Пример #1
0
        void ReadEvents()
        {
            CustomInput customInput = CustomInput.Instance;

            if (customInput.GetButtonDown("LeftClick"))
            {
                m_ped.OnFireButtonPressed();
            }

            if (customInput.GetButtonDown("RightClick"))
            {
                m_ped.OnAimButtonPressed();
            }

            if (customInput.GetKeyDown(KeyCode.Q))
            {
                m_ped.OnPreviousWeaponButtonPressed();
            }
            else if (customInput.GetKeyDown(KeyCode.E))
            {
                m_ped.OnNextWeaponButtonPressed();
            }

            if (customInput.GetButtonDown("Use"))
            {
                m_ped.OnSubmitPressed();
            }

            if (customInput.GetButtonDown("Jump"))
            {
                m_ped.OnJumpButtonPressed();
            }

            if (customInput.GetKeyDown(KeyCode.C))
            {
                m_ped.OnCrouchButtonPressed();
            }

            if (customInput.GetKeyDown(KeyCode.G))
            {
                m_ped.OnButtonPressed("G");
            }

            if (customInput.GetKeyDown(KeyCode.H))
            {
                m_ped.OnButtonPressed("H");
            }

            if (customInput.GetKeyDown(KeyCode.T))
            {
                m_ped.OnFlyButtonPressed();
            }

            if (customInput.GetKeyDown(KeyCode.R))
            {
                m_ped.OnFlyThroughButtonPressed();
            }
        }
Пример #2
0
        void ReadEvents()
        {
            if (Input.GetButtonDown("LeftClick"))
            {
                m_ped.OnFireButtonPressed();
            }

            if (Input.GetButtonDown("RightClick"))
            {
                m_ped.OnAimButtonPressed();
            }

            if (Input.GetKeyDown(KeyCode.Q))
            {
                m_ped.OnPreviousWeaponButtonPressed();
            }
            else if (Input.GetKeyDown(KeyCode.E))
            {
                m_ped.OnNextWeaponButtonPressed();
            }

            if (Input.GetButtonDown("Use"))
            {
                m_ped.OnSubmitPressed();
            }

            if (Input.GetButtonDown("Jump"))
            {
                m_ped.OnJumpButtonPressed();
            }

            if (Input.GetKeyDown(KeyCode.C))
            {
                m_ped.OnCrouchButtonPressed();
            }

            if (Input.GetKeyDown(KeyCode.T))
            {
                m_ped.OnFlyButtonPressed();
            }

            if (Input.GetKeyDown(KeyCode.R))
            {
                m_ped.OnFlyThroughButtonPressed();
            }
        }