private void drawImage(Event e)
        {

            var mySprite = new Sprite();
            var myBitmap = new BitmapData((int)loader.width, (int)loader.height, false);

            myBitmap.draw(loader, new Matrix());


            Action<Matrix> update =
                matrix =>
                {


                    mySprite.graphics.beginBitmapFill(myBitmap, matrix, true);
                    mySprite.graphics.drawRect(100, 50, 200, 90);
                    mySprite.graphics.endFill();
                };

            this.mouseMove +=
                ev =>
                {
                    var matrix = new Matrix();

                    matrix.rotate(Math.PI / 4 * ev.stageX / this.stage.stageWidth);
                    update(matrix);
                };

            update(new Matrix());

            addChild(mySprite);
        }
		/// <summary>
		/// Default constructor
		/// </summary>
		public FlashPlasma()
		{

			this.InvokeWhenStageIsReady(
				delegate
				{
					Buffer = new BitmapData(DefaultWidth, DefaultHeight, false);
					var bitmap = new Bitmap(Buffer);
					addChild(bitmap);

					generatePlasma();

					RenderMode = 0;

					stage.click +=
						delegate
						{
							RenderMode++;
						};

					stage.enterFrame +=
						delegate
						{
							enterFrame2();
						};

					KnownEmbeddedResources.Default[KnownAssets.Path.Assets + "/jsc.png"].ToBitmapAsset().AttachTo(this).MoveTo(DefaultWidth - 128, DefaultHeight - 128);



				}
			);
		}
		private void Initialize()
		{
			//stage.frameRate = 30;
			//stage.quality = StageQuality.HIGH;


			_perlinNoiseBitmapData = new BitmapData(_perlinNoiseSizeW, _perlinNoiseSizeH, false);
			for (var i = 0; i < octaves; i++)
				_offsetList[i] = new Point();


			_displacementBitmapData = new BitmapData(STAGE_W, STAGE_H, false);
			_displacementMapFilter = new DisplacementMapFilter(null, _point, 0, BitmapDataChannel.RED, 0,
									 100, DisplacementMapFilterMode.CLAMP);

			_palletBitmapData = new BitmapData(STAGE_W, STAGE_H, false);
			createGradation();



			_scaleChangeBitmapData = new BitmapData(STAGE_W, STAGE_H, false);
			_scaleChangeMatrix = new Matrix();
			_scaleChangeMatrix.scale(1 / _perlinNoiseSize, 1 / _perlinNoiseSize / _H_RATE);

			_cover = new Sprite();
			var matrix = new Matrix();
			matrix.createGradientBox(STAGE_W, STAGE_H, Math.PI / 2);

			var colors = new[] { 0x666666u, 0xaaaaaau };
			var alphas = new[] { 1.0, 1.0 };
			var ratios = new[] { 128, 255 };

			_cover.graphics.beginGradientFill(GradientType.LINEAR,
				colors,
				alphas,
				ratios, matrix
			);

			_cover.graphics.drawRect(0, 0, STAGE_W, STAGE_H);
			_cover.blendMode = BlendMode.OVERLAY;

			addChild(new Bitmap(_scaleChangeBitmapData));
			addChild(_cover);

			this.enterFrame += new Action<ScriptCoreLib.ActionScript.flash.events.Event>(TheCloudEffect_enterFrame);

			// some branding
			KnownEmbeddedResources.Default["assets/ScriptCoreLib/jsc.png"].ToBitmapAsset().AttachTo(this).MoveTo(STAGE_W - 128, STAGE_H - 128);

			this.stage.click +=
				delegate
				{
					this.stage.SetFullscreen(true);
				};
		}
        public ApplicationSprite()
        {
            // http://www.adobe.com/devnet/flash/articles/avoiding-mistakes-assets.html

            // http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/ui/MouseCursorData.html

            //Returns a Vector containing 8 cursor images
            Func<Vector<BitmapData>> makeCursorImages = () =>
            {
                var cursorData = new Vector<BitmapData>();

                var cursorShape = new Shape();
                cursorShape.graphics.beginFill(0xff5555, .75);
                cursorShape.graphics.lineStyle(1);

                //Graphics path data for an arrow
                var cursorPoints = new double[] { 0, 8, 16, 8, 16, 0, 24, 12, 16, 24, 16, 16, 0, 16, 0, 8 };
                var cursorDrawCommands = new int[] { 1, 2, 2, 2, 2, 2, 2, 2 };



                cursorShape.graphics.drawPath(
                    cursorDrawCommands,
                    cursorPoints
                );

                cursorShape.graphics.endFill();
                var transformer = new Matrix();

                //Rotate and draw the arrow shape to a BitmapData object for each of 8 frames 
                for (var i = 0; i < 8; i++)
                {
                    var cursorFrame = new BitmapData(32, 32, true, 0);
                    cursorFrame.draw(cursorShape, transformer);
                    cursorData.push(cursorFrame);

                    transformer.translate(-15, -15);
                    transformer.rotate(0.785398163);
                    transformer.translate(15, 15);
                }
                return cursorData;
            };


            // wtf? missing api? not defined in air?
            var mouseCursorData = new MouseCursorData();
            mouseCursorData.data = makeCursorImages();
            mouseCursorData.frameRate = 1;

            Mouse.registerCursor("spinningArrow", mouseCursorData);
            Mouse.cursor = "spinningArrow";
        }
Пример #5
0
        /// <summary>
        /// Default constructor
        /// </summary>
        public RayCaster2()
        {
            stage.keyDown +=
                e =>
                {
                    var key = e.keyCode;

                    fKeyUp.ProcessKeyDown(key);
                    fKeyDown.ProcessKeyDown(key);
                    fKeyLeft.ProcessKeyDown(key);
                    fKeyRight.ProcessKeyDown(key);
                };

            stage.keyUp +=
                e =>
                {
                    var key = e.keyCode;

                    fKeyUp.ProcessKeyUp(key);
                    fKeyDown.ProcessKeyUp(key);
                    fKeyLeft.ProcessKeyUp(key);
                    fKeyRight.ProcessKeyUp(key);
                };


            createTables();

            var data = new BitmapData(DefaultWidth, DefaultHeight, false);
            var bitmap = new Bitmap(data);

            bitmap.scaleX = DefaultScale;
            bitmap.scaleY = DefaultScale;


            fOffscreenGraphics = data;
            bitmap.AttachTo(this);





            stage.enterFrame += e => run();
        }
Пример #6
0
        public HTest()
        {

            var roofs = new roofs().AttachTo(this);

            image = roofs.bitmapData;
            anchors = new Vector<Anchor>(4, true);
            anchors[0] = new Anchor(100, 257).AttachTo(this);
            anchors[1] = new Anchor(122, 218).AttachTo(this);
            anchors[2] = new Anchor(131, 251).AttachTo(this);
            anchors[3] = new Anchor(111, 296).AttachTo(this);
            homography = new Homography().AttachTo(this);
            homography.x = homography.y = 350;
            homography.filters = new[] { new GlowFilter(0xFF7F00, 1, 2, 2, 200, 2) };


            stage.mouseMove += onMouseMove;

            onMouseMove(null);

        }
		/// <summary>
		/// Default constructor
		/// </summary>
		public MandelbrotFlash()
		{
			this.InvokeWhenStageIsReady(
				delegate
				{
					var Buffer = new BitmapData(MandelbrotProvider.DefaultWidth, MandelbrotProvider.DefaultHeight, false);
					var bitmap = new Bitmap(Buffer);
					addChild(bitmap);

					MandelbrotProxy.InitializeMandelbrotProvider();

					var shift = 0;

					stage.enterFrame +=
						delegate
						{
							var ptr = MandelbrotProxy.DrawMandelbrotSet(shift);
							Buffer.@lock();

							MandelbrotProxy.Memory.position = ptr;
							Buffer.setPixels(Buffer.rect, MandelbrotProxy.Memory);
							Buffer.unlock();
							shift++;
						};

			
					
					//KnownEmbeddedResources.Default[KnownAssets.Path.Assets + "/jsc.png"].ToBitmapAsset().AttachTo(this).MoveTo(
					//    MandelbrotProvider.DefaultWidth - 128,
					//    MandelbrotProvider.DefaultHeight - 128);



				}
			);
		}
Пример #8
0
        protected void prepare()
        {
            stage.align = StageAlign.TOP_LEFT;
            //stage.quality 	= StageQuality.LOW;

            txtMain = new TextField();
            tfNormal = new TextFormat();
            tfNormal.font = "Verdana";
            tfNormal.align = TextFormatAlign.LEFT;
            tfNormal.size = 10;
            tfNormal.color = 0xffffff;
            txtMain.defaultTextFormat = tfNormal;
            txtMain.autoSize = "left";
            txtMain.appendText("0");

            moveSpeed = 0.2;
            rotSpeed = 0.12;
            texWidth = 256;
            texHeight = 256;
            posX = 22;
            posY = 11.5;
            dirX = -1;
            dirY = 0;
            planeX = 0;
            planeY = 0.66;
            w = 320;
            h = 240;
            time = getTimer();
            setWorldMap();

            //floorVals = new[] {
            //    80,40,26.6666666666667,20,16,13.3333333333333,11.4285714285714,10,8.88888888888889,8,7.27272727272727,6.66666666666667,6.15384615384615,5.71428571428571,5.33333333333333,5,4.70588235294118,4.44444444444444,4.21052631578947,4,3.80952380952381,3.63636363636364,3.47826086956522,3.33333333333333,3.2,3.07692307692308,2.96296296296296,2.85714285714286,2.75862068965517,2.66666666666667,2.58064516129032,2.5,2.42424242424242,2.35294117647059,2.28571428571429,2.22222222222222,2.16216216216216,2.10526315789474,2.05128205128205,2,
            //1.95121951219512,1.9047619047619,1.86046511627907,1.81818181818182,1.77777777777778,1.73913043478261,1.70212765957447,1.66666666666667,1.63265306122449,1.6,1.56862745098039,1.53846153846154,1.50943396226415,1.48148148148148,1.45454545454545,1.42857142857143,1.40350877192982,1.37931034482759,1.35593220338983,1.33333333333333,1.31147540983607,1.29032258064516,1.26984126984127,1.25,1.23076923076923,1.21212121212121,1.19402985074627,1.17647058823529,1.15942028985507,1.14285714285714,1.12676056338028,1.11111111111111,1.0958904109589,1.08108108108108,1.06666666666667,1.05263157894737,1.03896103896104,1.02564102564103,1.0126582278481 };

            time = getTimer();
            counter = 0;

            ZBuffer = new double[0];

            screen = new BitmapData(w, h, false, 0x0);
            screenImage = new Bitmap();
            screenImage.bitmapData = screen;

            addChild(screenImage);
            addChild(txtMain);

            this.enterFrame += render;

            //addEventListener(Event.ENTER_FRAME, render);

        }
Пример #9
0
 /// <summary>
 /// Initializes a Bitmap object to refer to the specified BitmapData object.
 /// </summary>
 public Bitmap(BitmapData bitmapData, string pixelSnapping, bool smoothing)
 {
 }
		/// <summary>
		/// Initializes a DisplacementMapFilter instance with the specified parameters.
		/// </summary>
		public DisplacementMapFilter(BitmapData mapBitmap, Point mapPoint, uint componentX, uint componentY, double scaleX)
		{
		}
Пример #11
0
 /// <summary>
 /// Tests pixel values in an image against a specified threshold and sets pixels that pass the test to new color values.
 /// </summary>
 public uint threshold(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, string operation, uint threshold, uint color, uint mask, bool copySource)
 {
     return default(uint);
 }
Пример #12
0
 /// <summary>
 /// Takes a source image and a filter object and generates the filtered image.
 /// </summary>
 public void applyFilter(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, BitmapFilter filter)
 {
 }
Пример #13
0
 /// <summary>
 /// Remaps the color channel values in an image that has up to four arrays of color palette data, one for each channel.
 /// </summary>
 public void paletteMap(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint)
 {
 }
Пример #14
0
 /// <summary>
 /// Tests pixel values in an image against a specified threshold and sets pixels that pass the test to new color values.
 /// </summary>
 public uint threshold(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, string operation, uint threshold)
 {
     return default(uint);
 }
Пример #15
0
        public void setTransform(BitmapData src,
            Point p0, Point p1, Point p2, Point p3,
            int destWidth = 100, int destHeight = 100)
        {

            // Find diagonals intersection point
            var pc = new Point();

            var a1 = p2.y - p0.y;
            var b1 = p0.x - p2.x;
            var a2 = p3.y - p1.y;
            var b2 = p1.x - p3.x;

            var denom = a1 * b2 - a2 * b1;
            if (denom == 0)
            {
                // something is better than nothing
                pc.x = 0.25 * (p0.x + p1.x + p2.x + p3.x);
                pc.y = 0.25 * (p0.y + p1.y + p2.y + p3.y);
            }
            else
            {
                var c1 = p2.x * p0.y - p0.x * p2.y;
                var c2 = p3.x * p1.y - p1.x * p3.y;
                pc.x = (b1 * c2 - b2 * c1) / denom;
                pc.y = (a2 * c1 - a1 * c2) / denom;
            }

            // Lengths of first diagonal
            var ll1 = Point.distance(p0, pc);
            var ll2 = Point.distance(pc, p2);

            // Lengths of second diagonal
            var lr1 = Point.distance(p1, pc);
            var lr2 = Point.distance(pc, p3);

            // Ratio between diagonals
            var f = (ll1 + ll2) / (lr1 + lr2);

            var sw = src.width;
            var sh = src.height;
            var dw = destWidth;
            var dh = destHeight;

            v8[2] = dw; v8[4] = dw; v8[5] = dh; v8[7] = dh;

            v12[0] = p0.x / sw; v12[1] = p0.y / sh; v12[2] = ll2 / f;
            v12[3] = p1.x / sw; v12[4] = p1.y / sh; v12[5] = lr2;
            v12[6] = p2.x / sw; v12[7] = p2.y / sh; v12[8] = ll1 / f;
            v12[9] = p3.x / sw; v12[10] = p3.y / sh; v12[11] = lr1;

            graphics.clear();
            graphics.beginBitmapFill(src, null, false, true);
            graphics.drawTriangles(v8, v6, v12);
        }
Пример #16
0
 /// <summary>
 /// Initializes a Bitmap object to refer to the specified BitmapData object.
 /// </summary>
 public Bitmap(BitmapData bitmapData, string pixelSnapping)
 {
 }
Пример #17
0
 /// <summary>
 /// Provides a fast routine to perform pixel manipulation between images with no stretching, rotation, or color effects.
 /// </summary>
 public void copyPixels(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint)
 {
 }
Пример #18
0
 /// <summary>
 /// Provides a fast routine to perform pixel manipulation between images with no stretching, rotation, or color effects.
 /// </summary>
 public void copyPixels(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, BitmapData alphaBitmapData, Point alphaPoint, bool mergeAlpha)
 {
 }
Пример #19
0
 /// <summary>
 /// Transfers data from one channel of another BitmapData object or the current BitmapData object into a channel of the current BitmapData object.
 /// </summary>
 public void copyChannel(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, uint sourceChannel, uint destChannel)
 {
 }
Пример #20
0
 /// <summary>
 /// Compares two BitmapData objects.
 /// </summary>
 public object compare(BitmapData otherBitmapData)
 {
     return default(object);
 }
Пример #21
0
 /// <summary>
 /// Initializes a Bitmap object to refer to the specified BitmapData object.
 /// </summary>
 public Bitmap(BitmapData bitmapData)
 {
 }
		/// <summary>
		/// Initializes a DisplacementMapFilter instance with the specified parameters.
		/// </summary>
		public DisplacementMapFilter(BitmapData mapBitmap, Point mapPoint, uint componentX)
		{
		}
Пример #23
0
 /// <summary>
 /// Performs a pixel dissolve either from a source image to a destination image or by using the same image.
 /// </summary>
 public int pixelDissolve(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, int randomSeed, int numPixels)
 {
     return default(int);
 }
		//bool DrawMinimapEnabled = true;


		private void DrawMinimap()
		{
			//if (!DrawMinimapEnabled)
			//    return;

			var EgoView = this;

			var _WallMap = EgoView.Map.WallMap;
			var posX = EgoView.ViewPositionX;
			var posY = EgoView.ViewPositionY;
			var rayDirLeft = EgoView.ViewDirectionLeftBorder;
			var rayDirRight = EgoView.ViewDirectionRightBorder;


			int isize = 3;

			var minimap = new BitmapData(isize * (_WallMap.Size + 2), isize * (_WallMap.Size + 2), true, 0x0);
			var minimap_bmp = new Bitmap(minimap);


			for (int ix = 0; ix < _WallMap.Size; ix++)
				for (int iy = 0; iy < _WallMap.Size; iy++)
				{
					if (_WallMap[ix, iy] == 0)
						minimap.fillRect(new Rectangle((ix + 1) * isize, (iy + 1) * isize, isize, isize), 0x4f00ff00);

				}

			//minimap.applyFilter(minimap, minimap.rect, new Point(), new GlowFilter(0x00ff00));


			minimap.drawLine(0xffffffff,
					(posX + 1) * isize,
					(posY + 1) * isize,
					(posX + 1 + Math.Cos(rayDirLeft) * isize) * isize,
					(posY + 1 + Math.Sin(rayDirLeft) * isize) * isize
					);

			minimap.drawLine(0xffffffff,
				(posX + 1) * isize,
				(posY + 1) * isize,
				(posX + 1 + Math.Cos(rayDirRight) * isize) * isize,
				(posY + 1 + Math.Sin(rayDirRight) * isize) * isize
				);

			//Console.WriteLine("left: " + rayDirLeft);
			//Console.WriteLine("right: " + rayDirLeft);

			foreach (var ss in EgoView.SpritesFromPointOfView)
			{
				uint color = 0xff00ff00;



				if (!ss.ViewInfo.IsInView)
					color = 0x9f008000;


				minimap.fillRect(new Rectangle(
						(ss.Sprite.Position.x + 0.5) * isize,
						(ss.Sprite.Position.y + 0.5) * isize,
						isize,
						isize), color);

				var _x = (ss.Sprite.Position.x + 1) * isize;
				var _y = (ss.Sprite.Position.y + 1) * isize;


				if (ss.Sprite.Frames.Length > 1)
					minimap.drawLine(
							0xffffffff,
							_x,
							_y,
							_x + Math.Cos(ss.Sprite.Direction) * isize,
							_y + Math.Sin(ss.Sprite.Direction) * isize
					);

			}

			minimap.fillRect(new Rectangle((posX + 0.5) * isize, (posY + 0.5) * isize, isize, isize), 0xffff0000);



			EgoView.Buffer.draw(minimap);
		}
		/// <summary>
		/// Initializes a DisplacementMapFilter instance with the specified parameters.
		/// </summary>
		public DisplacementMapFilter(BitmapData mapBitmap, Point mapPoint)
		{
		}
Пример #26
0
 /// <summary>
 /// Performs a pixel dissolve either from a source image to a destination image or by using the same image.
 /// </summary>
 public int pixelDissolve(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint)
 {
     return default(int);
 }
		/// <summary>
		/// Initializes a DisplacementMapFilter instance with the specified parameters.
		/// </summary>
		public DisplacementMapFilter(BitmapData mapBitmap)
		{
		}
		/// <summary>
		/// Initializes a DisplacementMapFilter instance with the specified parameters.
		/// </summary>
		public DisplacementMapFilter(BitmapData mapBitmap, Point mapPoint, uint componentX, uint componentY, double scaleX, double scaleY, string mode, uint color)
		{
		}
Пример #29
0
		public void createGradation()
		{
			var tmpShape = new Shape();
			var matrix = new Matrix();
			matrix.createGradientBox(255, 0);
			//var colorList = new[] { 0xa7a7c4u, 0xf3f8ffu, 0xffffffu, 0x418fdfu };
			var colorListA =
				new[]
				{
				new[] { 0xa7a7c4u, 0xf3f8ffu, 0xffffffu, 0x418fdfu },
				 new[] {0x824229u, 0xfb8f1bu, 0xffc768u, 0xa0afacu }
				};
			var colorList = colorListA[ColorListIndex % colorListA.Length];

			//new[] { 0xa7a7FFu, 0xf3f8FFu, 0xffffffu, 0x418fFFu };
			//new[] { 0xFFa7a7u, 0xFFf3f8u, 0xffffffu, 0xFF418fu };
			//new[] { 0x007777u, 0x007378u, 0x0u, 0x00214fu };
			//= new[] {0x824229u, 0xfb8f1bu, 0xffc768u, 0xa0afacu };

			var alphaList = new[] { 1.0, 1.0, 1.0, 1.0 };
			var ratioList = new[] { 0, 80, 100, 200 };
			tmpShape.graphics.beginGradientFill(GradientType.LINEAR, colorList, alphaList, ratioList, matrix);
			tmpShape.graphics.drawRect(0, 0, 255, 1);
			var tmpBitmap = new BitmapData(255, 1, false);
			tmpBitmap.draw(tmpShape);
			for (var i = 0; i < 256; i++)
			{
				_pallet[i] = (tmpBitmap.getPixel(i, 0));
				_nullPallet[i] = (0x000000);
			}
		}
Пример #30
0
        /// <summary>
        /// Remaps the color channel values in an image that has up to four arrays of color palette data, one for each channel.
        /// </summary>
		public void paletteMap(BitmapData sourceBitmapData, Rectangle sourceRect, Point destPoint, uint[] redArray)
        {
        }