/// <summary> /// カプセルを作成してワールドに追加する /// </summary> /// <param name="pos"></param> /// <param name="height"></param> /// <param name="radius"></param> /// <param name="density"></param> /// <returns></returns> public SLAct addCapsule(float x, float y, float z, float height, float radius, float density, bool fix) { SLAct act = SLAct.createCapsule(x, y, z, height, radius, density, fix); addRigidBody(act); return(act); }
public CapsuleShape(float width, float height, float x, float y, float z) { act = SLAct.createCapsule(x, y, z, height, width, 10, false); }
public CapsuleShape(float width, float height) { act = SLAct.createCapsule(0, 0, 0, height, width, 10, false); Margin = width; }