public static List <Point> TraceSpansH(FastBitmapHSV bitmap, Rectangle box, FastPixelMatch colorMatch, int minSize, bool bDebugMode = false) { List <Point> result = new List <Point>(); int lastX = -1; bool bHasMatch = false; for (int IdxX = box.Left; IdxX <= box.Right; IdxX++) { bHasMatch = false; for (int IdxY = box.Top; IdxY <= box.Bottom; IdxY++) { FastPixelHSV testPx = bitmap.GetPixel(IdxX, IdxY); bHasMatch = colorMatch.IsMatching(testPx); if (bHasMatch) { if (bDebugMode) { Console.WriteLine("[" + IdxX + ", " + IdxY + "] " + testPx + " => match!"); } break; } } if (lastX == -1 && bHasMatch) { lastX = IdxX; } else if (lastX >= 0 && !bHasMatch) { int spanSize = IdxX - lastX; if (spanSize > minSize) { if (bDebugMode) { Console.WriteLine(">> adding span: " + lastX + ", size:" + spanSize); } result.Add(new Point(lastX, spanSize)); } lastX = -1; } } if (lastX >= 0 && bHasMatch) { int spanSize = box.Right - lastX + 1; if (spanSize > minSize) { if (bDebugMode) { Console.WriteLine(">> adding span: " + lastX + ", size:" + spanSize); } result.Add(new Point(lastX, spanSize)); } } return(result); }
public static float CountFillPct(FastBitmapHSV bitmap, Rectangle box, FastPixelMatch colorMatch) { int totalPixels = (box.Width + 1) * (box.Height + 1); int matchPixels = 0; for (int IdxY = box.Top; IdxY <= box.Bottom; IdxY++) { for (int IdxX = box.Left; IdxX <= box.Right; IdxX++) { FastPixelHSV testPx = bitmap.GetPixel(IdxX, IdxY); matchPixels += colorMatch.IsMatching(testPx) ? 1 : 0; } } return((float)matchPixels / totalPixels); }
public static bool CreateFloodFillBitmap(FastBitmapHSV srcBitmap, Point floodOrigin, Size floodExtent, FastPixelMatch colorMatch, out FastBitmapHSV floodBitmap, out Rectangle floodBounds, bool bDebugMode = false) { List <Point> floodPoints = new List <Point>(); int minX = floodOrigin.X; int maxX = floodOrigin.X; int minY = floodOrigin.Y; int maxY = floodOrigin.Y; Rectangle boundRect = new Rectangle(floodOrigin.X - floodExtent.Width, floodOrigin.Y - floodExtent.Height, floodExtent.Width * 2, floodExtent.Height * 2); Stack <Point> openList = new Stack <Point>(); openList.Push(floodOrigin); while (openList.Count > 0) { Point testPoint = openList.Pop(); if (floodPoints.Contains(testPoint)) { continue; } FastPixelHSV testPx = srcBitmap.GetPixel(testPoint.X, testPoint.Y); if (bDebugMode) { Console.WriteLine("[" + testPoint.X + ", " + testPoint.Y + "] " + testPx + ", match:" + colorMatch.IsMatching(testPx) + ", inBounds:" + boundRect.Contains(testPoint)); } if (colorMatch.IsMatching(testPx) && boundRect.Contains(testPoint)) { floodPoints.Add(testPoint); minX = Math.Min(minX, testPoint.X); maxX = Math.Max(maxX, testPoint.X); minY = Math.Min(minY, testPoint.Y); maxY = Math.Max(maxY, testPoint.Y); openList.Push(new Point(testPoint.X - 1, testPoint.Y)); openList.Push(new Point(testPoint.X + 1, testPoint.Y)); openList.Push(new Point(testPoint.X, testPoint.Y - 1)); openList.Push(new Point(testPoint.X, testPoint.Y + 1)); openList.Push(new Point(testPoint.X - 1, testPoint.Y - 1)); openList.Push(new Point(testPoint.X + 1, testPoint.Y - 1)); openList.Push(new Point(testPoint.X - 1, testPoint.Y + 1)); openList.Push(new Point(testPoint.X + 1, testPoint.Y + 1)); } } floodBounds = new Rectangle(minX, minY, maxX - minX + 1, maxY - minY + 1); if (floodPoints.Count > 0) { floodBitmap = new FastBitmapHSV(floodBounds.Width, floodBounds.Height); int numPx = floodBounds.Width * floodBounds.Height; for (int Idx = 0; Idx < numPx; Idx++) { floodBitmap.SetPixel(Idx, new FastPixelHSV(false)); } foreach (Point p in floodPoints) { int Idx = (p.X - minX) + ((p.Y - minY) * floodBounds.Width); floodBitmap.SetPixel(Idx, new FastPixelHSV(true)); } } else { floodBitmap = null; } return(floodBitmap != null); }
public static Point TraceBoundsH(FastBitmapHSV bitmap, Rectangle box, FastPixelMatch colorMatch, int maxGapSize, bool bDebugMode = false) { int boxCenter = (box.Right + box.Left) / 2; int minX = -1; int gapStart = -1; bool bPrevMatch = false; for (int IdxX = box.Left; IdxX < boxCenter; IdxX++) { bool bHasMatch = false; for (int IdxY = box.Top; IdxY <= box.Bottom; IdxY++) { FastPixelHSV testPx = bitmap.GetPixel(IdxX, IdxY); bHasMatch = colorMatch.IsMatching(testPx); if (bHasMatch) { if (bDebugMode) { Console.WriteLine("[" + IdxX + ", " + IdxY + "] " + testPx + " => match!"); } break; } } if (bHasMatch) { int gapSize = IdxX - gapStart; if ((gapSize > maxGapSize && gapStart > 0) || (minX < 0)) { minX = IdxX; gapStart = -1; } if (bDebugMode) { Console.WriteLine(">> gapSize:" + gapSize + ", gapStart:" + gapStart + ", bPrevMatch:" + bPrevMatch + " => minX:" + minX); } } else { if (bPrevMatch) { gapStart = IdxX; if (bDebugMode) { Console.WriteLine(">> gapStart:" + gapStart); } } } bPrevMatch = bHasMatch; } if (minX >= 0) { int maxX = -1; gapStart = -1; bPrevMatch = false; for (int IdxX = box.Right; IdxX > boxCenter; IdxX--) { bool bHasMatch = false; for (int IdxY = box.Top; IdxY <= box.Bottom; IdxY++) { FastPixelHSV testPx = bitmap.GetPixel(IdxX, IdxY); bHasMatch = colorMatch.IsMatching(testPx); if (bHasMatch) { if (bDebugMode) { Console.WriteLine("[" + IdxX + ", " + IdxY + "] " + testPx + " => match!"); } break; } } if (bHasMatch) { int gapSize = gapStart - IdxX; if ((gapSize > maxGapSize && gapStart > 0) || (maxX < 0)) { maxX = IdxX; gapStart = -1; } if (bDebugMode) { Console.WriteLine(">> gapSize:" + gapSize + ", gapStart:" + gapStart + ", bPrevMatch:" + bPrevMatch + " => maxX:" + maxX); } } else { if (bPrevMatch) { gapStart = IdxX; if (bDebugMode) { Console.WriteLine(">> gapStart:" + gapStart); } } } bPrevMatch = bHasMatch; } if (maxX > minX) { return(new Point(minX, maxX - minX)); } else { if (bDebugMode) { Console.WriteLine(">> TraceBoundsH: no match on right side!"); } } } else { if (bDebugMode) { Console.WriteLine(">> TraceBoundsH: no match on left side!"); } } return(new Point()); }
public static bool TraceLine(FastBitmapHSV bitmap, int posX, int posY, int incX, int incY, int traceLen, FastPixelMatch colorMatch, out Point posHit, bool bDebugMode = false) { if (bDebugMode) { Console.WriteLine("TraceLine [" + posX + ", " + posY + "] -> [" + (posX + (incX * traceLen)) + ", " + (posY + (incY * traceLen)) + "]"); } for (int stepIdx = 0; stepIdx < traceLen; stepIdx++) { int scanX = posX + (stepIdx * incX); int scanY = posY + (stepIdx * incY); FastPixelHSV testPx = bitmap.GetPixel(scanX, scanY); bool bIsMatching = colorMatch.IsMatching(testPx); if (bDebugMode) { Console.WriteLine(" [" + scanX + ", " + scanY + "] " + testPx + " => match:" + bIsMatching); } if (bIsMatching) { posHit = new Point(scanX, scanY); return(true); } } if (bDebugMode) { Console.WriteLine(" >> failed"); } posHit = new Point(posX + (traceLen * incX), posY + (traceLen * incY)); return(false); }
public static List <int> TraceLineSegments(FastBitmapHSV bitmap, int posX, int posY, int incX, int incY, int traceLen, FastPixelMatch colorMatch, int minSegSize, int segLimit, bool bDebugMode = false) { FastPixelHSV[] streakBuffer = new FastPixelHSV[minSegSize]; int bufferIdx = 0; for (int Idx = 0; Idx < streakBuffer.Length; Idx++) { streakBuffer[Idx] = new FastPixelHSV(255, 255, 255); } List <int> result = new List <int>(); bool bWasMatch = false; if (bDebugMode) { Console.WriteLine("TraceLineSegments [" + posX + ", " + posY + "] -> [" + (posX + (incX * traceLen)) + ", " + (posY + (incY * traceLen)) + "]"); } for (int stepIdx = 0; stepIdx < traceLen; stepIdx++) { int scanX = posX + (stepIdx * incX); int scanY = posY + (stepIdx * incY); FastPixelHSV testPx = bitmap.GetPixel(scanX, scanY); streakBuffer[bufferIdx] = testPx; bufferIdx = (bufferIdx + 1) % minSegSize; bool bBufferMatching = true; for (int Idx = 0; Idx < streakBuffer.Length; Idx++) { bBufferMatching = bBufferMatching && colorMatch.IsMatching(streakBuffer[Idx]); } if (bDebugMode) { Console.WriteLine(" [" + scanX + ", " + scanY + "] " + testPx + " => match:" + colorMatch.IsMatching(testPx) + ", buffer:" + bBufferMatching); } if (bBufferMatching != bWasMatch) { bWasMatch = bBufferMatching; int segPos = bBufferMatching ? (incX != 0) ? (scanX - (incX * minSegSize)) : (scanY - (incY * minSegSize)) : (incX != 0) ? scanX : scanY; result.Add(segPos); if (bDebugMode) { Console.WriteLine(" >> mark segment:" + segPos); } if (result.Count >= segLimit && segLimit > 0) { break; } } } return(result); }
protected bool HasMatchingSamples(FastBitmapHSV bitmap, Point[] points, int offsetX, int offsetY, FastPixelMatch match, string debugName) { if (DebugLevel == EDebugLevel.Verbose) { string desc = ""; for (int idx = 0; idx < points.Length; idx++) { if (idx > 0) { desc += ", "; } var testPx = bitmap.GetPixel(points[idx].X + offsetX, points[idx].Y + offsetY); var matching = match.IsMatching(testPx); desc += "(" + testPx + "):" + matching; } Console.WriteLine("HasMatchingSamples: {2}> filter({0}) vs {1}", match, desc, debugName); } for (int idx = 0; idx < points.Length; idx++) { FastPixelHSV testPx = bitmap.GetPixel(points[idx].X + offsetX, points[idx].Y + offsetY); bool isMatch = match.IsMatching(testPx); if (!isMatch) { return(false); } } return(true); }