public override void OnInspectorGUI() { GUILayout.Label("BT Debugger", EditorStyles.centeredGreyMiniLabel); if (GUILayout.Button("Open BT Debugger Window")) { BTDebuggerWindow.selectedDebugger = ((UBTDebugger)target); BTDebuggerWindow.selectedObject = BTDebuggerWindow.selectedDebugger.transform; BTDebuggerWindow.ShowWindow(); } }
public static void ShowWindow() { BTDebuggerWindow window = EditorWindow.GetWindow <BTDebuggerWindow>(false, "BT Debugger"); window.Show(); }