public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { position = EditorGUI.PrefixLabel(position, label); var typeProp = property.FindPropertyRelative("type"); int type = typeProp.intValue; var strengthProp = property.FindPropertyRelative("strength"); var image = (Texture2D)EditorGUIUtility.Load("Builtin Skins/DarkSkin/Images/pane options.png"); var btnRect = new Rect(position.x + 1, position.y + 2, image.width, image.height); using (var scope = new ChangeCheckScope(null)) { EditorGUIUtility.AddCursorRect(btnRect, MouseCursor.Arrow); System.Enum newType; if (fieldInfo.FieldType == typeof(CustomizableInterpolator)) { newType = EditorGUI.EnumPopup(btnRect, GUIContent.none, (CustomizableInterpolator.Type)type, ButtonStyle); } else { newType = EditorGUI.EnumPopup(btnRect, GUIContent.none, (Interpolator.Type)type, ButtonStyle); } if (scope.Changed) { typeProp.intValue = type = (int)(CustomizableInterpolator.Type)newType; strengthProp.floatValue = .5f; } } if ((CustomizableInterpolator.Type)type == CustomizableInterpolator.Type.CustomCurve) { EditorGUIUtility.AddCursorRect(position, MouseCursor.Zoom); EditorGUI.PropertyField(position, property.FindPropertyRelative("customCurve"), GUIContent.none); } else { bool drawStrength; switch ((CustomizableInterpolator.Type)type) { case CustomizableInterpolator.Type.Linear: case CustomizableInterpolator.Type.Parabolic: case CustomizableInterpolator.Type.Sine: drawStrength = false; break; default: strengthProp.floatValue = Mathf.Clamp01(EditorEx.DragValue(position, strengthProp.floatValue, .01f)); drawStrength = true; break; } if (Event.current.type == EventType.Repaint) { Sample(type, strengthProp.floatValue, Mathf.Min((int)position.width, 256), .002f); DrawCurve(position, drawStrength); } } var content = new GUIContent(); content.image = image; EditorGUI.LabelField(btnRect, content, GUIStyle.none); }
public override void OnInspectorGUI() { EditorGUILayout.BeginVertical(EditorStyles.helpBox); var rect = EditorGUILayout.GetControlRect(); var rect1 = rect; // controll foldout using (var scope = new ChangeCheckScope(target)) { rect1.width = rect1.height; bool result = GUI.Toggle(rect1, target.m_FoldoutController, GUIContent.none, EditorStyles.foldout); if (scope.Changed) { target.m_FoldoutController = result; } } // controll label rect.xMin = rect1.xMax; EditorGUI.LabelField(rect, "Controller", EditorStyles.boldLabel); serializedObject.Update(); // controll settings if (target.m_FoldoutController) { EditorGUILayout.PropertyField(m_DurationProp); EditorGUILayout.PropertyField(m_UpdateModeProp); EditorGUILayout.PropertyField(m_TimeModePorp); EditorGUILayout.PropertyField(m_WrapModePorp); EditorGUILayout.PropertyField(m_ArrivedActionProp); GUILayout.Space(4); } EditorGUI.DrawRect(EditorGUILayout.GetControlRect(false, 1), EditorStyles.centeredGreyMiniLabel.normal.textColor); GUILayout.Space(4); rect = EditorGUILayout.GetControlRect(); rect1 = rect; // play button rect1.width = EditorGUIUtility.singleLineHeight * 2 - 4; var content = new GUIContent(); content.text = "Play"; using (new GUIContentColorScope(target.Playing? ProgressForegroundValid : EditorStyles.label.normal.textColor)) { target.Playing = GUI.Toggle(rect1, target.Playing, content, ImageButtonSytle); } // direction button rect1.x = rect.xMax - rect1.width; content.text = target.playDirection == PlayDirection.Forward ? "->" : "<-"; using (new DisabledScope(!target.Playing)) { using (new GUIContentColorScope(EditorStyles.label.normal.textColor)) { if (GUI.Button(rect1, content, ImageButtonSytle)) { target.ReverseDirection(); } } } rect.xMin += EditorGUIUtility.singleLineHeight * 2; rect.xMax -= EditorGUIUtility.singleLineHeight * 2; // start of dragging if (Event.current.type == EventType.MouseDown) { if (rect.Contains(Event.current.mousePosition)) { target.Dragging = true; } } // end of dragging if (Event.current.rawType == EventType.MouseUp) { if (target.Dragging) { target.Dragging = false; Repaint(); } } // progress bar using (var scope = new ChangeCheckScope(null)) { float progress = EditorEx.ProgressBar(rect, target.NormalizedTime, ProgressBackgroundInvalid, ProgressForegroundValid); if (scope.Changed && target.Dragging) { target.NormalizedTime = progress; } } GUILayout.Space(4); EditorGUILayout.EndVertical(); GUILayout.Space(4); EditorGUILayout.BeginVertical(EditorStyles.helpBox); rect = EditorGUILayout.GetControlRect(); rect1 = rect; // events foldout using (var scope = new ChangeCheckScope(target)) { rect1.width = rect1.height; bool result = GUI.Toggle(rect1, target.m_Foldoutevents, GUIContent.none, EditorStyles.foldout); if (scope.Changed) { target.m_Foldoutevents = result; } } // events label rect.xMin = rect1.xMax; EditorGUI.LabelField(rect, "Events", EditorStyles.boldLabel); // events if (target.m_Foldoutevents) { EditorGUILayout.PropertyField(m_OnForwardArriedProp); GUILayout.Space(2); EditorGUILayout.PropertyField(m_OnBackwardArrivedProp); GUILayout.Space(2); } serializedObject.ApplyModifiedProperties(); EditorGUILayout.EndVertical(); GUILayout.Space(4); EditorGUILayout.BeginVertical(EditorStyles.helpBox); // draw animation list if (target.m_Animations != null && target.m_Animations.Count != 0) { int editorIndex = 0; for (int i = 0; i < target.m_Animations.Count; i++) { var anim = target.m_Animations[i]; if (anim) { if (m_Editors.Count <= editorIndex) { m_Editors.Add(null); } if (!m_Editors[editorIndex] || m_Editors[editorIndex].target != anim) { if (!Application.isPlaying) { Object.DestroyImmediate(m_Editors[editorIndex]); } else { Object.Destroy(m_Editors[editorIndex]); } m_Editors[editorIndex] = CreateEditor(anim); } (m_Editors[editorIndex] as TweenAnimation.Editor).OnInsPectorGUI(target); editorIndex++; } else { target.m_Animations.RemoveAt(i--); } } for (; editorIndex < m_Editors.Count; editorIndex++) { if (!Application.isPlaying) { Object.DestroyImmediate(m_Editors[editorIndex]); } else { Object.Destroy(m_Editors[editorIndex]); } m_Editors.RemoveAt(editorIndex--); } } // add button GUILayout.Space(4); var btnRect = EditorGUILayout.GetControlRect(); if (GUI.Button(btnRect, "Add Animation..", EditorStyles.miniButton)) { ShowAddMenu(btnRect); } GUILayout.Space(4); EditorGUILayout.EndVertical(); }