public override void DebugDraw(ref Vector3D translation, ref Color materialColor)
        {
            Shape.DebugDraw(ref translation, materialColor);
            VRageRender.MyRenderProxy.DebugDrawText3D(Shape.Center() + translation, "layered", Color.White, 1f, false);

            m_oreDeposits.DebugDraw(ref translation, ref materialColor);
        }