void CreateGui() { Point cursorSize = new Point(32, 32); Point halfSize = cursorSize / 2; AddCursor(Cursors.Default, new Cursor { Texture = "cursors\\Arrow.png", Size = cursorSize, HotSpot = Point.Zero }); AddCursor(Cursors.Link, new Cursor { Texture = "cursors\\Link.png", Size = cursorSize, HotSpot = Point.Zero }); AddCursor(Cursors.Move, new Cursor { Texture = "cursors\\Move.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.Select, new Cursor { Texture = "cursors\\Select.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.SizeNS, new Cursor { Texture = "cursors\\SizeNS.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.SizeWE, new Cursor { Texture = "cursors\\SizeWE.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.HSplit, new Cursor { Texture = "cursors\\SizeNS.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.VSplit, new Cursor { Texture = "cursors\\SizeWE.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.SizeNESW, new Cursor { Texture = "cursors\\SizeNESW.png", Size = cursorSize, HotSpot = halfSize }); AddCursor(Cursors.SizeNWSE, new Cursor { Texture = "cursors\\SizeNWSE.png", Size = cursorSize, HotSpot = halfSize }); TooltipControl = new SimpleTooltip(); TooltipControl.Offset = new Point(50, 50); bottom = new Frame(); bottom.Size = new Point(14, 14); bottom.Dock = DockStyle.Bottom; bottom.Style = "button"; Desktop.Controls.Add(bottom); Frame center = new Frame(); center.Dock = DockStyle.Fill; //Desktop.Controls.Add(center); actionbar1 = new ActionBar(); actionbar2 = new ActionBar(); statusbar = new StatusBar(); inventory = new Inventory(); skillbook = new Skillbook(); chatwindow = new ChatWindow(); charsheet = new CharacterSheet(); center.Controls.Add(actionbar1); center.Controls.Add(actionbar2); center.Controls.Add(statusbar); chatwindow.Show(Desktop); //minimap.Show(Desktop); //inventory.Show(Desktop); //charsheet.Show(Desktop); //skillbook.Show(Desktop); }
void CreateGui() { TooltipControl = new SimpleTooltip(); TooltipControl.Offset = new Point(50, 50); top = new Frame(); top.Size = new Point(24, 24); top.Dock = DockStyle.Top; top.Style = "button"; Desktop.Controls.Add(top); bottom = new Frame(); bottom.Size = new Point(14, 14); bottom.Dock = DockStyle.Bottom; bottom.Style = "button"; Desktop.Controls.Add(bottom); Frame center = new Frame(); center.Dock = DockStyle.Fill; Desktop.Controls.Add(center); actionbar1 = new ActionBar(); actionbar2 = new ActionBar(); statusbar = new StatusBar(); minimap = new MiniMap(); inventory = new Inventory(); skillbook = new Skillbook(); chatwindow = new ChatWindow(); charsheet = new CharacterSheet(); center.Controls.Add(actionbar1); center.Controls.Add(actionbar2); center.Controls.Add(statusbar); chatwindow.Show(Desktop); minimap.Show(Desktop); inventory.Show(Desktop); charsheet.Show(Desktop); skillbook.Show(Desktop); }