TogglePlay() публичный Метод

public TogglePlay ( ) : void
Результат void
Пример #1
0
        //JSから呼ばれる
        public void Invoked(string cmd, string args)
        {
            switch (cmd)
            {
            case "widtheight":
                Owner.Resolution = args;
                break;

            case "bufferingstart":
                Owner.IsBuffering = true;
                break;

            case "bufferingend":
                Owner.IsBuffering = false;
                break;

            case "playstate":
                if (!string.IsNullOrEmpty(args))
                {
                    Owner.IsPlaying = bool.Parse(args);
                }
                break;

            case "click":

                if (Settings.Instance.ClickOnPause)
                {
                    Owner.TogglePlay();
                }
                break;

            case "mousewheel":
                if (!string.IsNullOrEmpty(args))
                {
                    var vol = int.Parse(args);

                    if (vol >= 0)
                    {
                        Owner.Volume += 2;
                    }
                    else
                    {
                        Owner.Volume -= 2;
                    }
                }
                break;

            case "currenttime": {
                dynamic json = DynamicJson.Parse(args);

                if (json.played())
                {
                    Owner.PlayedRange.Clear();

                    foreach (var play in json.played)
                    {
                        Owner.PlayedRange.Add(new TimeRange()
                            {
                                StartTime = play.start, EndTime = play.end
                            });
                    }
                }

                if (json.buffered())
                {
                    Owner.BufferedRange.Clear();

                    foreach (var buffer in json.buffered)
                    {
                        Owner.BufferedRange.Add(new TimeRange()
                            {
                                StartTime = buffer.start, EndTime = buffer.end
                            });
                    }
                }

                if (json.time())
                {
                    Owner.CurrentTime = json.time;
                }

                if (json.vpos())
                {
                    if (Owner.Comment.CommentVisibility)
                    {
                        Owner.Comment.CommentTick((int)json.vpos);
                    }
                }

                break;
            }

            case "ended": {
                if (Owner.IsRepeat)
                {
                    Owner.Restart();
                    Play();
                }
                else
                {
                    if (Owner.IsFullScreen && !Owner.IsPlayList())
                    {
                        Window.GetWindow(Owner.FullScreenWebBrowser)?.Close();
                    }
                }

                if (Owner.ApiData != null)
                {
                    //現在再生位置を初期化する
                    Owner.WatchiApiInstance.RecordPlaybackPositionAsync(Owner.ApiData, 0);
                }

                Owner.VideoEnd();
                break;
            }

            case "showcontroller": {
                Owner.ShowFullScreenController = true;
                break;
            }

            case "hidecontroller": {
                if (!Settings.Instance.AlwaysShowSeekBar)
                {
                    Owner.ShowFullScreenController = false;
                }
                break;
            }

            case "alldataloaded":
                DmcHeartBeatTimer.Enabled = false;
                break;

            default:
                Console.WriteLine("Invoked: " + cmd);
                break;
            }
        }