Пример #1
0
        void OnApplicationPause(bool isPause)
        {
            if (InitLuaFramework)
            {
                if (isPause)
                {
                    //游戏暂停 一切停止
                    LuaToCSFunction.CallToLuaFunction("GameEnterBackground");
                }
                else
                {
                    LuaToCSFunction.CallToLuaFunction("GameEnterForeground");
                }
            }

            if (isPause)
            {
                Debug.Log("游戏暂停!");
            }
            else
            {
            }
        }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     LuaToCSFunction.CallToLuaFunction("EnterFightScene");
 }