private SocketArgs Connect(Socket Socket, Peer Peer, bool isSecure, bool isLocal) { SocketInterface sI = Sockets.Create(Socket, Peer, isSecure, isLocal); sI.Init(); return(new SocketArgs(sI)); }
public void Connect(Socket Socket, Peer Peer, bool isSecure, bool isLocal) { Start(Sockets.Create(Socket, Peer, isSecure, isLocal)); }