Пример #1
0
        public override void Draw()
        {
            Polyline poly = new Polyline();

            for (int i = 0; i < this.Points.Count; i++)
            {
                PathPoint point = this.Points[i];

                switch (point.PType)
                {
                case PointType.M:
                case PointType.L:
                    poly.Add(point.P);

                    break;
                }
            }

            poly.Closed = this.Closed;

            ThisApplication.AddLogMessage(3, string.Format("Add new path (Number of points={0}, Closed={1})", this.Points.Count, this.Closed));

            CamBam.UI.CamBamUI.MainUI.InsertEntity(poly);
        }
Пример #2
0
        public override void Process(XElement element)
        {
            this.PathData = element.Attribute("d").Value;
            this.Points   = new List <PathPoint>();
            this.Closed   = false;

            string[]  path      = this.PathData.Split(' ');
            PointType pointType = PointType.M;

            foreach (string point in path)
            {
                switch (point)
                {
                case "M":
                    pointType = PointType.M;
                    break;

                case "L":
                    pointType = PointType.L;
                    break;

                case "z":
                case "Z":
                    this.Closed = true;

                    break;

                default:
                    string elem = point;

                    if (elem.StartsWith("M"))
                    {
                        pointType = PointType.M;

                        elem = elem.Substring(1);
                    }
                    else if (elem.StartsWith("L"))
                    {
                        pointType = PointType.L;
                        elem      = elem.Substring(1);
                    }

                    if (elem.IndexOf(",") >= 0)
                    {
                        string[] xAndY = elem.Split(',');

                        double x = Convert.ToDouble(xAndY[0], SVGFile.Provider);
                        double y = Convert.ToDouble(xAndY[1], SVGFile.Provider);

                        PathPoint pathPoint = new PathPoint();

                        pathPoint.P = new Point3F(x, y, 0);

                        pathPoint.PType = pointType;

                        this.Points.Add(pathPoint);
                    }

                    break;
                }
            }
        }