public static Offset <NickName> CreateNickName(FlatBufferBuilder builder, StringOffset idOffset = default(StringOffset), Offset <Person> valueOffset = default(Offset <Person>)) { builder.StartObject(2); NickName.AddValue(builder, valueOffset); NickName.AddId(builder, idOffset); return(NickName.EndNickName(builder)); }
public static NickName GetRootAsNickName(ByteBuffer _bb, NickName obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public NickName?NickNamesByKey(string key) { int o = __p.__offset(10); return(o != 0 ? NickName.__lookup_by_key(__p.__vector(o), key, __p.bb) : null); }