Пример #1
0
        private void Update()
        {
            if (_time <= 0)
            {
                switch (Direction)
                {
                case WaveDirection.Left:
                    _water.Splash(_water.GetLeftPosition(), Force.GetValue());
                    break;

                case WaveDirection.Right:
                    _water.Splash(_water.GetRightPosition(), Force.GetValue());
                    break;

                default:
                    throw new ArgumentOutOfRangeException();
                }

                _time = Period;
            }

            _time -= Time.deltaTime;
        }
Пример #2
0
 private void ApplyFloatingForce()
 {
     _rigidbody2D.AddForce(new Vector2(0, -_floatingForce.GetValue()), ForceMode2D.Impulse);
 }