public void ShouldFailStartGameWhenThereIsOtherForSameTeams() { var scoreBoards = new ScoreBoard.ScoreBoard(); _ = scoreBoards.StartGame("homeTeam", "awayTeam"); Assert.IsFalse(scoreBoards.StartGame("homeTeam", "awayTeam").Success); }
public void ShouldStartGameWhenThereIsNoOtherForSameTeams() { var scoreBoards = new ScoreBoard.ScoreBoard(); Assert.IsTrue(scoreBoards.StartGame("homeTeam", "awayTeam").Success); Assert.AreEqual("homeTeam 0 - awayTeam 0", scoreBoards.GetScoreBoard().Single()); }
public void ShouldReturnScoreBoardOrderByTotalScoreThenByMostRecent() { var scoreBoards = new ScoreBoard.ScoreBoard(); scoreBoards.StartGame("Mexico", "Canada"); scoreBoards.UpdateGameScore("Mexico", "Canada", 0, 5); scoreBoards.StartGame("Spain", "Brazil"); scoreBoards.UpdateGameScore("Spain", "Brazil", 10, 2); scoreBoards.StartGame("Germany", "France"); scoreBoards.UpdateGameScore("Germany", "France", 2, 2); scoreBoards.StartGame("Uruguay", "Italy"); scoreBoards.UpdateGameScore("Uruguay", "Italy", 6, 6); scoreBoards.StartGame("Argentina", "Australia"); scoreBoards.UpdateGameScore("Argentina", "Australia", 3, 1); var scoreBoard = scoreBoards.GetScoreBoard(); var expected = new List <string>() { "Uruguay 6 - Italy 6", "Spain 10 - Brazil 2", "Mexico 0 - Canada 5", "Argentina 3 - Australia 1", "Germany 2 - France 2" }; Assert.AreEqual(string.Join(',', expected), string.Join(',', scoreBoard)); }
public void ShouldFailFinishGameWhenThereIsNoGame() { var homeTeam = "homeTeam"; var awayTeam = "awayTeam"; var scoreBoards = new ScoreBoard.ScoreBoard(); var updateResult = scoreBoards.FinishGame(homeTeam, awayTeam); Assert.IsFalse(updateResult.Success); Assert.AreEqual($"There is not a game for {homeTeam} vs {awayTeam}", updateResult.ErrorMessage); }
public void FinishGameTest() { var homeTeam = "homeTeam"; var awayTeam = "awayTeam"; var scoreBoards = new ScoreBoard.ScoreBoard(); _ = scoreBoards.StartGame(homeTeam, awayTeam); Assert.IsTrue(scoreBoards.FinishGame(homeTeam, awayTeam).Success); Assert.AreEqual("The score board is empty", scoreBoards.GetScoreBoard().Single()); }
public void ShouldUpdateGameScore() { var homeTeam = "homeTeam"; var awayTeam = "awayTeam"; var homeScore = 2; var awayScore = 1; var scoreBoards = new ScoreBoard.ScoreBoard(); _ = scoreBoards.StartGame(homeTeam, awayTeam); Assert.IsTrue(scoreBoards.UpdateGameScore(homeTeam, awayTeam, homeScore, awayScore).Success); Assert.AreEqual("homeTeam 2 - awayTeam 1", scoreBoards.GetScoreBoard().Single()); }
public void ShouldFailUpdateGameScoreWhenScoreLowerThanZero() { var homeTeam = "homeTeam"; var awayTeam = "awayTeam"; var homeScore = -9; var awayScore = 1; var scoreBoards = new ScoreBoard.ScoreBoard(); _ = scoreBoards.StartGame(homeTeam, awayTeam); var updateResult = scoreBoards.UpdateGameScore(homeTeam, awayTeam, homeScore, awayScore); Assert.IsFalse(updateResult.Success); Assert.AreEqual("Scores cannot be lower than 0", updateResult.ErrorMessage); }