public static void jsonprototype() { BallData ball1 = new BallData("ball1", new Vector3(1.0F, 2.0F, 3.0F)); BallData ball2 = new BallData("ball1", new Vector3(4.0F, 5.0F, 6.0F)); List <BallData> ballist = new List <BallData>(); ballist.Add(ball1); ballist.Add(ball2); ForceCommand f1 = new ForceCommand(1000F, 1080F, 0.0F, 0.0F, 1); SimGameState sg_state = new SimGameState(ballist, f1); Debug.Log(JsonUtility.ToJson(sg_state)); }
public SimGameState(List <BallData> table_data, ForceCommand fc) { balls = table_data; force = fc; }