internal override void draw(DrawContext context, System.Drawing.Drawing2D.Matrix transform, ScenicColor color) { if (tesselator == null) { tesselator = new Tesselator(path); } context.renderer.setTransform(context.context, transform); context.renderer.color(context.context, color); //PENDING context.renderer.setPolygonAntialiasingFilter(context.context, context.AAFilter); tesselator.draw(context, transform); }
public Walker(Tesselator tess) { this.tesselator = tess; }
public Triangle(Tesselator tess) { this.tesselator = tess; }