private void CloseTooltip() { fadingTimer.Stop(); window.MouseLeave -= OnToolTipMouseLeave; window.Hide(); window.Close(); window = null; CreateTooltipWindows(); }
/// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } if (window != null) { window.Hide(); window.Close(); window = null; } base.Dispose(disposing); }