public void OnMotion(Packets.Client.CSMG_CHAT_MOTION p) { ChatArg arg = new ChatArg(); arg.motion = p.Motion; arg.loop = p.Loop; Map.SendEventToAllActorsWhoCanSeeActor(Map.EVENT_TYPE.MOTION, arg, this.Character, true); }
public void OnSit(Packets.Client.CSMG_CHAT_SIT p) { ChatArg arg = new ChatArg(); arg.motion = MotionType.SIT; arg.loop = 1; Map.SendEventToAllActorsWhoCanSeeActor(Map.EVENT_TYPE.MOTION, arg, this.Character, true); }
public void OnChat(Packets.Client.CSMG_CHAT_PUBLIC p) { if (!AtCommand.Instance.ProcessCommand(this, p.Content)) { ChatArg arg = new ChatArg(); arg.content = p.Content; Map.SendEventToAllActorsWhoCanSeeActor(Map.EVENT_TYPE.CHAT, arg, this.Character, true); } }