Пример #1
0
 public static ArraySimulationStepInput FromJson(JsonSpec spec, Mesh mesh, Bitmap texture)
 {
     ArraySimulationStepInput input = new ArraySimulationStepInput();
     input.Heading = DegToRad(spec.Environment.HeadingDeg);
     input.IndirectIrradiance = spec.Environment.IndirectIrradianceWM2;
     input.Irradiance = spec.Environment.IrradianceWM2;
     input.Latitude = spec.Environment.LatitudeDeg;
     input.Longitude = spec.Environment.LongitudeDeg;
     input.Temperature = spec.Environment.TemperatureC;
     input.Tilt = DegToRad(spec.Environment.TiltDeg);
     input.TimezoneOffsetHours = spec.Environment.TimezoneOffsetHours;
     input.Utc = spec.Environment.Utc;
     input.Array = new ArraySpec();
     input.Array.BypassDiodeSpec.VoltageDrop = spec.Array.BypassDiode.VoltageDrop;
     input.Array.CellSpec.Area = spec.Array.Cell.AreaM2;
     input.Array.CellSpec.DIscDT = spec.Array.Cell.DIscDT;
     input.Array.CellSpec.DVocDT = spec.Array.Cell.DVocDT;
     input.Array.CellSpec.IscStc = spec.Array.Cell.IscStc;
     input.Array.CellSpec.NIdeal = spec.Array.Cell.NIdeal;
     input.Array.CellSpec.SeriesR = spec.Array.Cell.SeriesR;
     input.Array.CellSpec.VocStc = spec.Array.Cell.VocStc;
     input.Array.EncapsulationLoss = spec.Array.EncapsulationLoss;
     input.Array.LayoutBounds = FromJson(spec.Array.LayoutBounds);
     input.Array.Mesh = mesh;
     input.Array.LayoutTexture = texture;
     input.Array.ReadStringsFromColors();
     return input;
 }
Пример #2
0
 public static void Write(JsonSpec spec, string filename)
 {
     String json = JsonConvert.SerializeObject(spec, Formatting.Indented);
     File.WriteAllText(filename, json, Encoding.UTF8);
 }