void TestRetrieve(ScoreBoardClient.ScoreBoardClient client) { StartCoroutine(client.GetGameScores(scores => { foreach (var score in scores) { Debug.Log(score.PlayerName + " " + score.Points); } })); }
void Start() { //Arrange. var gameName = "OrbitalExchange"; //var address = "http://localhost:4035/api/"; var address = "http://pixelflair.com.au/ScoreBoard/api/"; var client = new ScoreBoardClient.ScoreBoardClient(address, gameName); TestRetrieve(client); TestSubmit(client); }
void TestSubmit(ScoreBoardClient.ScoreBoardClient client) { StartCoroutine(client.SubmitGameScore("Mel", 200, r => { if (r) { Debug.Log("Score sucessfully submitted!"); } else { Debug.Log("Failed to submit score!"); } })); }