/// <summary> /// Raises the RefreshMasterRequired event. /// </summary> /// <param name="eventArgs"></param> protected void OnRefreshMasterRequired(RefreshRequiredMasterEventArgs eventArgs) { EventHandler <RefreshRequiredMasterEventArgs> handler = RefreshMasterRequired; if (handler != null) { handler(this, eventArgs); } }
/// <summary> /// This method refreshes the parent controller after the succesfull execution of a service. /// </summary> /// <param name="sender">Sender object.</param> /// <param name="e">ServiceResultEventArgs</param> private void HandleServiceResponse(object sender, ServiceResultEventArgs e) { // If the service has been executed succesfully, refresh the Parent controller. if (e.Success) { // Refresh the Master. if (RefreshMaster) { RefreshRequiredMasterEventArgs eventArgsRefreshMaster = new RefreshRequiredMasterEventArgs(e.ExchangeInfoReceived); // Main scenario must be closed or not eventArgsRefreshMaster.CloseScenario = CloseScenario; OnRefreshRequired(eventArgsRefreshMaster); // If Master has been refreshed, do nothing. if (eventArgsRefreshMaster.RefreshDone) { return; } } // Refresh mode. Depending on the local flag, the number of intances, the service type and its definition class: // If the service type is not Creation and its definition class is the same as the selected instances class, // then refresh only the selected instances. The number of selected instances has to be lesser or equals than 5. // Other case, refresh complete population. RefreshRequiredEventArgs eventArgs = new RefreshRequiredEventArgs(e.ExchangeInfoReceived); if (RefreshByRow && e.ExchangeInfoReceived != null && ActionItemType != ActionItemType.Creation && e.ExchangeInfoReceived.SelectedOids != null && e.ExchangeInfoReceived.SelectedOids.Count > 0 && e.ExchangeInfoReceived.SelectedOids.Count < 5) { string lInstancesClass = e.ExchangeInfoReceived.SelectedOids[0].ClassName; if (lInstancesClass.Equals(this.ClassIUName, StringComparison.OrdinalIgnoreCase)) { eventArgs = new RefreshRequiredInstancesEventArgs(e.ExchangeInfoReceived.SelectedOids, e.ExchangeInfoReceived); } } // Main scenario must be closed or not eventArgs.CloseScenario = CloseScenario; // Raise the event. OnRefreshRequired(eventArgs); } }
/// <summary> /// Handles the RefeshMasterRequired from one detail /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleDetailRefreshMasterRequired(object sender, RefreshRequiredMasterEventArgs e) { if (RefreshMasterRequired != null) { RefreshRequiredMasterEventArgs args = new RefreshRequiredMasterEventArgs(Master.ExchangeInformation); OnRefreshMasterRequired(args); if (args.RefreshDone) { e.RefreshDone = true; return; } } // Refresh the Master if (Master.Context.SelectedOids != null && Master.Context.SelectedOids.Count > 0) { bool lRefreshSuccess = Master.RefreshOidList(Master.Context.SelectedOids); if (Master.Context.RelatedOids != null && Master.Context.RelatedOids.Count == 1) { Master.OnRefreshRequired(new RefreshRequiredInstancesEventArgs(Master.Context.RelatedOids, null)); } e.RefreshDone = lRefreshSuccess; } }
/// <summary> /// This method refreshes the parent controller after the succesfull execution of a service. /// </summary> /// <param name="sender">Sender object.</param> /// <param name="e">ServiceResultEventArgs</param> private void HandleServiceResponse(object sender, ServiceResultEventArgs e) { // If the service has been executed succesfully, refresh the Parent controller. if (e.Success) { // Refresh the Master. if (RefreshMaster) { RefreshRequiredMasterEventArgs eventArgsRefreshMaster = new RefreshRequiredMasterEventArgs(e.ExchangeInfoReceived); // Main scenario must be closed or not eventArgsRefreshMaster.CloseScenario = CloseScenario; OnRefreshRequired(eventArgsRefreshMaster); // If Master has been refreshed, do nothing. if (eventArgsRefreshMaster.RefreshDone) { return; } } // Refresh mode. Depending on the local flag, the number of intances, the service type and its definition class: // If the service type is not Creation and its definition class is the same as the selected instances class, // then refresh only the selected instances. The number of selected instances has to be lesser or equals than 5. // Other case, refresh complete population. RefreshRequiredEventArgs eventArgs = new RefreshRequiredEventArgs(e.ExchangeInfoReceived); if (RefreshByRow && e.ExchangeInfoReceived != null && ActionItemType != ActionItemType.Creation && e.ExchangeInfoReceived.SelectedOids != null && e.ExchangeInfoReceived.SelectedOids.Count > 0 && e.ExchangeInfoReceived.SelectedOids.Count < 5) { string lInstancesClass = e.ExchangeInfoReceived.SelectedOids[0].ClassName; if (lInstancesClass.Equals(this.ClassIUName, StringComparison.OrdinalIgnoreCase)) { eventArgs = new RefreshRequiredInstancesEventArgs(e.ExchangeInfoReceived.SelectedOids, e.ExchangeInfoReceived); } } // Main scenario must be closed or not eventArgs.CloseScenario = CloseScenario; // Raise the event. OnRefreshRequired(eventArgs); } }
/// <summary> /// Handles the RefreshMasterRequired event from its Master /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleMasterRefreshMasterRequired(object sender, RefreshRequiredMasterEventArgs e) { // Propagate the Event OnRefreshMasterRequired(e); }
/// <summary> /// Handles the RefreshMasterRequired event from its Master /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleMasterRefreshMasterRequired(object sender, RefreshRequiredMasterEventArgs e) { // Propagate the Event OnRefreshMasterRequired(e); }
/// <summary> /// Handles the RefeshMasterRequired from one detail /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void HandleDetailRefreshMasterRequired(object sender, RefreshRequiredMasterEventArgs e) { if (RefreshMasterRequired != null) { RefreshRequiredMasterEventArgs args = new RefreshRequiredMasterEventArgs(Master.ExchangeInformation); OnRefreshMasterRequired(args); if (args.RefreshDone) { e.RefreshDone = true; return; } } // Refresh the Master if (Master.Context.SelectedOids != null && Master.Context.SelectedOids.Count > 0) { bool lRefreshSuccess = Master.RefreshOidList(Master.Context.SelectedOids); if (Master.Context.RelatedOids != null && Master.Context.RelatedOids.Count == 1) { Master.OnRefreshRequired(new RefreshRequiredInstancesEventArgs(Master.Context.RelatedOids, null)); } e.RefreshDone = lRefreshSuccess; } }
/// <summary> /// Raises the RefreshMasterRequired event. /// </summary> /// <param name="eventArgs"></param> protected void OnRefreshMasterRequired(RefreshRequiredMasterEventArgs eventArgs) { EventHandler<RefreshRequiredMasterEventArgs> handler = RefreshMasterRequired; if (handler != null) { handler(this, eventArgs); } }
/// <summary> /// Process the refresh required from navigation /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected virtual void ProcessNavigationRefreshRequired(object sender, RefreshRequiredEventArgs e) { // Refresh Master RefreshRequiredMasterEventArgs lArgs = new RefreshRequiredMasterEventArgs(Context.ExchangeInformation); OnRefreshMasterRequired(lArgs); // If refresh has been done, do nothing if (lArgs.RefreshDone) return; // Default refresh ProcessActionRefreshRequired(sender, e); }