Пример #1
0
        public override void OnRegister()
        {
            base.OnRegister();
            _viewComp = GetView() as TurnMessageView;
            _panel = GameObject.Find("Panel");

            _viewComp.turnMessageTxt.enabled = false;
            _panel.SetActive(false);
            AddListener(GameEvents.SHOW_TURN_MESSAGE, ShowTurnMessage);
            AddListener(GameEvents.HIDE_TURN_MESSAGE, HideTurnMessage);
            AddListener(GameEvents.UPDATE_LIFE, UpdateLife);
            //
        }
Пример #2
0
        public override void OnRegister()
        {
            base.OnRegister();
            _viewComp = GetView() as TurnMessageView;
            _panel    = GameObject.Find("Panel");

            _viewComp.turnMessageTxt.enabled = false;
            _panel.SetActive(false);
            AddListener(GameEvents.SHOW_TURN_MESSAGE, ShowTurnMessage);
            AddListener(GameEvents.HIDE_TURN_MESSAGE, HideTurnMessage);
            AddListener(GameEvents.UPDATE_LIFE, UpdateLife);
            //
        }