private void detach_BaseVehicles(BaseVehicle entity) { this.SendPropertyChanging(); entity.Make = null; }
private void attach_BaseVehicles(BaseVehicle entity) { this.SendPropertyChanging(); entity.Make = this; }
partial void UpdateBaseVehicle(BaseVehicle instance);
partial void DeleteBaseVehicle(BaseVehicle instance);
partial void InsertBaseVehicle(BaseVehicle instance);