public StopwatchExample()
		{
			var t = new TextField
			{
				text = "powered by jsc",
				background = true,
				width = 400,
				x = 20,
				y = 40,
				alwaysShowSelection = true,
			}.AttachTo(this);

			var w = new Stopwatch();
			w.Start();


			var timer = new Timer(3000, 1);

			timer.timer +=
				delegate
				{


					w.Stop();

					t.appendText(" work done in " + w.Elapsed.TotalMilliseconds);
				};

			timer.start();

			KnownEmbeddedResources.Default["assets/StopwatchExample/Preview.png"].ToBitmapAsset().AttachTo(this).MoveTo(100, 200);
		}
		private void InitializeWriteLine()
		{
			var dumper = new TextField
			{
				width = DefaultControlWidth,
				height = DefaultControlHeight,
				textColor = 0xffff00,
				mouseEnabled = false
			}.AttachTo(this);

			var dumper_queue = new Queue<string>();

			WriteLine =
				text =>
				{
					dumper_queue.Enqueue(text);

					while (dumper_queue.Count > 10)
						dumper_queue.Dequeue();

					dumper.text = "";

					foreach (var v in dumper_queue)
					{
						dumper.appendText(v + Environment.NewLine);
					}
				};
		}
		/// <summary>
		/// Default constructor
		/// </summary>
		public URLRequestHeaderExample()
		{
			// http://livedocs.adobe.com/flex/3/langref/flash/net/URLRequestHeader.html#includeExamplesSummary
			// http://www.judahfrangipane.com/blog/?p=87

			var t = new TextField
			{
				multiline = true,
				text = "powered by jsc",
				background = true,
				width = 400,
				x = 8,
				y = 8,
				alwaysShowSelection = true,
			}.AttachTo(this);

			var loader = new URLLoader();

			var header = new URLRequestHeader("XMyHeader", "got milk?");

			t.appendText("\n" + this.loaderInfo.url);
			t.appendText("\nUsing relative path...");

			var request = new URLRequest("../WebForm1.aspx");
			var data = new DynamicContainer { Subject = new URLVariables("name=John+Doe") };
			data["age"] = 23;

			request.data = data.Subject;
			request.method = URLRequestMethod.POST;
			request.requestHeaders.push(header);

			loader.complete +=
				args =>
				{
					t.appendText("\n" + loader.data);
				};

			loader.load(request);



			KnownEmbeddedResources.Default[KnownAssets.Path.Assets + "/Preview.png"].ToBitmapAsset().AttachTo(this).MoveTo(100, 200);
		}
        public ApplicationSprite()
        {
            // X:\jsc.svn\examples\actionscript\Test\TestThreadStart\TestThreadStart\ApplicationSprite.cs

            // jsc should return before getting here from the worker
            if (!Worker.current.isPrimordial)
                return;

            var t = new TextField
            {
                multiline = true,
                text = new
                {
                    __Thread.InternalPrimordialSprite,
                    this.loaderInfo.bytes.length,
                }.ToString(),
                autoSize = TextFieldAutoSize.LEFT
            };

            t.AttachTo(this);

            t.click += delegate
            {
                var sw = Stopwatch.StartNew();

                t.text = "enter click";

                __Thread tt = new Thread(
                    new ParameterizedThreadStart(
                        data =>
                        {
                            // can we render audio on the background thread now?
                            // what else can AIR do on a background thread?
                            // physics?
                            // LAN calc?

                            // how can we report to the UI thread?

                            var nn = Stopwatch.StartNew();


                            int i = 0;

                            // keep core2 buzy for a while to be noticed on the task manager
                            while (nn.ElapsedMilliseconds < 10000)
                            {
                                SharedField = new
                                {
                                    data,
                                    i,
                                    nn.ElapsedMilliseconds
                                    //, Thread.CurrentThread.ManagedThreadId 
                                }.ToString();

                                i++;
                            }

                            // i wonder, can we switch to UI thread via await and then back?



                            var xfromWorker = (MessageChannel)Worker.current.getSharedProperty("fromWorker");
                            // or are we to capture all fields modified within worker and only update those?
                            xfromWorker.send("message from worker " + new { SharedField });

                            // how do we signal our work is done?
                        }
                    )
                );

                tt.InternalBeforeStart =
                    w =>
                    {
                        // how are we supposed to get data back from the worker?

                        var fromWorker = w.createMessageChannel(Worker.current);
                        w.setSharedProperty("fromWorker", fromWorker);

                        fromWorker.channelMessage += e =>
                        {
                            var data = (string)fromWorker.receive();

                            t.appendText(

                                "\n " + new { sw.ElapsedMilliseconds, data }.ToString()

                                );

                        };
                    };

                //Thread.AllocateNamedDataSlot("").

                //Thread.SetData(
                tt.Start("hello world");
            };


        }
        public ApplicationSprite()
        {
            // http://www.yeahbutisitflash.com/?p=5469

            // http://forums.adobe.com/message/5745066

            // https://sites.google.com/a/jsc-solutions.net/backlog/knowledge-base/2013/201310/20131006-air

            //System.ArgumentException: Parameter count does not match passed in argument value count.

            //        ReferenceError: Error #1065: Variable flash.system::WorkerDomain is not defined.
            //at FlashWorkerExperiment::ApplicationSprite()[S:\web\FlashWorkerExperiment\ApplicationSprite.as:31]

            //{ isSupported = true }
            // http://esdot.ca/site/2012/intro-to-as3-workers-hello-world


            //   The swf version should be 22 and above.



            // http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/system/Worker.html
            //  For mobile platforms, concurrency is supported in AIR on Android but not in AIR on iOS. 
            // You can use the static isSupported property to check whether concurrency is supported before attempting to use it.
            if (Worker.current.isPrimordial)
            {
                //{ os = Windows 7, version = WIN 13,0,0,133, WorkerDomain = true, Worker = true, isPrimordial = true, length = 519498 }
                // before start
                // after start { w = [object Worker] }
                // main: { i = 0, isPrimordial = true, current = true }
                // { data = ready? 
                // in worker: { i = 0, isPrimordial = false, current = true }
                // in worker: { i = 1, isPrimordial = true, current = false } }click!
                // { data = hi from worker { data = hi from UI } }

                // http://forums.adobe.com/thread/1171498

                var t = new TextField
                {
                    text = new
                    {
                        // http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/system/Capabilities.html
                        Capabilities.os,
                        Capabilities.version,

                        WorkerDomain = WorkerDomain.isSupported,
                        Worker = Worker.isSupported,
                        Worker.current.isPrimordial,

                        this.loaderInfo.bytes.length
                    }.ToString(),

                    autoSize = TextFieldAutoSize.LEFT
                };

                t.AttachTo(this);

                //this.stage.loaderInfo.uncaughtErrorEvents.uncaughtError +=
                this.loaderInfo.uncaughtErrorEvents.uncaughtError +=

                    e =>
                    {
                        // http://www.adobe.com/support/flashplayer/downloads.html

                        t.appendText(

                          new { e.errorID, e.text, e.error }.ToString()

                          );
                    };

                if (WorkerDomain.isSupported)
                {
                    // http://jacksondunstan.com/articles/1968
                    // "C:\util\flex_sdk_4.6\frameworks\libs\player\11.9\playerglobal.swc"
                    // "C:\util\air3-9_sdk_sa_win\frameworks\libs\player\11.9\playerglobal.swc"
                    // "C:\util\air13_sdk_win\frameworks\libs\player\13.0\playerglobal.swc"
                    // can we create natives of it yet?
                    // call c:\util\jsc\bin\jsc.meta.exe RewriteToActionScriptNatives /SWCFiles:"C:\util\flex_sdk_4.6\frameworks\libs\player\11.1\playerglobal.swc" /SWCFiles:"C:\util\flex_sdk_4.6\frameworks\libs\framework.swc"  /SWCFiles:"C:\util\flex_sdk_4.6\frameworks\libs\mx\mx.swc" /OutputAssembly:c:\util\jsc\bin\ScriptCoreLib.ActionScript.Natives.dll  /DisableResolveExternalType:true  /DisableWorkerDomain 
                    // call c:\util\jsc\bin\jsc.meta.exe RewriteToActionScriptNatives /SWCFiles:"C:\util\air13_sdk_win\frameworks\libs\player\13.0\playerglobal.swc" /SWCFiles:"C:\util\flex_sdk_4.6\frameworks\libs\framework.swc"  /SWCFiles:"C:\util\flex_sdk_4.6\frameworks\libs\mx\mx.swc" /OutputAssembly:c:\util\jsc\bin\ScriptCoreLib.ActionScript.AIRNatives.dll  /DisableResolveExternalType:true  /DisableWorkerDomain 

                    // should flash natives gen get a copy of the playerglobal and use it instead?

                    // http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/system/WorkerDomain.html
                    var w = WorkerDomain.current.createWorker(
                        this.loaderInfo.bytes
                    );

                    // http://jacksondunstan.com/articles/2401

                    //  channel1 = WorkerDomain.current.createMessageChannel(worker0);
                    var toWorker = Worker.current.createMessageChannel(w);
                    var fromWorker = w.createMessageChannel(Worker.current);

                    // http://esdot.ca/site/2012/intro-to-as3-workers-hello-world
                    w.setSharedProperty("toWorker", toWorker);
                    w.setSharedProperty("fromWorker", fromWorker);

                    // http://jcward.com/AIR+3.9+Workers+Beta
                    fromWorker.channelMessage +=
                        e =>
                        {
                            var data = (string)fromWorker.receive();

                            t.appendText(

                                "\n " + new { data }.ToString()

                                );
                        };

                    t.appendText(
                              "\n before start"
                              );

                    // { isSupported = true, isPrimordial = true, length = 485141 }
                    w.start();


                    t.appendText(
                              "\n after start " + new { w }
                              );

                    var list = WorkerDomain.current.listWorkers();

                    for (int i = 0; i < list.length; i++)
                    {

                        t.appendText(
                                  "\n main: " + new
                                  {
                                      i,
                                      list[i].isPrimordial,
                                      current = list[i] == Worker.current
                                  }
                         );
                    }

                    t.click +=
                        delegate
                        {
                            t.appendText(

                            "click!"


                             );

                            toWorker.send("hi from UI");
                        };
                }
            }
            else
            {
                var toWorker = (MessageChannel)Worker.current.getSharedProperty("toWorker");

                // VerifyError: Error #1014: Class flash.system::Worker could not be found.

                //WorkerDomain = true, Worker = true, isPrimordial = true, length = 517003 }
                //before start
                //after start { w = [object Worker] }{ data = ready? }click!{ data = hi from worker { data = hi from UI } }


                // http://forums.adobe.com/thread/1411606?tstart=0
                //Mobile Workers (concurrency) - Android
                //Introduced as a beta feature in AIR 3.9, we've continued to improve this feature based on your feedback for its official release in AIR 4.





                // what about automagic sync, jsc detects and marks such properties?
                var xfromWorker = (MessageChannel)Worker.current.getSharedProperty("fromWorker");

                if (xfromWorker != null)
                {
                    var w = new StringBuilder();


                    //{ WorkerDomain = true, Worker = true, isPrimordial = true, length = 519030 }
                    // before start
                    // after start { w = [object Worker] }
                    // main: { i = 0, isPrimordial = true, current = true }
                    // { data = ready? 
                    // in worker: { i = 0, isPrimordial = false, current = true }
                    // in worker: { i = 1, isPrimordial = true, current = false } }click!
                    // { data = hi from worker { data = hi from UI } }click!
                    // { data = hi from worker { data = hi from UI } }

                    var list = WorkerDomain.current.listWorkers();

                    for (int i = 0; i < list.length; i++)
                    {

                        w.Append(
                                  "\n in worker: " + new
                                  {
                                      i,
                                      list[i].isPrimordial,
                                      current = list[i] == Worker.current
                                  }
                         );
                    }

                    xfromWorker.send("ready? " + w.ToString());
                }


                toWorker.channelMessage +=
                    e =>
                    {
                        var data = (string)toWorker.receive();
                        // now what?

                        xfromWorker.send("hi from worker " + new { data });
                    };

            }
        }
		private void InitializeWriteLine()
		{
			// show fps
			var fps = new TextField { textColor = 0xff0000, x = DefaultControlWidth / 2 }.AttachTo(this).Do(t => EgoView.FramesPerSecondChanged += () => t.text = "fps: " + EgoView.FramesPerSecond);


			var dumperbg = new Shape().AttachTo(this);

			dumperbg.graphics.beginFill(0, 0.5);
			dumperbg.graphics.drawRect(0, DefaultControlHeight / 4, DefaultControlWidth, DefaultControlHeight / 2);

			var dumper = new TextField
			{
				width = DefaultControlWidth,
				height = DefaultControlHeight / 2,
				textColor = 0xffff00,
				mouseEnabled = false,
				y = DefaultControlHeight / 4,

			}.AttachTo(this);

			WriteLineControl = dumper;
			var dumper_queue = new Queue<string>();

			Action Update =
				delegate
				{
					dumper.text = "";

					foreach (var v in dumper_queue)
					{
						dumper.appendText(v + Environment.NewLine);
					};
				};
			WriteLine =
				text =>
				{
					dumper_queue.Enqueue(text);

					while (dumper_queue.Count > 10)
						dumper_queue.Dequeue();

					if (dumper.visible)
						Update();
				};

			BooleanProperty CheatMode = true;

			CheatMode.ValueChangedTo +=
				value =>
				{
					dumperbg.visible = value;
					dumper.visible = value;
					fps.visible = value;
					Keyboard_Cheats.Enabled = value;
				};

			if (global::ScriptCoreLib.ActionScript.flash.system.Capabilities.isDebugger)
			{
				var ButtonT = new KeyboardButton(stage)
				{
					Groups = new[]
			    {
			        MovementArrows[Keyboard.T],
			    },
					Up = CheatMode.Toggle
				};

				this.EgoView.WriteLine = this.WriteLine;
			}

			CheatMode.Toggle();

		}
        public ApplicationSprite()
        {
            //__Thread.InternalWorkerInvoke_4ebbe596_06000030(this);
            //this.__out_Method_6d788eff_06000003();

            // "X:\jsc.svn\examples\actionscript\async\AsyncWorkerTask\AsyncWorkerTask.sln"
            // X:\jsc.svn\examples\actionscript\async\AsyncWorkerTask\AsyncWorkerTask\ApplicationSprite.cs
            // X:\jsc.svn\examples\actionscript\FlashWorkerExperiment\FlashWorkerExperiment\ApplicationSprite.cs


            // https://forums.adobe.com/thread/1164500

            // this looks like chrome context capture
            #region worker
            if (!Worker.current.isPrimordial)
            {
                var sw = Stopwatch.StartNew();

                // iOS workers is still on the roadmap.  I don't have a release date, but I know it'll be an extended beta type of feature.  
                // Most of the concurrency work was gated on the new AOT compiler work, which is still being actively worked on.  
                // Lots of bug and performance fixes were added to AIR 15 and we're not stopping there.

                var xfromWorker = (MessageChannel)Worker.current.getSharedProperty("fromWorker");

                var FunctionToken_TypeFullName = (string)Worker.current.getSharedProperty("FunctionToken_TypeFullName");
                var FunctionToken_MethodName = (string)Worker.current.getSharedProperty("FunctionToken_MethodName");
                var arg0 = (string)Worker.current.getSharedProperty("arg0");

                //               enter click
                //{ { data = message from worker { { FunctionToken_TypeFullName = TestThreadStart.TheOtherClass, FunctionToken_MethodName = Invoke_6d788eff_0600001c } }, ElapsedMilliseconds = 1713 } }


                IntPtr pp = __IntPtr.OfFunctionToken(null,
                    FunctionToken_TypeFullName,
                    FunctionToken_MethodName
                );


                MethodInfo mm = new __MethodInfo { _Method = pp };

                //    t.text = "after invoke " + new { TheOtherClass.SharedField, sw.ElapsedMilliseconds };

                //xfromWorker.send("message from worker " + new { FunctionToken_TypeFullName, FunctionToken_MethodName });

                //throw null;



                mm.Invoke(null, new object[] { arg0 });

                //               enter click
                //{ { ElapsedMilliseconds = 3103, data = message from worker { { ElapsedMilliseconds = 3057, SharedField = { { data = null, i = 65534, j = 3 } } } } } }
                // {{ ElapsedMilliseconds = 3399, data = message from worker {{ ElapsedMilliseconds = 3352, SharedField = {{ data = hello world, i = 65534, j = 3 }} }} }}

                xfromWorker.send("message from worker " + new { sw.ElapsedMilliseconds, TheOtherClass.SharedField });

                return;
            }
            #endregion

            // {{ os = Windows 7, version = WIN 15,0,0,189, length = 333983, Target = null, Method = { _Target = , _Method = IntPtr { StringToken = , FunctionToken = function Function() {}, ClassToken =  } } }}
            // start0 = new __ParameterizedThreadStart(null, __IntPtr.op_Explicit_4ebbe596_06001686(TheOtherClass.Invoke_6d788eff_0600000c));
            //      start0 = new __ParameterizedThreadStart(null, __IntPtr.OfFunctionToken_4ebbe596_06001687(TheOtherClass.Invoke_6d788eff_0600000c,"TestThreadStart.TheOtherClass","Invoke_6d788eff_0600000c"));
            ParameterizedThreadStart y = TheOtherClass.Invoke;

            // can we call the method
            //            0007 0200034c ScriptCoreLib::ScriptCoreLib.ActionScript.Extensions.ZipFileEntry + Cookie`1

            //Unhandled Exception: System.AggregateException: One or more errors occurred. --->System.InvalidOperationException: internal compiler error at method
            // assembly: X:\jsc.svn\examples\actionscript\Test\TestThreadStart\TestThreadStart\bin\Debug\ScriptCoreLib.dll at
            // type: ScriptCoreLib.ActionScript.BCLImplementation.System.__Single, ScriptCoreLib, Version=4.5.0.0, Culture=neutral, PublicKeyToken=null
            // method: CompareTo
            // Object reference not set to an instance of an object.
            //    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
            //   at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
            //   at jsc.Script.CompilerBase.  .    (Type , MethodBase , LocalVariableInfo , CompilerBase )
            //   at jsc.Script.CompilerBase.<WriteVariableName>b__0(Type , MethodBase , LocalVariableInfo )

            //           Unhandled Exception: System.AggregateException: One or more errors occurred. --->System.InvalidOperationException: internal compiler error at method
            //assembly: X:\jsc.svn\examples\actionscript\Test\TestThreadStart\TestThreadStart\bin\Debug\ScriptCoreLib.dll at
            //type: ScriptCoreLib.ActionScript.BCLImplementation.System.__BitConverter, ScriptCoreLib, Version=4.5.0.0, Culture=neutral, PublicKeyToken=null
            //method: GetBytes
            //Object reference not set to an instance of an object.
            //   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
            //  at System.Collections.Generic.Dictionary`2.set_Item(TKey key, TValue value)
            //  at jsc.Script.CompilerBase.  .    (Type , MethodBase , LocalVariableInfo , CompilerBase )


            //{{ os = Windows 7, version = WIN 15,0,0,189, length = 334356, Target = null, Method = { _Target = , _Method = IntPtr { StringToken = , FunctionToken = function Function() {}, ClassToken =  } }, z = Type { TypeDescription = 
            // <type name="TestThreadStart::TheOtherClass" base="Class" isDynamic="true" isFinal="true" isStatic="true">
            //  <extendsClass type="Class"/>
            //  <extendsClass type="Object"/>
            //  <accessor name="prototype" access="readonly" type="*" declaredBy="Class"/>
            //  <method name="Invoke_6d788eff_0600000c" declaredBy="TestThreadStart::TheOtherClass" returnType="void">
            //    <parameter index="1" type="Object" optional="false"/>
            //  </method>
            //  <factory type="TestThreadStart::TheOtherClass">
            //    <extendsClass type="Object"/>
            //  </factory>
            //</type> } }}

            //          {{ os = Windows 7, version = WIN 15,0,0,189, length = 334570, Target = null, Method = { _Target = , _Method = IntPtr { StringToken = , 
            //FunctionToken = function Function() {}, ClassToken =  } }, FullName = TestThreadStart::TheOtherClass, z = Type { TypeDescription = <type name="TestThreadStart::TheOtherClass" base="Class" isDynamic="true" isFinal="true" isStatic="true">
            //  <extendsClass type="Class"/>
            //  <extendsClass type="Object"/>
            //  <accessor name="prototype" access="readonly" type="*" declaredBy="Class"/>
            //  <method name="Invoke_6d788eff_0600000c" declaredBy="TestThreadStart::TheOtherClass" returnType="void">
            //    <parameter index="1" type="Object" optional="false"/>
            //  </method>
            //  <factory type="TestThreadStart::TheOtherClass">
            //    <extendsClass type="Object"/>
            //  </factory>
            //</type> }, zz = Type { TypeDescription = <type name="TestThreadStart::TheOtherClass" base="Class" isDynamic="true" isFinal="true" isStatic="true">
            //  <extendsClass type="Class"/>
            //  <extendsClass type="Object"/>
            //  <accessor name="prototype" access="readonly" type="*" declaredBy="Class"/>
            //  <method name="Invoke_6d788eff_0600000c" declaredBy="TestThreadStart::TheOtherClass" returnType="void">
            //    <parameter index="1" type="Object" optional="false"/>
            //  </method>
            //  <factory type="TestThreadStart::TheOtherClass">
            //    <extendsClass type="Object"/>
            //  </factory>
            //</type> } }}

            //var z = typeof(TheOtherClass);
            //var zz = Type.GetType("TestThreadStart::TheOtherClass");
            //var zz = Type.GetType("TestThreadStart.TheOtherClass");

            //var zMethod = z.GetMethods();

            __MethodInfo p = y.Method;

            //{ { os = Windows 7, version = WIN 15,0,0,189, length = 335268, 
            // FunctionToken_TypeFullName = TestThreadStart.TheOtherClass, 
            // FunctionToken_MethodName = Invoke_6d788eff_0600000c 
            // } }

            //var pt = Type.GetType(p._Method.FunctionToken_TypeFullName);




            //new ParameterizedThreadStart(null, pp);

            //new Delegate();




            var t = new TextField
            {
                multiline = true,
                //wordWrap = true,

                // {{ InternalPrimordialSprite = null, os = Windows 7, version = WIN 15,0,0,189, length = 353988, FunctionToken_TypeFullName = TestThreadStart.TheOtherClass, FunctionToken_MethodName = Invoke_6d788eff_06000016 }}

                text = new
                {
                    // did the compiler set it yet?
                    __Thread.InternalPrimordialSprite,

                    // http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/system/Capabilities.html
                    Capabilities.os,
                    Capabilities.version,

                    //WorkerDomain = WorkerDomain.isSupported,
                    //Worker = Worker.isSupported,
                    //Worker.current.isPrimordial,

                    this.loaderInfo.bytes.length,

                    // {{ os = Windows 7, version = WIN 15,0,0,189, length = 333411, Target = null, Method = { InternalFunctionPointer = function Function() {} } }}

                    //y.Target,

                    // first step is to call a static method on the other side of thread
                    //y.Method,
                    //y.Method,
                    //y.Method.DeclaringType


                    //z.FullName,

                    //z,

                    p._Method.FunctionToken_TypeFullName,
                    p._Method.FunctionToken_MethodName,

                }.ToString(),

                autoSize = TextFieldAutoSize.LEFT
            };

            t.AttachTo(this);

            t.click += delegate
            {
                var sw = Stopwatch.StartNew();

                t.text = "enter click";

                var w = WorkerDomain.current.createWorker(
                     this.loaderInfo.bytes
                 );

                //p._Method.FunctionToken_TypeFullName,
                //p._Method.FunctionToken_MethodName

                w.setSharedProperty("FunctionToken_TypeFullName", p._Method.FunctionToken_TypeFullName);
                w.setSharedProperty("FunctionToken_MethodName", p._Method.FunctionToken_MethodName);
                w.setSharedProperty("arg0", "hello world");

                var fromWorker = w.createMessageChannel(Worker.current);
                w.setSharedProperty("fromWorker", fromWorker);

                fromWorker.channelMessage +=
                        e =>
                        {
                            var data = (string)fromWorker.receive();

                            t.appendText(

                                "\n " + new { sw.ElapsedMilliseconds, data }.ToString()

                                );

                        };

                t.text = "enter click";
                w.start();


                //try
                //{
                //    // catch {{ err = ArgumentError: Error #1063: Argument count mismatch on TestThreadStart::TheOtherClass$/Invoke_6d788eff_06000013(). Expected 1, got 0. }}

                //    mm.Invoke(null, new object[1]);
                //    t.text = "after invoke " + new { TheOtherClass.SharedField, sw.ElapsedMilliseconds };
                //}
                //catch (Exception err)
                //{
                //    t.text = "catch " + new { err };
                //}


            };
        }
		// X:\util\air17_sdk_sa_win
		// https://sites.google.com/a/jsc-solutions.net/backlog/knowledge-base/2014/201409/20140911

		public ApplicationSprite()
		{
			// X:\jsc.svn\examples\actionscript\air\AIRStageWebViewExperiment\AIRStageWebViewExperiment\ApplicationSprite.cs

			// http://stackoverflow.com/questions/3170585/get-ip-address-with-adobe-air-2

			var t = new TextField
			{
				text = new
				{
					// http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/system/Capabilities.html
					Capabilities.os,
					Capabilities.version,
					Capabilities.playerType,


					//Error   CS0117  'Capabilities' does not contain a definition for 'cpuArchitecture'  AIRServerSocketExperiment   X:\jsc.svn\examples\actionscript\air\AIRServerSocketExperiment\AIRServerSocketExperiment\ApplicationSprite.cs   29

#if FPARTIAL
					Capabilities.cpuArchitecture,
					Capabilities.touchscreenType,
#endif

					// why is this commented out?
					//WorkerDomain = WorkerDomain.isSupported,

					// http://na5.brightidea.com/ct/ct_a_view_idea.bix?c=9D564F43-979A-4E35-AA21-85A61B6AB8DE&idea_id=F353B3CC-5F05-45E7-9A73-1093E0A1F9DD

					NetworkInfo = NetworkInfo.isSupported,
					//Worker.current.isPrimordial,

					this.loaderInfo.bytes.length
				}.ToString(),

				autoSize = TextFieldAutoSize.LEFT
			};

			t.AttachTo(this);



			//V:\web\AIRServerSocketExperiment\ApplicationSprite.as(46): col: 127 Error: Implicit coercion of a value of type __AS3__.vec:Vector.<flash.net:NetworkInterface> to an unrelated type __AS3__.vec:Vector.<*>.

			//            LinqExtensions.WithEach_f7a1155f_06000027(CommonExtensions.AsEnumerable_4ebbe596_06001850(NetworkInfo.networkInfo.findInterfaces()), new __Action_1(class21, __IntPtr.op_Explicit_4ebbe596_06001412("__ctor_b__1_f7a1155f_06000005")));
			//                                                                                                                              ^

			//{ os = Windows 7, version = WIN 13,0,0,133, playerType = Desktop, length = 489435 }
			// { name = {84D54A45-2ACC-42B2-A59B-E01D43897D2D}, displayName = Local Area Connection, active = false }
			// address { address = 169.254.45.8, broadcast = 169.254.255.255 }
			// { name = {978F5176-96B4-49D4-A14D-6CEA5CB3D505}, displayName = Bluetooth Network Connection, active = false }
			// address { address = 169.254.6.204, broadcast = 169.254.255.255 }
			// { name = {CE7A76DF-BCB0-4C3B-8466-D712A03F10A0}, displayName = Wireless Network Connection, active = true }
			// address { address = 192.168.43.252, broadcast = 192.168.43.255 }
			// { name = {846EE342-7039-11DE-9D20-806E6F6E6963}, displayName = Loopback Pseudo-Interface 1, active = true }
			// address { address = ::1, broadcast =  }
			// address { address = 127.0.0.1, broadcast =  }
			// { name = {A5178906-144E-433A-9103-B2EB62A4C21E}, displayName = Teredo Tunneling Pseudo-Interface, active = true }
			// address { address = 2001:0:9d38:6abd:28d1:36ea:3f57:d403, broadcast =  }

			if (Capabilities.playerType == "Desktop")
			{
				// we dont want to crash flash player!
				// http://help.adobe.com/en_US/air/build/WS144092a96ffef7cc16ddeea2126bb46b82f-8000.html

				// VerifyError: Error #1014: Class flash.net::NetworkInterface could not be found.

				var ii = NetworkInfo.networkInfo.findInterfaces();
				for (int ij = 0; ij < ii.length; ij++)
				{
					var i = ii[ij];

					t.appendText("\n " + new { i.name, i.displayName, i.active });

					var aa = i.addresses;

					for (int aj = 0; aj < aa.length; aj++)
					{
						var a = aa[aj];

						t.appendText("\n address " + new { a.address, a.broadcast, a.ipVersion });
					}
				}

			}

			//V:\web\AIRServerSocketExperiment\ApplicationSprite___c__DisplayClass3.as(28): col: 105 Error: 
			// Implicit coercion of a value of type __AS3__.vec:Vector.<flash.net:InterfaceAddress> 
			// to an unrelated type __AS3__.vec:Vector.<*>.

			//            LinqExtensions.WithEach_f7a1155f_06000022(CommonExtensions.AsEnumerable_4ebbe596_06001850(i.addresses), new __Action_1(this, __IntPtr.op_Explicit_4ebbe596_06001413(this.__ctor_b__2_f7a1155f_06000006)));
			//                                                                                                        ^





			//i.addresses.AsEnumerable().WithEach(
			//    a =>
			//    {
			//    }
			//);





			////if (Capabilities.playerType == CapabilitiesPlayerType)
			//var s = new ServerSocket();
			//s.bind(8080);


			//s.connect +=
			//    e =>
			//    {

			//    };

			//s.listen(30);
		}
        //C:\util\flex_sdk_4.6\frameworks\flex-config.xml(47): Error: unable to open 'libs/player/11.1/playerglobal.swc'


        // http://www.adobe.com/devnet/flashplayer/articles/rtmfp_stratus_app_03.html

        // see this video:
        // http://tv.adobe.com/#vi+f15384v1056

        /// <summary>
        /// Default constructor
        /// </summary>
        public FlashStratusDemo()
        {

            var t = new TextField
            {
                multiline = true,
                text = "powered by jsc",
                background = true,
                x = 0,
                y = 0,
                width = 400,
                alwaysShowSelection = true,
            }.AttachTo(this);

            var c = new NetConnection();



            Func<NetStatusEvent, string> get_Code =
                e =>
                {
                    var info = new DynamicContainer { Subject = e.info };
                    var code = (string)info["code"];

                    return code;
                };


            c.netStatus +=
                status =>
                {
                    // http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/events/NetStatusEvent.html#info


                    t.appendText("\nc.netStatus: " + get_Code(status));

                    if (get_Code(status) == "NetConnection.Connect.Success")
                    {
                        t.appendText("\n" + c.nearID);

                        #region we could be a client

                        var q = new TextField
                        {
                            background = true,
                            x = 0,
                            y = 200,
                            width = 400,
                            alwaysShowSelection = true,
                            text = "enter id here",
                            type = TextFieldType.INPUT
                        }.AttachTo(this);


                        q.change +=
                            delegate
                            {
                                if (q.text.Length != c.nearID.Length)
                                    return;

                                if (q.text == c.nearID)
                                    return;

                                t.appendText("\ntarget set");
                                q.Orphanize();

                                var r = new NetStream(c, q.text);

                                r.netStatus +=
                                    r_status =>
                                    {

                                        t.appendText("\nr.netStatus: " + get_Code(r_status));
                                    };

                                r.client = new DynamicDelegatesContainer
									{
										{"handler1", 
											(string x) =>
											{
												t.appendText("\nhandler1: " + x);
												t.setSelection( t.length, t.length);
											}
										}
									}.Subject;

                                r.play("stream1");
                            };
                        #endregion

                        // yay! we are online
                        var s = new NetStream(c, NetStream.DIRECT_CONNECTIONS);

                        s.client = new DynamicDelegatesContainer
						{
							{"onPeerConnect", 
								(NetStream x) =>
								{
									
									t.appendText("\nonPeerConnect: " + x.farID);
									t.setSelection( t.length, t.length);

									q.Orphanize();

									return true;
								}
							}
						}.Subject;

                        s.netStatus +=
                            s_status =>
                            {

                                t.appendText("\ns.netStatus: " + get_Code(s_status));
                            };









                        s.publish("stream1");

                        #region broadcast the data
                        var counter = 0;

                        5000.AtInterval(
                            delegate
                            {
                                counter++;

                                s.send("handler1", "counter = " + counter);
                            }
                        );
                        #endregion

                    }
                };




            // "Developer Key" means any license key, activation code, or similar 
            // installation, access or usage control codes, including serial numbers 
            // and electronic certificates digitally signed by Adobe, designed to 
            // uniquely identify your Developer Program and link it to you 
            // the Developer.

            // Attention: You cannot use this key in your applications.
            //c.connect("rtmfp://stratus.adobe.com/3f37a156abb67621000856d1-08d2970f1b43/");
            c.connect("rtmfp://stratus.adobe.com/3f37a156abb67621000856d1-08d2970f1b43");

            // X:\jsc.svn\examples\actionscript\MultitouchExample\MultitouchFingerTools.FlashLAN\ApplicationCanvas.Session.cs
        }
        // change: C:\util\xampplite\apache\conf\httpd.conf

        // http://localhost/jsc/FlashBrowserDocument/FlashBrowserDocument.htm

        /*
        Alias /jsc/FlashBrowserDocument "C:\work\jsc.svn\examples\actionscript\FlashBrowserDocument\FlashBrowserDocument\bin\Release\web"
        <Directory "C:\work\jsc.svn\examples\actionscript\FlashBrowserDocument\FlashBrowserDocument\bin\Release\web">
               Options Indexes FollowSymLinks ExecCGI
               AllowOverride All
               Order allow,deny
               Allow from all
        </Directory>
        */

        /// <summary>
        /// Default constructor
        /// </summary>
        public FlashBrowserDocument()
        {
            ConsoleFormPackageExperience.Initialize();

            Console.WriteLine("ConsoleFormPackageExperience");

            var t = new TextField
            {
                defaultTextFormat = new TextFormat { font = "Courier" },
                backgroundColor = 0x303030,
                textColor = 0xffff00,
                text = "powered by jsc",
                background = true,
                x = 0,
                y = 0,
                alwaysShowSelection = true,
                width = DefaultWidth,
                height = DefaultHeight
            }.AttachTo(this);

            // you should be running within the browser
            //SecurityError: Error #2060: Security sandbox violation: ExternalInterface caller file:///C:/work/jsc.svn/examples/actionscript/FlashBrowserDocument/FlashBrowserDocument/bin/Release/web/FlashBrowserDocument.swf cannot access file:///C:/work/jsc.svn/examples/actionscript/FlashBrowserDocument/FlashBrowserDocument/bin/Release/web/FlashBrowserDocument.htm.
            //    at flash.external::ExternalInterface$/_initJS()
            //    at flash.external::ExternalInterface$/addCallback()
            //    at Extensions::ExternalExtensions$/External_100668292()
            //    at DOM::ExternalContext()
            //    at DOM::ExternalContext$/ExternalAuthentication_100663321()
            //    at FlashBrowserDocument.ActionScript::FlashBrowserDocument()

            t.text = "before ExternalAuthentication";
            try
            {


                Console.WriteLine("before ExternalAuthentication");
                ExternalContext.ExternalAuthentication(
                    context =>
                    {
                        Console.WriteLine("at ExternalAuthentication");
                        t.text = "after ExternalAuthentication";

                        context.Document.body.style.backgroundColor = "#afafff";
                        context.Document.body.style.color = "#000080";

                        t.appendText("\nflash element was found within html document");

                        context.Document.title = "hello world";

                        #region hide/show flash element
                        var HideFlashButtonCounter = 0;
                        var HideFlashButton = new IHTMLButton { innerHTML = "hide flash element" };

                        HideFlashButton.AttachTo(context);
                        HideFlashButton.onclick +=
                            delegate
                            {
                                if (HideFlashButtonCounter % 2 == 0)
                                {
                                    t.appendText("\nflash element hidden");
                                    context.Element.width = 0;
                                    context.Element.height = 0;
                                    HideFlashButton.innerHTML = "show flash element";
                                }
                                else
                                {
                                    t.appendText("\nflash element shown");
                                    context.Element.width = DefaultWidth;
                                    context.Element.height = DefaultHeight;
                                    HideFlashButton.innerHTML = "hide flash element";
                                }

                                HideFlashButtonCounter++;
                            };
                        #endregion

                        var Content = @"
					<hr />
					<blockqoute>
						<h1>This application was written in c# and was compiled to actionscript with <a href='http://jsc.sf.net'>jsc compiler</a>.</h1>
						<h2>Currently supported browsers:</h2>
						<ul>
							<li><img src='http://www.w3schools.com/images/compatible_firefox.gif' />Firefox</li>
							<li><img src='http://www.w3schools.com/images/compatible_chrome.gif' />Google Chrome</li>
							<li><img src='http://www.w3schools.com/images/compatible_safari.gif' />Safari</li>
							<li><img src='http://www.w3schools.com/images/compatible_opera.gif' />Opera</li>
						</ul>
					</blockqoute>
					".AttachAsDiv(context);

                        var DynamicChild = new IHTMLSpan { innerHTML = "hello world" }.AttachTo(Content);

                        DynamicChild.style.color = "red";
                        DynamicChild.innerHTML = "click on the image to remove it!";

                        var DynamicChildImage = new IHTMLImage
                        {
                            title = "jsc diagram",
                            src = "http://jsc.sourceforge.net/jsc.png"
                        }.AttachTo(DynamicChild);

                        DynamicChildImage.style.backgroundColor = "white";

                        DynamicChildImage.onclick +=
                            delegate
                            {
                                Console.WriteLine("at DynamicChildImage onclick");

                                DynamicChild.removeChild(DynamicChildImage);
                                DynamicChild.innerHTML = "you have removed that image!";

                                var Undo = new IHTMLButton { innerHTML = "undo" }.AttachTo(DynamicChild);

                                Undo.onclick +=
                                    delegate
                                    {
                                        DynamicChildImage.AttachTo(DynamicChild);
                                        DynamicChild.removeChild(Undo);
                                    };
                            };

                        DynamicChild.onclick +=
                            delegate
                            {
                                Console.WriteLine("at DynamicChild onclick");

                            };
                    }
                );

            }
            catch (Exception ex)
            {
                t.text = "error " + new { ex };
            }

        }
Пример #11
0
        protected void prepare()
        {
            stage.align = StageAlign.TOP_LEFT;
            //stage.quality 	= StageQuality.LOW;

            txtMain = new TextField();
            tfNormal = new TextFormat();
            tfNormal.font = "Verdana";
            tfNormal.align = TextFormatAlign.LEFT;
            tfNormal.size = 10;
            tfNormal.color = 0xffffff;
            txtMain.defaultTextFormat = tfNormal;
            txtMain.autoSize = "left";
            txtMain.appendText("0");

            moveSpeed = 0.2;
            rotSpeed = 0.12;
            texWidth = 256;
            texHeight = 256;
            posX = 22;
            posY = 11.5;
            dirX = -1;
            dirY = 0;
            planeX = 0;
            planeY = 0.66;
            w = 320;
            h = 240;
            time = getTimer();
            setWorldMap();

            //floorVals = new[] {
            //    80,40,26.6666666666667,20,16,13.3333333333333,11.4285714285714,10,8.88888888888889,8,7.27272727272727,6.66666666666667,6.15384615384615,5.71428571428571,5.33333333333333,5,4.70588235294118,4.44444444444444,4.21052631578947,4,3.80952380952381,3.63636363636364,3.47826086956522,3.33333333333333,3.2,3.07692307692308,2.96296296296296,2.85714285714286,2.75862068965517,2.66666666666667,2.58064516129032,2.5,2.42424242424242,2.35294117647059,2.28571428571429,2.22222222222222,2.16216216216216,2.10526315789474,2.05128205128205,2,
            //1.95121951219512,1.9047619047619,1.86046511627907,1.81818181818182,1.77777777777778,1.73913043478261,1.70212765957447,1.66666666666667,1.63265306122449,1.6,1.56862745098039,1.53846153846154,1.50943396226415,1.48148148148148,1.45454545454545,1.42857142857143,1.40350877192982,1.37931034482759,1.35593220338983,1.33333333333333,1.31147540983607,1.29032258064516,1.26984126984127,1.25,1.23076923076923,1.21212121212121,1.19402985074627,1.17647058823529,1.15942028985507,1.14285714285714,1.12676056338028,1.11111111111111,1.0958904109589,1.08108108108108,1.06666666666667,1.05263157894737,1.03896103896104,1.02564102564103,1.0126582278481 };

            time = getTimer();
            counter = 0;

            ZBuffer = new double[0];

            screen = new BitmapData(w, h, false, 0x0);
            screenImage = new Bitmap();
            screenImage.bitmapData = screen;

            addChild(screenImage);
            addChild(txtMain);

            this.enterFrame += render;

            //addEventListener(Event.ENTER_FRAME, render);

        }
        public ApplicationSprite()
        {
            var t = new TextField
            {
                text = "click on me to see console",
                autoSize = TextFieldAutoSize.LEFT
            };

            t.MoveTo(16, 16);
            t.AttachTo(this);

            t.click +=
                delegate
                {
                    t.text += "\nclicked!";

                    Console.WriteLine("clicked in flash!");
                };

            this.AtInitializeConsoleFormWriter = (
                Action<string> Console_Write,
                Action<string> Console_WriteLine
            ) =>
            {
                t.appendText("\nAtInitializeConsoleFormWriter");

                try
                {
                    var w = new __OutWriter();

                    var o = Console.Out;

                    var __reentry = false;

                    w.AtWrite =
                        x =>
                        {
                            o.Write(x);

                            if (!__reentry)
                            {
                                __reentry = true;
                                Console_Write(x);
                                __reentry = false;
                            }
                        };

                    w.AtWriteLine =
                        x =>
                        {
                            o.WriteLine(x);

                            if (!__reentry)
                            {
                                __reentry = true;
                                Console_WriteLine(x);
                                __reentry = false;
                            }
                        };

                    Console.SetOut(w);

                    Console.WriteLine("flash Console.WriteLine should now appear in JavaScript form!");
                    t.appendText("\nAtInitializeConsoleFormWriter done");
                }
                catch (Exception ex)
                {
                    t.appendText("\n error: " + new { ex, Console_Write, Console_WriteLine });

                }
            };

        }
        public ApplicationSprite()
        {

            // see also: http://www.come2play.com/API_inner.asp?f=1&newsid=357

            //AssetsLibraryInfo.ActionScriptOutput_contains_110456_bytes = 0;

            var log = new TextField
            {
                text = "loading...",
                multiline = true,
                autoSize = TextFieldAutoSize.LEFT
            }.AttachTo(this).MoveTo(8, 64);

            var ButtonPlayTheGame = new Sprite
            {
                useHandCursor = true,
                buttonMode = true,
                alpha = 0.6
            }.AttachTo(this);

            ButtonPlayTheGame.graphics.beginFill(0x00ff00);
            ButtonPlayTheGame.graphics.drawRect(0, 0, 96, 48);

            var ButtonSurrender = new Sprite
            {
                useHandCursor = true,
                buttonMode = true,
                alpha = 0.6
            }.AttachTo(this);

            ButtonSurrender.graphics.beginFill(0xff0000);
            ButtonSurrender.graphics.drawRect(96, 0, 96, 48);

            var ButtonFullscreen = new Sprite
            {
                useHandCursor = true,
                buttonMode = true,
                alpha = 0.6
            }.AttachTo(this);

            ButtonFullscreen.graphics.beginFill(0xffff00);
            ButtonFullscreen.graphics.drawRect(96 * 2, 0, 96, 48);

            var MessageSurrender = "z.surrender";

            this.InvokeWhenStageIsReady(
                delegate
                {
                    log.appendText("\n stage ready");

                    var x = new XClientGameAPI(this);

                    x.AtMatchStarted +=
                        id =>
                        {
                            log.appendText("\n AtMatchStarted id " + id);

                            ButtonFullscreen.click +=
                                delegate
                                {
                                    log.appendText("\n to fullscreen");

                                    this.stage.SetFullscreen(true);
                                };

                            ButtonPlayTheGame.click +=
                                (e) =>
                                {
                                    var z = "click " + e.localX + ";" + e.localY;

                                    log.appendText("\n " + z);

                                    var u = UserEntry.create(
                                        key: "z.click",
                                        value: z
                                    );

                                    x.doStoreState(
                                        new UserEntry[] { u }
                                    );
                                };


                            ButtonSurrender.click +=
                                (e) =>
                                {
                                    var z = "surrender " + e.localX + ";" + e.localY;

                                    log.appendText("\n " + z);

                                    var u = UserEntry.create(
                                        key: MessageSurrender,
                                        value: z
                                    );

                                    x.doStoreState(
                                        new[] { u }
                                    );
                                };

                            x.AtMatchEnded +=
                                (e) =>
                                {
                                    log.appendText("\n AtMatchEnded e length " + e.Length);

                                };

                            x.AtStateChanged +=
                                (e) =>
                                {
                                    log.appendText("\n AtStateChanged e length " + e.Length);

                                    e.WithEach(
                                        k =>
                                        {
                                            var key = (string)k.key;

                                            log.appendText("\n AtStateChanged: " + new { key, k.value, k.storedByUserId });

                                            if (key == MessageSurrender)
                                            {
                                                log.appendText("\n surrender: " + k.storedByUserId);

                                                var u = PlayerMatchOver.create(k.storedByUserId, 0, 0);

                                                x.doAllEndMatch(
                                                    new[] { u }
                                                );
                                            }
                                        }
                                    );
                                };
                        };

                    log.appendText("\n doRegisterOnServer");

                    x.doRegisterOnServer();


                }
            );

        }
		private void Initialize()
		{
			var stage = this.stage;

			if (stage == null)
				throw new Exception("stage is null");


			this.graphics.beginFill(0xefff80);
			this.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight / 2);

			this.graphics.beginFill(0xef8fff);
			this.graphics.drawRect(0, stage.stageHeight / 2, stage.stageWidth, stage.stageHeight / 2);


			var info = new TextField
			{
				selectable = false,
				multiline = true,
				width = stage.stageWidth,
				height = stage.stageHeight 
			}.AttachTo(this);

			var snapcontainer = this.Attach(new Shape());
			var vectorized = this.Attach(new Shape());
			var delta = new Shape { alpha = 0.5 }.AttachTo(this);

			var ego = new Sprite { mouseEnabled = false, x = stage.stageWidth / 2, y = stage.stageHeight / 2 }.AttachTo(this);
			var ego_img = gtataxi.ToBitmapAsset().AttachTo(ego);

			ego_img.x = -ego_img.width / 2;
			ego_img.y = -ego_img.height / 2;

			Action<string, object> Write = (p, e) =>
					{
						info.appendText(p + e.ToString() + Environment.NewLine);
						info.setSelection(info.text.Length - 1, info.text.Length - 1);
					};





			var mouseDown_args = default(MouseEvent);
			var mouseUp_fadeOut = default(Timer);

			uint color = 0;

			var snap_radius = 64;

			stage.mouseDown +=
					e =>
					{
						color = 0;

						// snap to old point
						if (mouseDown_args != null)
							if (snapcontainer.alpha > 0)
								if ((mouseDown_args.ToStagePoint() - e.ToStagePoint()).length < snap_radius)
								{
									color = 0xff;

									e = mouseDown_args;
								}

						mouseDown_args = e;

						Write("down ", new { e.localX, e.localY, e.buttonDown });
					};

			Action<Shape, double, double, uint> DrawArrow =
					(s, x, y, c) =>
					{


						s.graphics.lineStyle(2, c, 1);
						s.graphics.moveTo(mouseDown_args.stageX, mouseDown_args.stageY);
						s.graphics.lineTo(x, y);
						s.graphics.drawCircle(x, y, 4);
					};

			var mouseMove_args = default(MouseEvent);
			var delta_pos = 0.0;

			stage.mouseMove +=
					e =>
					{
						if (e.buttonDown)
						{
							mouseMove_args = e;

							if (mouseUp_fadeOut != null)
								mouseUp_fadeOut.stop();

							vectorized.alpha = 1;
							vectorized.graphics.clear();

							snapcontainer.alpha = 1;
							snapcontainer.graphics.clear();


							snapcontainer.graphics.lineStyle(2, 0xff, 1);
							snapcontainer.graphics.drawCircle(mouseDown_args.stageX, mouseDown_args.stageY, snap_radius);

							DrawArrow(vectorized, e.stageX, e.stageY, color);
						}
						else
						{
							if (delta_pos == 0)
								Write("move ", new { e.stageY, stage.stageHeight, stageScaleY = stage.scaleY, this.scaleY, stage.height });
							//Write("move ", new { e.stageX, e.stageY, stage.stageWidth, stage.stageHeight, stage.scaleX, stage.scaleY });
						}
					};

			stage.mouseUp +=
					e =>
					{
						Write("up ", new { e.localX, e.localY, e.buttonDown });

						if (mouseUp_fadeOut != null)
							mouseUp_fadeOut.stop();


						mouseUp_fadeOut = 50.AtInterval(
								t =>
								{
									vectorized.alpha -= 0.02;

									snapcontainer.alpha -= 0.04;
								}
						);
					};


			var delta_acc_min = 0.02;
			var delta_acc = delta_acc_min;
			var delta_acc_acc = delta_acc_min * 0.01;

			var delta_deacc_min = 0.03;
			var delta_deacc = delta_deacc_min;

			(1000 / 24).AtInterval(
				t =>
				{
					if (mouseDown_args == null)
						return;

					if (mouseMove_args == null)
						return;

					delta.graphics.clear();

					if (vectorized.alpha == 1)
					{
						delta_pos += delta_acc;
						//delta_deacc = (delta_deacc - delta_deacc_acc).Max(delta_deacc_min);
						delta_acc += delta_acc_acc;
					}
					else
					{
						delta_pos -= delta_deacc;
						delta_acc -= delta_acc_acc;

						if (delta_acc < delta_acc_min)
							delta_acc = delta_acc_min;

						//delta_deacc += delta_deacc_acc;
					}

					delta_pos = delta_pos.Min(1).Max(0);

					var u = (mouseMove_args.ToStagePoint() - mouseDown_args.ToStagePoint()) * delta_pos;
					var z = mouseDown_args.ToStagePoint() + u;

					if (delta_pos > 0)
						if (mouseDown_args.stageY > stage.height / 2)
						{
							// boolean
							Write("rot ", new { delta_pos, u.x, u.y });

							ego.rotation += u.x * 0.2;

							var p = ego.ToPoint().MoveToArc(((int)ego.rotation).DegreesToRadians(), -u.y * 0.2);

							ego.x = p.x;
							ego.y = p.y;
						}
						else
						{
							Write("pan ", new { delta_pos, u.x, u.y });

							var p = ego.ToPoint().MoveToArc(u.GetRotation() + ((int)ego.rotation + 270).DegreesToRadians(), -u.length * 0.2);

							ego.x = p.x;
							ego.y = p.y;
						}

					DrawArrow(delta, z.x, z.y, 0xff00);
				}
			);
		}
        public ApplicationSprite()
        {
            // X:\jsc.svn\examples\actionscript\FlashMP3PitchExperiment\FlashMP3PitchExperiment\Library\MP3Pitch.cs
            // X:\jsc.svn\examples\actionscript\Test\TestThreadStartInternalWorkerInvoke\TestThreadStartInternalWorkerInvoke\ApplicationSprite.cs

            // X:\jsc.svn\examples\actionscript\Test\TestThreadStart\TestThreadStart\ApplicationSprite.cs

            // jsc should return before getting here from the worker
            if (!Worker.current.isPrimordial)
                return;

            var t = new TextField
            {
                multiline = true,
                text = new
                {
                    __Thread.InternalPrimordialSprite,
                    this.loaderInfo.bytes.length,
                }.ToString(),
                autoSize = TextFieldAutoSize.LEFT
            };

            t.AttachTo(this);

            t.click += delegate
            {
                var sw = Stopwatch.StartNew();

                t.text = "enter click";



                __Thread tt = new Thread(
                    new ParameterizedThreadStart(
                        data =>
                        {
                            // can we render audio on the background thread now?
                            // what else can AIR do on a background thread?
                            // physics?
                            // LAN calc?

                            // how can we report to the UI thread?

                            var nn = Stopwatch.StartNew();


                            //int i = 0;

                            //// keep core2 buzy for a while to be noticed on the task manager
                            //while (nn.ElapsedMilliseconds < 10000)
                            //{
                            //    SharedField = new
                            //    {
                            //        data,
                            //        i,
                            //        nn.ElapsedMilliseconds
                            //        //, Thread.CurrentThread.ManagedThreadId 
                            //    }.ToString();

                            //    i++;
                            //}

                            // http://stackoverflow.com/questions/16483863/flash-workers-sample-application-not-working
                            // http://probertson.com/articles/2012/11/07/as3-concurrency-workers-use-cases-best-practices-links/

                            // i cant hear it
                            // http://stackoverflow.com/questions/11902863/can-actionscript-workers-be-used-to-play-generate-sounds-in-a-separate-thread
                            // http://flexmonkey.blogspot.com/2012/09/multi-threaded-sound-synthesis-in-flex.html

                            var p = new MP3Pitch("http://visit.abstractatech.com/assets/com.abstractatech.web.design1/AbstractatechPostProductionVersion7.mp3")
                            {
                                //_rate = p._rate
                            };

                            // i wonder, can we switch to UI thread via await and then back?



                            var xfromWorker = (MessageChannel)Worker.current.getSharedProperty("fromWorker");
                            // or are we to capture all fields modified within worker and only update those?
                            xfromWorker.send("message from worker " + new { SharedField });

                            // how do we signal our work is done?
                        }
                    )
                );

                tt.InternalBeforeStart =
                    w =>
                    {
                        // how are we supposed to get data back from the worker?

                        var fromWorker = w.createMessageChannel(Worker.current);
                        w.setSharedProperty("fromWorker", fromWorker);

                        fromWorker.channelMessage += e =>
                        {
                            var data = (string)fromWorker.receive();

                            t.appendText(

                                "\n " + new { sw.ElapsedMilliseconds, data }.ToString()

                                );

                        };
                    };

                //Thread.AllocateNamedDataSlot("").

                //Thread.SetData(
                tt.Start("hello world");
            };

        }