Пример #1
0
 public void Redirect(string url)
 {
     try
     {
         byte[] bHeader = charEncoder.GetBytes(WriterUtils.CreateStringHeader("text/html", "300 Moved"));
         clientSocket.Send(bHeader);
     }
     catch (SocketException e)
     {
         logger.Error(e, "Send response error..");
     }
     catch (Exception e)
     {
         logger.Fatal(e, "Send response unhandled error..");
         throw;
     }
     finally
     {
         Interrupt();
     }
 }
Пример #2
0
 public void Redirect(string url)
 {
     try
     {
         byte[] bHeader = charEncoder.GetBytes(WriterUtils.CreateStringHeader("text/html", "300 Moved"));
         clientSocket.BeginSend(bHeader, 0, bHeader.Length, flags,
                                ar => logger.Info("End async send (redirect)"), null);
     }
     catch (SocketException e)
     {
         logger.Error(e, "Send response error..");
     }
     catch (Exception e)
     {
         logger.Fatal(e, "Send response unhandled error..");
         throw;
     }
     finally
     {
         Interrupt();
     }
 }
Пример #3
0
        public void SendResponse(byte[] bContent, string responseCode, string contentType,
                                 Dictionary <string, string> cookies)
        {
            try
            {
                byte[] bHeader = charEncoder.GetBytes(WriterUtils.CreateStringHeader(contentType,
                                                                                     responseCode, bContent.Length, cookies));

                clientSocket.Send(bHeader);
                if (bContent.Length > 10240)
                {
                    for (int i = 0; i < bContent.Length; i += 10240)
                    {
                        clientSocket.BeginSend(bContent.Skip(i).Take(10240).ToArray(),
                                               0, bContent.Length, flags,
                                               ar => logger.Info("End async (responsing)"), null);
                    }
                }
                else
                {
                    clientSocket.BeginSend(bContent, 0, bContent.Length, flags,
                                           ar => logger.Info("End async (responsing)"), null);
                }
            }
            catch (SocketException e)
            {
                logger.Error(e, "Send response error..");
            }
            catch (Exception e)
            {
                logger.Fatal(e, "Send response unhandled error..");
                throw;
            }
            finally
            {
                Interrupt();
            }
        }