Пример #1
0
        /// <summary>
        /// Entry point for Sword converter
        /// </summary>
        /// <param name="projInfo">values passed including xhtml and css names</param>
        /// <returns>true if succeeds</returns>
        public bool Export(PublicationInformation projInfo)
        {
            _isUnixOS = Common.IsUnixOS();
            string swordFullPath = Common.FromRegistry("Sword");
            string usxFilePath   = Path.GetDirectoryName(projInfo.DefaultXhtmlFileWithPath);

            projInfo.ProjectPath = usxFilePath;
            usxFilePath          = Common.PathCombine(usxFilePath, "USX");
            string osisFilePath = Path.GetDirectoryName(projInfo.DefaultXhtmlFileWithPath);

            string tempSwordCreatorPath = string.Empty;

            if (Directory.Exists(swordFullPath))
            {
                tempSwordCreatorPath = SwordCreatorTempDirectory(swordFullPath);
            }
            else
            {
                throw new ArgumentException("Sword export option failed, Osis2Mod convertion file missing in the installer.");
            }

            string swordTempFolder = tempSwordCreatorPath;

            osisFilePath = Common.PathCombine(osisFilePath, "OSIS");
            CreateDirectoryForSwordOutput(osisFilePath);
            UsxToOSIS usxToOsis = new UsxToOSIS();

            string[] usxFilesList = Directory.GetFiles(usxFilePath, "*.usx");

            string xhtmlLang = string.Empty;

            if (File.Exists(projInfo.DefaultXhtmlFileWithPath))
            {
                xhtmlLang = JustLanguageCode(projInfo.DefaultXhtmlFileWithPath, projInfo.ProjectInputType);
            }
            if (xhtmlLang == string.Empty)
            {
                xhtmlLang = "eng";
            }
            //Usx to Osis Conversion Process Step
            UsxtoOsisConvertProcess(usxFilesList, osisFilePath, usxToOsis, xhtmlLang);

            osisFilePath         = Path.GetDirectoryName(osisFilePath);
            tempSwordCreatorPath = Common.PathCombine(tempSwordCreatorPath, "OSIS");
            osisFilePath         = Common.PathCombine(osisFilePath, "OSIS");
            CopySwordCreatorFolderToTemp(osisFilePath, tempSwordCreatorPath, null);

            string swordOutputLocation = SwordOutputLocation(Path.GetDirectoryName(tempSwordCreatorPath), xhtmlLang);

            string[] osisFilesList = Directory.GetFiles(tempSwordCreatorPath, "*.xml");

            //Start Process to Osis To Osis2Mod Conversion
            SwordOutputBuildProcess(swordTempFolder, swordOutputLocation, osisFilesList, Path.GetDirectoryName(usxFilePath));

            string        swordOutputExportLocation = Common.PathCombine(projInfo.ProjectPath, "SwordOutput");
            List <string> restricttoCopyExtensions  = new List <string>();

            restricttoCopyExtensions.Add(".exe");
            restricttoCopyExtensions.Add(".dll");

            CopySwordCreatorFolderToTemp(swordTempFolder, swordOutputExportLocation, restricttoCopyExtensions);
            WriteModConfigFile(swordOutputExportLocation, xhtmlLang);

            ProcessImages(projInfo, osisFilesList, xhtmlLang);

            if (_openOutputDirectory)
            {
                Report(swordOutputExportLocation, xhtmlLang);
            }
            return(true);
        }
Пример #2
0
 private static void UsxtoOsisConvertProcess(string[] usxFilesList, string osisFilePath, UsxToOSIS usxToOsis, string xhtmlLang)
 {
     foreach (var usxfile in usxFilesList)
     {
         string osisFileName = Path.GetFileNameWithoutExtension(usxfile) + ".xml";
         osisFileName = Common.PathCombine(osisFilePath, osisFileName);
         usxToOsis.ConvertUsxToOSIS(usxfile, osisFileName);
     }
 }
Пример #3
0
		private static void UsxtoOsisConvertProcess(string[] usxFilesList, string osisFilePath, UsxToOSIS usxToOsis, string xhtmlLang)
		{
			foreach (var usxfile in usxFilesList)
			{
				string osisFileName = Path.GetFileNameWithoutExtension(usxfile) + ".xml";
				osisFileName = Common.PathCombine(osisFilePath, osisFileName);
				usxToOsis.ConvertUsxToOSIS(usxfile, osisFileName);
			}
		}
Пример #4
0
		/// <summary>
		/// Entry point for Sword converter
		/// </summary>
		/// <param name="projInfo">values passed including xhtml and css names</param>
		/// <returns>true if succeeds</returns>
		public bool Export(PublicationInformation projInfo)
		{
			_isUnixOS = Common.IsUnixOS();
			string swordFullPath = Common.FromRegistry("Sword");
			string usxFilePath = Path.GetDirectoryName(projInfo.DefaultXhtmlFileWithPath);
			projInfo.ProjectPath = usxFilePath;
			usxFilePath = Common.PathCombine(usxFilePath, "USX");
			string osisFilePath = Path.GetDirectoryName(projInfo.DefaultXhtmlFileWithPath);

			string tempSwordCreatorPath = string.Empty;

			if (Directory.Exists(swordFullPath))
			{
				tempSwordCreatorPath = SwordCreatorTempDirectory(swordFullPath);
			}
			else
			{
				throw new ArgumentException("Sword export option failed, Osis2Mod convertion file missing in the installer.");
				return false;
			}

			string swordTempFolder = tempSwordCreatorPath;
			osisFilePath = Common.PathCombine(osisFilePath, "OSIS");
			CreateDirectoryForSwordOutput(osisFilePath);
			UsxToOSIS usxToOsis = new UsxToOSIS();
			string[] usxFilesList = Directory.GetFiles(usxFilePath, "*.usx");

			string xhtmlLang = string.Empty;
			if (File.Exists(projInfo.DefaultXhtmlFileWithPath))
			{
				xhtmlLang = JustLanguageCode(projInfo.DefaultXhtmlFileWithPath, projInfo.ProjectInputType);
			}
			if (xhtmlLang == string.Empty)
			{
				xhtmlLang = "eng";
			}
			//Usx to Osis Conversion Process Step
			UsxtoOsisConvertProcess(usxFilesList, osisFilePath, usxToOsis, xhtmlLang);

			osisFilePath = Path.GetDirectoryName(osisFilePath);
			tempSwordCreatorPath = Common.PathCombine(tempSwordCreatorPath, "OSIS");
			osisFilePath = Common.PathCombine(osisFilePath, "OSIS");
			CopySwordCreatorFolderToTemp(osisFilePath, tempSwordCreatorPath, null);

			string swordOutputLocation = SwordOutputLocation(Path.GetDirectoryName(tempSwordCreatorPath), xhtmlLang);
			string[] osisFilesList = Directory.GetFiles(tempSwordCreatorPath, "*.xml");

			//Start Process to Osis To Osis2Mod Conversion
			SwordOutputBuildProcess(swordTempFolder, swordOutputLocation, osisFilesList, Path.GetDirectoryName(usxFilePath));

			string swordOutputExportLocation = Common.PathCombine(projInfo.ProjectPath, "SwordOutput");
			List<string> restricttoCopyExtensions = new List<string>();
			restricttoCopyExtensions.Add(".exe");
			restricttoCopyExtensions.Add(".dll");

			CopySwordCreatorFolderToTemp(swordTempFolder, swordOutputExportLocation, restricttoCopyExtensions);
			WriteModConfigFile(swordOutputExportLocation, xhtmlLang);

			ProcessImages(projInfo, osisFilesList, xhtmlLang);

			if (_openOutputDirectory)
			{
			    Report(swordOutputExportLocation,xhtmlLang);
			}
		    return true;
		}
Пример #5
0
        private void btnOsis_Click(object sender, EventArgs e)
        {
            if (!File.Exists(txtInputPath.Text))
            {
                MessageBox.Show("Please enter the valid USX file");
                return;
            }

			UsxToOSIS usxToSis = new UsxToOSIS();
			string output = txtInputPath.Text.Replace(".usx", ".xml");
			usxToSis.ConvertUsxToOSIS(txtInputPath.Text, output);
			//usxToSis.ConvertUsxToOSIS(txtInputPath.Text, output, "eng");
			MessageBox.Show("Done");

        }