Пример #1
0
		public override void RenderProgress( BaseQuestGump gump )
		{
			if ( CurProgress > 0 && CurProgress < MaxProgress )
			{
				gump.AddHtmlObject( 70, 260, 270, 100, "Number of Soul Crystals given to Jalinde.", BaseQuestGump.Blue, false, false );

				gump.AddLabel( 70, 280, 100, CurProgress.ToString() );
				gump.AddLabel( 100, 280, 100, "/" );
				gump.AddLabel( 130, 280, 100, MaxProgress.ToString() );
			}
			else
			{
				base.RenderProgress( gump );
			}
		}
Пример #2
0
		public override void RenderMessage( BaseQuestGump gump )
		{
			if ( CurProgress > 0 && CurProgress < MaxProgress )
				gump.AddHtmlObject( 70, 130, 300, 100, "I still need to give Jalinde more Soul Crystals for the ceremony.", BaseQuestGump.Blue, false, false );
			else
				base.RenderMessage( gump );
		}
 public virtual void RenderProgress(BaseQuestGump gump)
 {
     gump.AddHtmlObject(70, 260, 270, 100, this.Completed ? 1049077 : 1049078, BaseQuestGump.Blue, false, false);
 }
 public virtual void RenderMessage(BaseQuestGump gump)
 {
     gump.AddHtmlObject(70, 130, 300, 100, this.Message, BaseQuestGump.Blue, false, false);
 }
Пример #5
0
		public virtual void RenderMessage( BaseQuestGump gump )
		{
			gump.AddHtmlObject( 70, 130, 300, 100, Message, BaseQuestGump.Blue, false, false );
		}
Пример #6
0
		public virtual void RenderProgress( BaseQuestGump gump )
		{
			gump.AddHtmlObject( 70, 260, 270, 100, Completed ? 1049077 : 1049078, BaseQuestGump.Blue, false, false );
		}