Пример #1
0
        /// <summary>
        /// Increases player level by 1 which unlocks new shop items.
        /// <summary>
        public void LevelUp()
        {
            if (DBManager.GetInstance())
            {
                int level = DBManager.IncreasePlayerData("level", 1);

                if (ShopManager.GetInstance())
                {
                    ShopManager.RefreshAll();
                }

                Debug.Log("Leveled up to level: " + level +
                          "! Shop Manager tried to unlock new items.");
            }
        }