_ToTItemsTurnedIn = reader.ReadEncodedInt();
                    m_ToTTotalMonsterFame = reader.ReadInt();
                    goto case 24;
                }
                case 24:
                {
                    m_AllianceMessageHue = reader.ReadEncodedInt();
                    m_GuildMessageHue = reader.ReadEncodedInt();

                    goto case 23;
                }
                case 23:
                {
                    int rank = reader.ReadEncodedInt();
                    int maxRank = Guilds.RankDefinition.Ranks.Length - 1;
                    if (rank > maxRank)
                        rank = maxRank;

                    m_GuildRank = Guilds.RankDefinition.Ranks[rank];
                    m_LastOnline = reader.ReadDateTime();
                    goto case 22;
                }
                case 22:
                {
                    if (version < 31)
                        reader.ReadInt();
                    goto case 21;
                }
                // *** Added for Hunting Contracts ***
                case 21:
                {
                    m_NextHuntContract = reader.ReadDateTime();
                    goto case 20;
                }
                // *** ***
                // *** Added for Honor ***
                case 20:
                {
                    if (version < 29)
                    {
                        double m_HonorGain = reader.ReadDouble();
                        DateTime m_LastHonorLoss = reader.ReadDateTime();
                        DateTime m_LastEmbrace = reader.ReadDateTime();
                    }
                    goto case 19;
                }
                // *** ***
                // *** Added for Valor ***
                case 19:
                {
                    if (version < 29)
                    {
                        double m_ValorGain = reader.ReadDouble();
                        DateTime m_LastValorLoss = reader.ReadDeltaTime();
                    }
                    goto case 18;
                }
                // *** ***
                case 18:
                {
                    m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt();

                    goto case 17;
                }
                case 17: // changed how DoneQuests is serialized
                case 16:
                {
                    m_Quest = QuestSerializer.DeserializeQuest( reader );

                    if ( m_Quest != null )
                        m_Quest.From = this;

                    int count = reader.ReadEncodedInt();

                    if ( count > 0 )
                    {
                        m_DoneQuests = new List<QuestRestartInfo>();

                        for ( int i = 0; i < count; ++i )
                        {
                            Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader );
                            DateTime restartTime;

                            if ( version < 17 )
                                restartTime = DateTime.MaxValue;
                            else
                                restartTime = reader.ReadDateTime();

                            m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) );
                        }
                    }

                    m_Profession = reader.ReadEncodedInt();
                    goto case 15;
                }
                case 15:
                {
                    m_LastCompassionLoss = reader.ReadDeltaTime();
                    goto case 14;
                }
                case 14:
                {
                    m_CompassionGains = reader.ReadEncodedInt();

                    if ( m_CompassionGains > 0 )
                        m_NextCompassionDay = reader.ReadDeltaTime();

                    goto case 13;
                }
                case 13: // just removed m_PaidInsurance list
                case 12:
                {
                    m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader );
                    goto case 11;
                }
                case 11:
                {
                    if ( version < 13 )
                    {
                        List<Item> paid = reader.ReadStrongItemList();

                        for ( int i = 0; i < paid.Count; ++i )
                            paid[i].PaidInsurance = true;
                    }

                    goto case 10;
                }
                case 10:
                {
                    if ( reader.ReadBool() )
                    {
                        m_HairModID = reader.ReadInt();
                        m_HairModHue = reader.ReadInt();
                        m_BeardModID = reader.ReadInt();
                        m_BeardModHue = reader.ReadInt();

                        // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded
            //						Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) );
                    }

                    goto case 9;
                }
                case 9:
                {
                    SavagePaintExpiration = reader.ReadTimeSpan();

                    if ( SavagePaintExpiration > TimeSpan.Zero )
                    {
                        BodyMod = ( Female ? 184 : 183 );
                        HueMod = 0;
                    }

                    goto case 8;
                }
                case 8:
                {
                    m_NpcGuild = (NpcGuild)reader.ReadInt();
                    m_NpcGuildJoinTime = reader.ReadDateTime();
                    m_NpcGuildGameTime = reader.ReadTimeSpan();
                    goto case 7;
                }
                case 7:
                {
                    m_PermaFlags = reader.ReadStrongMobileList();
                    goto case 6;
                }
                case 6:
                {
                    NextTailorBulkOrder = reader.ReadTimeSpan();
                    goto case 5;
                }
                case 5:
                {
                    NextSmithBulkOrder = reader.ReadTimeSpan();
                    goto case 4;
                }
                case 4:
                {
                    m_LastJusticeLoss = reader.ReadDeltaTime();
                    m_JusticeProtectors = reader.ReadStrongMobileList();
                    goto case 3;
                }
                case 3:
                {
                    m_LastSacrificeGain = reader.ReadDeltaTime();
                    m_LastSacrificeLoss = reader.ReadDeltaTime();
                    m_AvailableResurrects = reader.ReadInt();
                    goto case 2;
                }
                case 2:
                {
                    m_Flags = (PlayerFlag)reader.ReadInt();
                    goto case 1;
                }
                case 1:
                {
                    m_LongTermElapse = reader.ReadTimeSpan();
                    m_ShortTermElapse = reader.ReadTimeSpan();
                    m_GameTime = reader.ReadTimeSpan();
                    goto case 0;
                }
                case 0:
                {
                    if( version < 34 )
                        m_AutoStabled = new List<Mobile>();
                    break;
                }
            }

            // Professions weren't verified on 1.0 RC0
            if ( !CharacterCreation.VerifyProfession( m_Profession ) )
                m_Profession = 0;

            if ( m_PermaFlags == null )
                m_PermaFlags = new List<Mobile>();

            if ( m_JusticeProtectors == null )
                m_JusticeProtectors = new List<Mobile>();

            if ( m_BOBFilter == null )
                m_BOBFilter = new Engines.BulkOrders.BOBFilter();

            if( m_GuildRank == null )
                m_GuildRank = Guilds.RankDefinition.Member;	//Default to member if going from older verstion to new version (only time it should be null)

            if( m_LastOnline == DateTime.MinValue && Account != null )
                m_LastOnline = ((Account)Account).LastLogin;

            if( m_ChampionTitles == null )
                m_ChampionTitles = new ChampionTitleInfo();
            if ( AccessLevel > AccessLevel.Player )
                m_IgnoreMobiles = true;

            List<Mobile> list = this.Stabled;

            for ( int i = 0; i < list.Count; ++i )
            {
                BaseCreature bc = list[i] as BaseCreature;

                if ( bc != null )
                    bc.IsStabled = true;
            }

            CheckAtrophies( this );

            if( Hidden )	//Hiding is the only buff where it has an effect that's serialized.
                AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );
        }
Пример #11
0
 public void FocusTo(Mobile to)
 {
     QuestSystem.FocusTo(this, to);
 }
Пример #12
0
        public QuestCancelGump(QuestSystem system)
            : base(120, 50)
        {
            m_System = system;

            Intern("");

            AddPage(0);

            Closable = false;

            AddImageTiled(0, 0, 348, 262, 2702);
            AddAlphaRegion(0, 0, 348, 262);

            AddImage(0, 15, 10152);
            AddImageTiled(0, 30, 17, 200, 10151);
            AddImage(0, 230, 10154);

            AddImage(15, 0, 10252);
            AddImageTiled(30, 0, 300, 17, 10250);
            AddImage(315, 0, 10254);

            AddImage(15, 244, 10252);
            AddImageTiled(30, 244, 300, 17, 10250);
            AddImage(315, 244, 10254);

            AddImage(330, 15, 10152);
            AddImageTiled(330, 30, 17, 200, 10151);
            AddImage(330, 230, 10154);

            AddImage(333, 2, 10006);
            AddImage(333, 248, 10006);
            AddImage(2, 248, 10006);
            AddImage(2, 2, 10006);

            AddHtmlLocalized(25, 22, 200, 20, 1049000, 32000, false, false);               // Confirm Quest Cancellation
            AddImage(25, 40, 3007);

            if (system.IsTutorial)
            {
                AddHtmlLocalized(25, 55, 300, 120, 1060836, White, false, false);                   // This quest will give you valuable information, skills and equipment that will help you advance in the game at a quicker pace.<BR><BR>Are you certain you wish to cancel at this time?
            }
            else
            {
                AddHtmlLocalized(25, 60, 300, 20, 1049001, 0xFFFFFF, false, false);                   // You have chosen to abort your quest:
                AddImage(25, 81, 0x25E7);
                AddHtmlObject(48, 80, 280, 20, system.Name, DarkGreen, false, false);

                AddHtmlLocalized(25, 120, 280, 20, 1049002, 0xFFFFFF, false, false);                                                        // Can this quest be restarted after quitting?
                AddImage(25, 141, 0x25E7);
                AddHtmlLocalized(48, 140, 280, 20, (system.RestartDelay < TimeSpan.MaxValue) ? 1049016 : 1049017, DarkGreen, false, false); // Yes/No
            }

            AddRadio(25, 175, 9720, 9723, true, 1);
            AddRadio(25, 210, 9720, 9723, false, 0);

            AddHtmlLocalized(60, 180, 280, 20, 1049005, 0xFFFFFF, false, false);               // Yes, I really want to quit!
            AddHtmlLocalized(60, 215, 280, 20, 1049006, 0xFFFFFF, false, false);               // No, I don't want to quit.

            AddButton(265, 220, 247, 248, 7, GumpButtonType.Reply, 0);
        }