//Liste Racer befüllen private List<Racer> initRacers() { //Langer Weg zum befüllen var r1 = new Racer { name = "Alien", maxSpeed = 9, minSpeed = 3}; var r2 = new Racer { name = "Sonic", maxSpeed = 30, minSpeed = 9 }; var r3 = new Racer { name = "Pikachu", maxSpeed = 11, minSpeed = 4 }; var r4 = new Racer { name = "Ninja", maxSpeed = 14, minSpeed = 6 }; var r5 = new Racer { name = "Zombie", maxSpeed = 4, minSpeed = 1 }; //Erstellte Elemente der Liste hinzufügen racersList.Add(r1); racersList.Add(r2); racersList.Add(r3); racersList.Add(r4); racersList.Add(r5); return racersList; }