public ItemParam(FriendData friend) { this.m_Accessor.Setup(friend); }
public void Setup(string uid) { this.m_FriendData = MonoSingleton <GameManager> .Instance.Player.Friends.Find((Predicate <FriendData>)(prop => prop.UID == uid)); }
public void Setup(FriendData friend) { this.m_Friend = friend; }
private void entryItems() { List <FriendData> friendDataList = new List <FriendData>(); List <FriendData> lists; switch (this.FriendType) { case FriendStates.Friend: lists = MonoSingleton <GameManager> .Instance.Player.Friends; break; case FriendStates.Follow: lists = MonoSingleton <GameManager> .Instance.Player.FriendsFollow; break; case FriendStates.Follwer: lists = MonoSingleton <GameManager> .Instance.Player.FriendsFollower; break; default: return; } if (lists.Count == 0) { return; } switch (this.mSortType) { case FriendList.eSortType.MIN: this.SortByEntryDate(lists); break; case FriendList.eSortType.LAST_LOGIN: this.SortByLastLogin(lists); break; case FriendList.eSortType.PLAYER_LEVEL: this.SortByPlayerLevel(lists); break; } Transform transform = ((Component)this).get_transform(); using (List <FriendData> .Enumerator enumerator = lists.GetEnumerator()) { while (enumerator.MoveNext()) { FriendData current = enumerator.Current; GameObject gameObject = (GameObject)Object.Instantiate <GameObject>((M0)this.ItemTemplate); if (Object.op_Implicit((Object)gameObject)) { gameObject.get_transform().SetParent(transform, false); ListItemEvents component = (ListItemEvents)gameObject.GetComponent <ListItemEvents>(); if (Object.op_Inequality((Object)component, (Object)null)) { component.OnSelect = new ListItemEvents.ListItemEvent(this.OnSelectItem); } DataSource.Bind <FriendData>(gameObject, current); DataSource.Bind <UnitData>(gameObject, current.Unit); gameObject.SetActive(true); this.mItems.Add(gameObject); } } } }
public void InitializeContentList() { this.ReleaseContentList(); if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_ContentController, (UnityEngine.Object)null)) { return; } this.m_ContentSource = new MultiInvitationSendWindow.Content.ItemSource(); List <FriendData> list = new List <FriendData>((IEnumerable <FriendData>)MonoSingleton <GameManager> .Instance.Player.Friends); MyPhoton instance = PunMonoSingleton <MyPhoton> .Instance; if (UnityEngine.Object.op_Inequality((UnityEngine.Object)instance, (UnityEngine.Object)null)) { List <MyPhoton.MyPlayer> roomPlayerList = instance.GetRoomPlayerList(); for (int index1 = 0; index1 < roomPlayerList.Count; ++index1) { if (roomPlayerList[index1] != null && !string.IsNullOrEmpty(roomPlayerList[index1].json)) { JSON_MyPhotonPlayerParam param = JSON_MyPhotonPlayerParam.Parse(roomPlayerList[index1].json); if (param != null) { int index2 = list.FindIndex((Predicate <FriendData>)(prop => prop.UID == param.UID)); if (index2 != -1) { list.RemoveAt(index2); } } } } } for (int index = 0; index < list.Count; ++index) { FriendData data = list[index]; bool flag = false; if (data != null) { if (MultiInvitationSendWindow.m_Invited.FindIndex((Predicate <string>)(prop => prop == data.UID)) != -1) { flag = true; } else if (!data.MultiPush) { flag = true; } else if (TimeManager.GetUnixSec(DateTime.Now) - data.LastLogin > 86400L) { flag = true; } } else { flag = true; } if (flag) { list.RemoveAt(index); --index; } } SortUtility.StableSort <FriendData>(list, (Comparison <FriendData>)((p1, p2) => (!p1.IsFavorite ? p1.LastLogin : long.MaxValue).CompareTo(!p2.IsFavorite ? p2.LastLogin : long.MaxValue))); list.Reverse(); for (int index = 0; index < list.Count; ++index) { FriendData friend = list[index]; if (friend != null) { MultiInvitationSendWindow.Content.ItemSource.ItemParam itemParam = new MultiInvitationSendWindow.Content.ItemSource.ItemParam(friend); if (itemParam.IsValid()) { this.m_ContentSource.Add(itemParam); } } } this.m_ContentController.Initialize((ContentSource)this.m_ContentSource, Vector2.get_zero()); }
public void InitializeContentList() { this.ReleaseContentList(); if (!UnityEngine.Object.op_Inequality((UnityEngine.Object) this.m_ContentController, (UnityEngine.Object)null)) { return; } this.m_ContentSource = new MultiInvitationSendWindow.Content.ItemSource(); List <FriendData> list = new List <FriendData>((IEnumerable <FriendData>)MonoSingleton <GameManager> .Instance.Player.Friends); MyPhoton instance = PunMonoSingleton <MyPhoton> .Instance; if (UnityEngine.Object.op_Inequality((UnityEngine.Object)instance, (UnityEngine.Object)null)) { List <MyPhoton.MyPlayer> roomPlayerList = instance.GetRoomPlayerList(); for (int index1 = 0; index1 < roomPlayerList.Count; ++index1) { if (roomPlayerList[index1] != null && !string.IsNullOrEmpty(roomPlayerList[index1].json)) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type MultiInvitationSendWindow.\u003CInitializeContentList\u003Ec__AnonStorey34A listCAnonStorey34A = new MultiInvitationSendWindow.\u003CInitializeContentList\u003Ec__AnonStorey34A(); // ISSUE: reference to a compiler-generated field listCAnonStorey34A.param = JSON_MyPhotonPlayerParam.Parse(roomPlayerList[index1].json); // ISSUE: reference to a compiler-generated field if (listCAnonStorey34A.param != null) { // ISSUE: reference to a compiler-generated method int index2 = list.FindIndex(new Predicate <FriendData>(listCAnonStorey34A.\u003C\u003Em__3AA)); if (index2 != -1) { list.RemoveAt(index2); } } } } } for (int index = 0; index < list.Count; ++index) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type MultiInvitationSendWindow.\u003CInitializeContentList\u003Ec__AnonStorey34B listCAnonStorey34B = new MultiInvitationSendWindow.\u003CInitializeContentList\u003Ec__AnonStorey34B(); // ISSUE: reference to a compiler-generated field listCAnonStorey34B.data = list[index]; bool flag = false; // ISSUE: reference to a compiler-generated field if (listCAnonStorey34B.data != null) { // ISSUE: reference to a compiler-generated method if (MultiInvitationSendWindow.m_Invited.FindIndex(new Predicate <string>(listCAnonStorey34B.\u003C\u003Em__3AB)) != -1) { flag = true; } else { // ISSUE: reference to a compiler-generated field if (!listCAnonStorey34B.data.MultiPush) { flag = true; } else { // ISSUE: reference to a compiler-generated field if (TimeManager.GetUnixSec(DateTime.Now) - listCAnonStorey34B.data.LastLogin > 86400L) { flag = true; } } } } else { flag = true; } if (flag) { list.RemoveAt(index); --index; } } SortUtility.StableSort <FriendData>(list, (Comparison <FriendData>)((p1, p2) => (!p1.IsFavorite ? p1.LastLogin : long.MaxValue).CompareTo(!p2.IsFavorite ? p2.LastLogin : long.MaxValue))); list.Reverse(); for (int index = 0; index < list.Count; ++index) { FriendData friend = list[index]; if (friend != null) { MultiInvitationSendWindow.Content.ItemSource.ItemParam itemParam = new MultiInvitationSendWindow.Content.ItemSource.ItemParam(friend); if (itemParam.IsValid()) { this.m_ContentSource.Add(itemParam); } } } this.m_ContentController.Initialize((ContentSource)this.m_ContentSource, Vector2.get_zero()); }
public override void OnActivate(int pinID) { if (((Behaviour)this).get_enabled()) { return; } List <string> friendApplyList = new List <string>(); List <string> stringList = new List <string>(); List <FriendData> friends = MonoSingleton <GameManager> .Instance.Player.Friends; if (pinID == 0) { if (!string.IsNullOrEmpty(GlobalVars.SelectedFriendID)) { friendApplyList.Add(GlobalVars.SelectedFriendID); } else if (GlobalVars.FoundFriend != null && !string.IsNullOrEmpty(GlobalVars.FoundFriend.FUID)) { friendApplyList.Add(GlobalVars.FoundFriend.FUID); } } else { FriendWindowItem[] componentsInChildren = (FriendWindowItem[])((Component)this).GetComponentsInChildren <FriendWindowItem>(); if (componentsInChildren != null && componentsInChildren.Length > 0) { for (int index = 0; index < componentsInChildren.Length; ++index) { FriendWindowItem friendWindowItem = componentsInChildren[index]; if (friendWindowItem.IsOn) { friendApplyList.Add(friendWindowItem.Support == null ? friendWindowItem.PlayerParam.FUID : friendWindowItem.Support.FUID); } else if (friendWindowItem.IsBlockOn) { stringList.Add(friendWindowItem.Support == null ? friendWindowItem.PlayerParam.FUID : friendWindowItem.Support.FUID); } } } } if (friendApplyList.Count > 0 || stringList.Count > 0) { for (int i = 0; i < friendApplyList.Count; ++i) { FriendData friendData = friends.Find((Predicate <FriendData>)(f => f.FUID == friendApplyList[i])); if (friendData != null && friendData.State == FriendStates.Friend) { UIUtility.SystemMessage((string)null, LocalizedText.Get("sys.FRIEND_ALREADY_FRIEND"), (UIUtility.DialogResultEvent)(go => this.ActivateOutputLinks(6)), (GameObject)null, false, -1); return; } this.apiType |= 2; } if (stringList != null && stringList.Count > 0) { this.apiType |= 4; } this.ExecRequest((WebAPI) new ReqFriendBlockApply(friendApplyList.ToArray(), stringList.ToArray(), new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); } else { ((Behaviour)this).set_enabled(false); this.ActivateOutputLinks(10); } }
private bool Test() { PlayerData player = MonoSingleton <GameManager> .Instance.Player; switch (this.Condition) { case FlowNode_Condition.Conditions.QUEST_HASENOUGHSTAMINA: QuestParam quest1 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest1 != null) { return(MonoSingleton <GameManager> .Instance.Player.Stamina >= quest1.RequiredApWithPlayerLv(player.Lv, true)); } break; case FlowNode_Condition.Conditions.FRIEND_ISFRIEND: SupportData supportData1; if ((supportData1 = this.GetSupportData()) != null) { return(supportData1.IsFriend()); } return(false); case FlowNode_Condition.Conditions.PARTY_LEADERSKILLAVAIL: PartyData dataOfClass1; if ((dataOfClass1 = DataSource.FindDataOfClass <PartyData>(((Component)this).get_gameObject(), (PartyData)null)) != null) { return(this.GetLeaderSkill(dataOfClass1) != null); } break; case FlowNode_Condition.Conditions.FRIEND_LEADERSKILLAVAIL: SupportData supportData2; if ((supportData2 = this.GetSupportData()) != null) { return(supportData2.LeaderSkill != null); } break; case FlowNode_Condition.Conditions.PARTY_LEADEREXIST: for (int index = 0; index < player.Partys.Count; ++index) { if (player.Partys[index].GetUnitUniqueID(player.Partys[index].LeaderIndex) == 0L) { return(false); } } return(true); case FlowNode_Condition.Conditions.TARGET_COMMANDVALID: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.UIParam_TargetValid); } break; case FlowNode_Condition.Conditions.QUEST_DROPSKAKERA: QuestParam dataOfClass2; if ((dataOfClass2 = DataSource.FindDataOfClass <QuestParam>(((Component)this).get_gameObject(), (QuestParam)null)) != null && !UnityEngine.Object.op_Equality((UnityEngine.Object)QuestDropParam.Instance, (UnityEngine.Object)null)) { return(QuestDropParam.Instance.GetHardDropPiece(dataOfClass2.iname, GlobalVars.GetDropTableGeneratedDateTime()) != null); } break; case FlowNode_Condition.Conditions.QUEST_FIRSTTURN: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.UnitStartCount <= 1); } break; case FlowNode_Condition.Conditions.QUEST_NEEDFRIENDREQUEST: // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type FlowNode_Condition.\u003CTest\u003Ec__AnonStorey2C7 testCAnonStorey2C7 = new FlowNode_Condition.\u003CTest\u003Ec__AnonStorey2C7(); // ISSUE: reference to a compiler-generated field testCAnonStorey2C7.support = (SupportData)GlobalVars.SelectedSupport; // ISSUE: reference to a compiler-generated field // ISSUE: reference to a compiler-generated field if (testCAnonStorey2C7.support == null || testCAnonStorey2C7.support.IsFriend()) { return(false); } // ISSUE: reference to a compiler-generated method FriendData friendData = player.Friends.Find(new Predicate <FriendData>(testCAnonStorey2C7.\u003C\u003Em__2A0)); if (friendData == null) { return(true); } return(friendData.State == FriendStates.Friend || friendData.State != FriendStates.Follow ? false : false); case FlowNode_Condition.Conditions.PLAYER_LEVELCHANGED: return((bool)GlobalVars.PlayerLevelChanged); case FlowNode_Condition.Conditions.NEWGAME: return(GameUtility.Config_NewGame.Value); case FlowNode_Condition.Conditions.BTLIDSET: return((long)GlobalVars.BtlID != 0L); case FlowNode_Condition.Conditions.QUEST_ISMULTIPLAY: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayingMultiQuest); } break; case FlowNode_Condition.Conditions.QUEST_ISARENA: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayingArenaQuest); } break; case FlowNode_Condition.Conditions.ARENA_RANKUP: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsArenaRankupInfo()); } break; case FlowNode_Condition.Conditions.QUEST_HASREWARD: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(!SceneBattle.Instance.Battle.GetQuestRecord().IsZero); } break; case FlowNode_Condition.Conditions.TERMSOFUSE_AGREED: return(MonoSingleton <GameManager> .Instance.IsAgreeTermsOfUse()); case FlowNode_Condition.Conditions.FRIEND_VALID: return(this.GetSupportData() != null); case FlowNode_Condition.Conditions.QUEST_ENDSILENT: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.CurrentQuest.Silent); } break; case FlowNode_Condition.Conditions.IS_NOT_ENOUGH_SUPPORT_COST: SupportData supportData3 = this.GetSupportData(); if (supportData3 != null) { int gold = player.Gold; if (supportData3.GetCost() > gold) { return(true); } break; } break; case FlowNode_Condition.Conditions.MULTI_PLAY_IS_UNLOCKED: return(MonoSingleton <GameManager> .Instance.Player.CheckUnlock(UnlockTargets.MultiPlay)); case FlowNode_Condition.Conditions.QUEST_IS_ENABLE_AUTOBATTLE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { QuestParam quest2 = SceneBattle.Instance.Battle.GetQuest(); if (quest2 != null) { return(quest2.CheckAllowedAutoBattle()); } return(false); } break; case FlowNode_Condition.Conditions.QUEST_IS_AUTOBATTLE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.Battle.IsAutoBattle); } break; case FlowNode_Condition.Conditions.DEBUGBUILD: return(GameUtility.IsDebugBuild); case FlowNode_Condition.Conditions.IS_BEGINNER: return(MonoSingleton <GameManager> .Instance.Player.IsBeginner()); case FlowNode_Condition.Conditions.IS_END_TUTORIAL: return((MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) != 0L); case FlowNode_Condition.Conditions.IS_GET_UNIT: return(MonoSingleton <GameManager> .Instance.Player.FindUnitDataByUnitID(DataSource.FindDataOfClass <UnitParam>(((Component)this).get_gameObject(), (UnitParam)null).iname) != null); case FlowNode_Condition.Conditions.VERSUS_UNLOCK: return(MonoSingleton <GameManager> .Instance.Player.CheckUnlock(UnlockTargets.MultiVS)); case FlowNode_Condition.Conditions.QUEST_IS_SHOW_REVIEW: if (!string.IsNullOrEmpty(GlobalVars.SelectedQuestID)) { QuestParam quest2 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest2 != null) { return(quest2.ShowReviewPopup); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_FIRST_CLEAR: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsFirstWin); } break; case FlowNode_Condition.Conditions.QUEST_IS_GPS: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null) && SceneBattle.Instance.CurrentQuest != null && SceneBattle.Instance.CurrentQuest.type == QuestTypes.Gps) { return(true); } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_HEAD: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null && area.IsGpsQuest()) { return(area.children.Count > 0); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_QUEST: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null) { return(area.IsGpsQuest()); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_QUEST_VALID: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null) { return(area.HasGpsQuest()); } break; } break; case FlowNode_Condition.Conditions.VALID_GPSGIFT: return(MonoSingleton <GameManager> .Instance.Player.ValidGpsGift); case FlowNode_Condition.Conditions.SCENE_CHANGING: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)HomeWindow.Current, (UnityEngine.Object)null)) { return(HomeWindow.Current.IsSceneChanging); } return(false); case FlowNode_Condition.Conditions.QUEST_IS_PLAY_LAST_DEMO: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayLastDemo); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.Battle.IsRankingQuest); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_NEWSCORE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsRankingQuestNewScore); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_JOIN_REWARD: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsRankingQuestJoinReward); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_RESULT_VALIDRANK: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.ValidateRankingQuestRank); } break; case FlowNode_Condition.Conditions.SG_LANGUAGE: if (!GameUtility.ForceLanguageSelection && !(GameUtility.Config_Language == "None")) { return(false); } if (GameUtility.ForceLanguageSelection) { GameUtility.ForceLanguageSelection = false; } return(true); case FlowNode_Condition.Conditions.SG_CHECK_ACCOUNT_LINK: return(PlayerPrefs.GetInt("AccountLinked", 0) != 1 && (MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) != 0L && PlayerPrefs.HasKey("LastLoginTime") && (DateTime.Now - DateTime.ParseExact(PlayerPrefs.GetString("LastLoginTime"), "O", (IFormatProvider)CultureInfo.InvariantCulture)).TotalHours > 24.0); case FlowNode_Condition.Conditions.SG_CHECK_ANDROID_PERMISSION: return(!AndroidPermissionsManager.IsPermissionGranted("android.permission.WRITE_EXTERNAL_STORAGE")); case FlowNode_Condition.Conditions.SG_DISK_SPACE_AVAILABLE: return((MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) != 0L || DiskUtils.CheckAvailableSpace(true) >= 500); case FlowNode_Condition.Conditions.SG_AUTO_BATTLE_ENABLED: return(GameUtility.Config_UseAutoPlay.Value); case FlowNode_Condition.Conditions.SG_SPEEDUP_ENABLED: return(PlayerPrefs.GetInt("SPEED_UP", 0) != 0); } return(false); }
private bool Test() { PlayerData player = MonoSingleton <GameManager> .Instance.Player; switch (this.Condition) { case FlowNode_Condition.Conditions.QUEST_HASENOUGHSTAMINA: QuestParam quest1 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest1 != null) { return(MonoSingleton <GameManager> .Instance.Player.Stamina >= quest1.RequiredApWithPlayerLv(player.Lv, true)); } break; case FlowNode_Condition.Conditions.FRIEND_ISFRIEND: SupportData supportData1; if ((supportData1 = this.GetSupportData()) != null) { return(supportData1.IsFriend()); } return(false); case FlowNode_Condition.Conditions.PARTY_LEADERSKILLAVAIL: PartyData dataOfClass1; if ((dataOfClass1 = DataSource.FindDataOfClass <PartyData>(((Component)this).get_gameObject(), (PartyData)null)) != null) { return(this.GetLeaderSkill(dataOfClass1) != null); } break; case FlowNode_Condition.Conditions.FRIEND_LEADERSKILLAVAIL: SupportData supportData2; if ((supportData2 = this.GetSupportData()) != null) { return(supportData2.LeaderSkill != null); } break; case FlowNode_Condition.Conditions.PARTY_LEADEREXIST: for (int index = 0; index < player.Partys.Count; ++index) { if (player.Partys[index].GetUnitUniqueID(player.Partys[index].LeaderIndex) == 0L) { return(false); } } return(true); case FlowNode_Condition.Conditions.TARGET_COMMANDVALID: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.UIParam_TargetValid); } break; case FlowNode_Condition.Conditions.QUEST_DROPSKAKERA: QuestParam dataOfClass2; if ((dataOfClass2 = DataSource.FindDataOfClass <QuestParam>(((Component)this).get_gameObject(), (QuestParam)null)) != null && !UnityEngine.Object.op_Equality((UnityEngine.Object)QuestDropParam.Instance, (UnityEngine.Object)null)) { return(QuestDropParam.Instance.GetHardDropPiece(dataOfClass2.iname, GlobalVars.GetDropTableGeneratedDateTime()) != null); } break; case FlowNode_Condition.Conditions.QUEST_FIRSTTURN: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.UnitStartCount <= 1); } break; case FlowNode_Condition.Conditions.QUEST_NEEDFRIENDREQUEST: SupportData support = (SupportData)GlobalVars.SelectedSupport; if (support == null || support.IsFriend()) { return(false); } FriendData friendData = player.Friends.Find((Predicate <FriendData>)(f => f.FUID == support.FUID)); if (friendData == null) { return(true); } return(friendData.State == FriendStates.Friend || friendData.State != FriendStates.Follow ? false : false); case FlowNode_Condition.Conditions.PLAYER_LEVELCHANGED: return((bool)GlobalVars.PlayerLevelChanged); case FlowNode_Condition.Conditions.NEWGAME: return(GameUtility.Config_NewGame.Value); case FlowNode_Condition.Conditions.BTLIDSET: return((long)GlobalVars.BtlID != 0L); case FlowNode_Condition.Conditions.QUEST_ISMULTIPLAY: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayingMultiQuest); } break; case FlowNode_Condition.Conditions.QUEST_ISARENA: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayingArenaQuest); } break; case FlowNode_Condition.Conditions.ARENA_RANKUP: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsArenaRankupInfo()); } break; case FlowNode_Condition.Conditions.QUEST_HASREWARD: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(!SceneBattle.Instance.Battle.GetQuestRecord().IsZero); } break; case FlowNode_Condition.Conditions.TERMSOFUSE_AGREED: return(MonoSingleton <GameManager> .Instance.IsAgreeTermsOfUse()); case FlowNode_Condition.Conditions.FRIEND_VALID: return(this.GetSupportData() != null); case FlowNode_Condition.Conditions.QUEST_ENDSILENT: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.CurrentQuest.Silent); } break; case FlowNode_Condition.Conditions.IS_NOT_ENOUGH_SUPPORT_COST: SupportData supportData3 = this.GetSupportData(); if (supportData3 != null) { int gold = player.Gold; if (supportData3.GetCost() > gold) { return(true); } break; } break; case FlowNode_Condition.Conditions.MULTI_PLAY_IS_UNLOCKED: return(MonoSingleton <GameManager> .Instance.Player.CheckUnlock(UnlockTargets.MultiPlay)); case FlowNode_Condition.Conditions.QUEST_IS_ENABLE_AUTOBATTLE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { QuestParam quest2 = SceneBattle.Instance.Battle.GetQuest(); if (quest2 != null) { return(quest2.CheckAllowedAutoBattle()); } return(false); } break; case FlowNode_Condition.Conditions.QUEST_IS_AUTOBATTLE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.Battle.IsAutoBattle); } break; case FlowNode_Condition.Conditions.DEBUGBUILD: return(GameUtility.IsDebugBuild); case FlowNode_Condition.Conditions.IS_BEGINNER: return(MonoSingleton <GameManager> .Instance.Player.IsBeginner()); case FlowNode_Condition.Conditions.IS_END_TUTORIAL: return((MonoSingleton <GameManager> .Instance.Player.TutorialFlags & 1L) != 0L); case FlowNode_Condition.Conditions.IS_GET_UNIT: return(MonoSingleton <GameManager> .Instance.Player.FindUnitDataByUnitID(DataSource.FindDataOfClass <UnitParam>(((Component)this).get_gameObject(), (UnitParam)null).iname) != null); case FlowNode_Condition.Conditions.VERSUS_UNLOCK: return(MonoSingleton <GameManager> .Instance.Player.CheckUnlock(UnlockTargets.MultiVS)); case FlowNode_Condition.Conditions.QUEST_IS_SHOW_REVIEW: if (!string.IsNullOrEmpty(GlobalVars.SelectedQuestID)) { QuestParam quest2 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest2 != null) { return(quest2.ShowReviewPopup); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_FIRST_CLEAR: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsFirstWin); } break; case FlowNode_Condition.Conditions.QUEST_IS_GPS: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null) && SceneBattle.Instance.CurrentQuest != null && SceneBattle.Instance.CurrentQuest.type == QuestTypes.Gps) { return(true); } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_HEAD: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null && area.IsGpsQuest()) { return(area.children.Count > 0); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_QUEST: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null) { return(area.IsGpsQuest()); } break; } break; case FlowNode_Condition.Conditions.QUEST_IS_GPSCHAPTER_QUEST_VALID: if (!string.IsNullOrEmpty((string)GlobalVars.SelectedChapter)) { ChapterParam area = MonoSingleton <GameManager> .Instance.FindArea((string)GlobalVars.SelectedChapter); if (area != null) { return(area.HasGpsQuest()); } break; } break; case FlowNode_Condition.Conditions.VALID_GPSGIFT: return(MonoSingleton <GameManager> .Instance.Player.ValidGpsGift); case FlowNode_Condition.Conditions.SCENE_CHANGING: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)HomeWindow.Current, (UnityEngine.Object)null)) { return(HomeWindow.Current.IsSceneChanging); } return(false); case FlowNode_Condition.Conditions.QUEST_IS_PLAY_LAST_DEMO: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsPlayLastDemo); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.Battle.IsRankingQuest); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_NEWSCORE: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsRankingQuestNewScore); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_JOIN_REWARD: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsRankingQuestJoinReward); } break; case FlowNode_Condition.Conditions.QUEST_IS_RANKINGQUEST_RESULT_VALIDRANK: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.ValidateRankingQuestRank); } break; case FlowNode_Condition.Conditions.DIFFERENT_VERSION: string version = MyApplicationPlugin.get_version(); string strB = PlayerPrefsUtility.GetString(PlayerPrefsUtility.AWAKE_VERSION, string.Empty); PlayerPrefsUtility.SetString(PlayerPrefsUtility.AWAKE_VERSION, version, true); return(string.Compare(version, strB) != 0); case FlowNode_Condition.Conditions.SELECTQUEST_IS_MULTIGPS: if (!string.IsNullOrEmpty(GlobalVars.SelectedQuestID)) { QuestParam quest2 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest2 != null) { return(quest2.IsMultiAreaQuest); } break; } break; case FlowNode_Condition.Conditions.LINEQUEST_IS_MULTIGPS: if (!string.IsNullOrEmpty(FlowNode_OnUrlSchemeLaunch.LINEParam_Pending.iname)) { QuestParam quest2 = MonoSingleton <GameManager> .Instance.FindQuest(FlowNode_OnUrlSchemeLaunch.LINEParam_Pending.iname); if (quest2 != null) { return(quest2.IsMultiAreaQuest); } break; } break; case FlowNode_Condition.Conditions.GPSQUEST_IS_VALID: return(MonoSingleton <GameManager> .Instance.IsValidAreaQuest()); case FlowNode_Condition.Conditions.MULTI_GPSQUEST_IS_VALID: return(MonoSingleton <GameManager> .Instance.IsValidMultiAreaQuest()); case FlowNode_Condition.Conditions.QUEST_IS_ORDEAL: if (UnityEngine.Object.op_Implicit((UnityEngine.Object)SceneBattle.Instance)) { return(SceneBattle.Instance.IsOrdealQuest); } break; case FlowNode_Condition.Conditions.QUEST_IS_GET_UNIT: if (UnityEngine.Object.op_Implicit((UnityEngine.Object)SceneBattle.Instance)) { return(SceneBattle.Instance.IsGetFirstClearItem); } break; case FlowNode_Condition.Conditions.VALID_FIRST_CHARGE_CAMPAIGN: if ((byte)MonoSingleton <GameManager> .Instance.Player.FirstChargeStatus != (byte)1) { return((byte)MonoSingleton <GameManager> .Instance.Player.FirstChargeStatus == (byte)2); } return(true); case FlowNode_Condition.Conditions.GUERRILLASHOP_IS_STARTED: return(MonoSingleton <GameManager> .Instance.Player.IsGuerrillaShopStarted); case FlowNode_Condition.Conditions.QUEST_END_CARD_IS_SENDMAIL: if (UnityEngine.Object.op_Inequality((UnityEngine.Object)SceneBattle.Instance, (UnityEngine.Object)null)) { return(SceneBattle.Instance.IsCardSendMail); } break; case FlowNode_Condition.Conditions.TOWER_QUEST_HAVE_MISSION: QuestParam quest3 = MonoSingleton <GameManager> .Instance.FindQuest(GlobalVars.SelectedQuestID); if (quest3 != null && quest3.HasMission()) { return(true); } break; case FlowNode_Condition.Conditions.SHOW_BEGINNER_TOP_NOTIFY: if (player.IsBeginner() && PlayerPrefsUtility.GetInt(PlayerPrefsUtility.BEGINNER_TOP_HAS_VISITED, 0) == 0) { return(true); } break; } return(false); }
private void SetFriendData(FriendData data) { this.m_FriendData = data; }
private void ResponseCallback(WWWResult www) { if (FlowNode_Network.HasCommonError(www)) { return; } if (Network.IsError) { Network.EErrCode errCode = Network.ErrCode; switch (errCode) { case Network.EErrCode.MultiMaintenance: case Network.EErrCode.VsMaintenance: case Network.EErrCode.MultiVersionMaintenance: case Network.EErrCode.MultiTowerMaintenance: Network.RemoveAPI(); ((Behaviour)this).set_enabled(false); break; default: if (errCode != Network.EErrCode.OutOfDateQuest) { if (errCode == Network.EErrCode.MultiVersionMismatch || errCode == Network.EErrCode.VS_Version) { Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); break; } FlowNode_Network.Retry(); break; } Network.RemoveAPI(); Network.ResetError(); ((Behaviour)this).set_enabled(false); break; } } else { WebAPI.JSON_BodyResponse <ReqRankMatchHistory.Response> jsonBodyResponse = (WebAPI.JSON_BodyResponse <ReqRankMatchHistory.Response>)JsonUtility.FromJson <WebAPI.JSON_BodyResponse <ReqRankMatchHistory.Response> >(www.text); DebugUtility.Assert(jsonBodyResponse != null, "res == null"); if (jsonBodyResponse.body == null) { Network.RemoveAPI(); } else { if (jsonBodyResponse.body.histories == null || jsonBodyResponse.body.histories.list == null) { return; } long unixtime = 0; for (int index = 0; index < jsonBodyResponse.body.histories.list.Length; ++index) { ReqRankMatchHistory.ResponceHistoryList data1 = jsonBodyResponse.body.histories.list[index]; ListItemEvents listItemEvents = (ListItemEvents)Object.Instantiate <ListItemEvents>((M0)this.ListItem); DataSource.Bind <ReqRankMatchHistory.ResponceHistoryList>(((Component)listItemEvents).get_gameObject(), data1); FriendData data2 = new FriendData(); data2.Deserialize(data1.enemy); DataSource.Bind <FriendData>(((Component)listItemEvents).get_gameObject(), data2); DataSource.Bind <UnitData>(((Component)listItemEvents).get_gameObject(), data2.Unit); this.AddItem(listItemEvents); ((Component)listItemEvents).get_transform().SetParent(((Component)this).get_transform(), false); ((Component)listItemEvents).get_gameObject().SetActive(true); if (unixtime < data1.time_end) { unixtime = data1.time_end; } } if (Object.op_Inequality((Object)this.LastBattleDate, (Object)null) && unixtime > 0L) { this.LastBattleDate.set_text(TimeManager.FromUnixTime(unixtime).ToString("MM/dd HH:mm")); } Network.RemoveAPI(); } } }