public GetTowerStats ( ) : |
||
Результат |
private void UpdateTower(Tower theOneToOneUp) { if (theOneToOneUp.CanLevel && CurrentPlayer.WithdrawalMoney(theOneToOneUp.GetTowerStats().CostToNext)) { theOneToOneUp.LevelUp(); } }
private void UpdateTower(Tower theOneToOneUp) { if (theOneToOneUp.CanLevel && CurrentPlayer.WithdrawalMoney(theOneToOneUp.GetTowerStats().CostToNext)) { theOneToOneUp.LevelUp(); } }