Пример #1
0
        private static List <UIOfficerInfo> TransformConf2UI(List <ConfOfficer> conf_)
        {
            List <UIOfficerInfo> ret = new List <UIOfficerInfo>();

            List <ConfOfficer> ori_data = conf_;

            foreach (var item in ori_data)
            {
                OfficerInfo server_info = GlobalInfo.MY_PLAYER_INFO.GetOfficerInfo(item.id);

                if (null != server_info)
                {
                    UIOfficerInfo info = new UIOfficerInfo()
                    {
                        m_lvl  = server_info.Level,
                        m_data = item,
                    };

                    ret.Add(info);
                }
                else
                {
                    UIOfficerInfo info = new UIOfficerInfo()
                    {
                        m_lvl  = 0,
                        m_data = item,
                    };

                    ret.Add(info);
                }
            }
            ret.Sort(OfficerCompare);
            return(ret);
        }
Пример #2
0
        void OpenUpgradeWindow(bool with_effect_ = false)
        {
            m_cur_right_type             = ENUM_RIGHT_WINDOW_TYPE.E_UPGRADE;
            this.m_detail_window.Visible = false;
            UIOfficerInfo data = this.GetOfficerData(this.m_currentPageType, this.m_choose_officer_id);

            this.m_upgrade_window.Refresh(data.m_data, PoliceUILogicAssist.GetOfficerServerInfo(data.m_data), with_effect_);
            this.m_upgrade_window.Visible = true;
        }
Пример #3
0
        void OpenDetailWindow()
        {
            m_cur_right_type = ENUM_RIGHT_WINDOW_TYPE.E_DETAIL;
            this.m_upgrade_window.Visible = false;
            UIOfficerInfo data = this.GetOfficerData(this.m_currentPageType, this.m_choose_officer_id);

            this.m_detail_window.Refresh(data.m_data, PoliceUILogicAssist.GetOfficerServerInfo(data.m_data));
            this.m_detail_window.Visible = true;
        }
Пример #4
0
        void OnOpenUpgradeWindow()
        {
            if (this.m_upgrade_window.Visible)
            {
                UIOfficerInfo data = this.GetOfficerData(this.m_currentPageType, this.m_choose_officer_id);
                this.m_upgrade_window.Refresh(data.m_data, PoliceUILogicAssist.GetOfficerServerInfo(data.m_data));
                return;
            }

            this.m_cur_tween_progress = ENUM_TWEEN_PROGRESS.E_DETAIL_TO_UPGRADE;

            this.m_right_window_tween.PlayForward();
        }
Пример #5
0
        void OnFinishRightWindowTween()
        {
            if (ENUM_TWEEN_PROGRESS.E_UPGRADE_TO_DETAIL == this.m_cur_tween_progress)
            {
                UIOfficerInfo data = this.GetOfficerData(this.m_currentPageType, this.m_choose_officer_id);
                this.m_detail_window.Refresh(data.m_data, PoliceUILogicAssist.GetOfficerServerInfo(data.m_data));
                this.m_upgrade_window.Visible = true;
                this.m_right_window_tween.PlayBackward();
            }
            else if (ENUM_TWEEN_PROGRESS.E_DETAIL_TO_UPGRADE == this.m_cur_tween_progress)
            {
                this.m_detail_window.Visible = true;
                UIOfficerInfo data = this.GetOfficerData(this.m_currentPageType, this.m_choose_officer_id);
                this.m_upgrade_window.Refresh(data.m_data, PoliceUILogicAssist.GetOfficerServerInfo(data.m_data));
                this.m_right_window_tween.PlayBackward();
            }

            this.m_cur_tween_progress = ENUM_TWEEN_PROGRESS.E_INVALID;
        }
Пример #6
0
        private static int OfficerCompare(UIOfficerInfo a, UIOfficerInfo b)
        {
            if (a.m_data.id == b.m_data.id)
            {
                return(0);
            }

            //Debug.Log(string.Format("a的 id = {0}, lvl = {1}, quality = {2} ; b的 id = {3}, lvl = {4}, quality = {5}", a.m_data.id, a.m_lvl, a.m_data.quality, b.m_data.id, b.m_lvl, b.m_data.quality));

            if (a.m_lvl > 0 && 0 == b.m_lvl)
            {
                //Debug.Log(string.Format("a{0} 在 b{1}前面",a.m_data.id,b.m_data.id));
                return(-1);
            }
            else if (0 == a.m_lvl && b.m_lvl > 0)
            {
                //Debug.Log(string.Format("a{0} 在 b{1}后面", a.m_data.id, b.m_data.id));
                return(1);
            }
            else
            {
                if (a.m_data.quality > b.m_data.quality)
                {
                    //Debug.Log(string.Format("a{0} 在 b{1}前面", a.m_data.id, b.m_data.id));
                    return(-1);
                }
                else if (a.m_data.quality < b.m_data.quality)
                {
                    //Debug.Log(string.Format("a{0} 在 b{1}后面", a.m_data.id, b.m_data.id));
                    return(1);
                }
                else
                {
                    if (a.m_lvl > b.m_lvl)
                    {
                        //Debug.Log(string.Format("a{0} 在 b{1}前面", a.m_data.id, b.m_data.id));
                        return(-1);
                    }
                    else if (a.m_lvl < b.m_lvl)
                    {
                        //Debug.Log(string.Format("a{0} 在 b{1}后面", a.m_data.id, b.m_data.id));
                        return(1);
                    }
                    else
                    {
                        if (a.m_data.id < b.m_data.id)
                        {
                            //Debug.Log(string.Format("a{0} 在 b{1}前面", a.m_data.id, b.m_data.id));
                            return(-1);
                        }
                        else if (a.m_data.id > b.m_data.id)
                        {
                            //Debug.Log(string.Format("a{0} 在 b{1}后面", a.m_data.id, b.m_data.id));
                            return(1);
                        }
                        else
                        {
                            //Debug.Log(string.Format("a{0} 在 b{1}前面", a.m_data.id, b.m_data.id));
                            return(-1);
                        }
                    }
                }
            }
        }