Пример #1
0
        protected override void LaneClear()
        {
            if (!ResourceManager.Check("lane-clear"))
            {
                return;
            }

            var useQ = Menu.Item(Menu.Name + ".lane-clear.q").GetValue <bool>() && Q.IsReady();
            var useE = Menu.Item(Menu.Name + ".lane-clear.e").GetValue <bool>() && E.IsReady();

            if (!useQ && !useE)
            {
                return;
            }

            var minE    = ItemData.Runaans_Hurricane_Ranged_Only.GetItem().IsOwned(Player) ? 3 : 2;
            var minQ    = Menu.Item(Menu.Name + ".lane-clear.q-min").GetValue <Slider>().Value;
            var minions = MinionManager.GetMinions(Q.Range);

            if (minions.Count == 0)
            {
                return;
            }
            if (useQ && minions.Count >= minQ && !Player.IsWindingUp && !Player.IsDashing())
            {
                foreach (var minion in minions.Where(x => x.Health <= Q.GetDamage(x)))
                {
                    var killcount = 0;
                    foreach (var colminion in
                             QGetCollisions(Player, Player.ServerPosition.Extend(minion.ServerPosition, Q.Range)))
                    {
                        if (colminion.Health <= Q.GetDamage(colminion))
                        {
                            killcount++;
                        }
                        else
                        {
                            break;
                        }
                    }

                    if (killcount >= minQ)
                    {
                        Q.Cast(minion.ServerPosition);
                        break;
                    }
                }
            }
            if (useE)
            {
                var killable = minions.Where(m => E.IsInRange(m) && Rend.IsKillable(m, false)).ToList();
                if (killable.Count >= minE)
                {
                    CastE();
                }
            }
        }
Пример #2
0
        protected override void JungleClear()
        {
            if (!ResourceManager.Check("jungle-clear"))
            {
                return;
            }

            var useQ = Menu.Item(Menu.Name + ".jungle-clear.q").GetValue <bool>() && Q.IsReady();
            var useE = Menu.Item(Menu.Name + ".jungle-clear.e").GetValue <bool>() && E.IsReady();

            if (!useQ && !useE)
            {
                return;
            }

            var minions = MinionManager.GetMinions(
                Q.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth);

            if (minions.Count == 0)
            {
                return;
            }
            if (useQ && minions.Count >= 1 && !Player.IsWindingUp && !Player.IsDashing())
            {
                foreach (var minion in minions.Where(x => x.Health <= Q.GetDamage(x)))
                {
                    var killcount = 0;
                    foreach (var colminion in
                             QGetCollisions(Player, Player.ServerPosition.Extend(minion.ServerPosition, Q.Range)))
                    {
                        if (colminion.Health <= Q.GetDamage(colminion))
                        {
                            killcount++;
                        }
                        else
                        {
                            break;
                        }
                    }

                    if (killcount >= 1)
                    {
                        Q.Cast(minion.ServerPosition);
                        break;
                    }
                }
            }
            if (useE)
            {
                var killable = minions.Where(m => E.IsInRange(m) && Rend.IsKillable(m, false)).ToList();
                if (killable.Count >= 1)
                {
                    CastE();
                }
            }
        }
Пример #3
0
 private void OnOrbwalkingNonKillableMinion(AttackableUnit unit)
 {
     try
     {
         if (Menu.Item(Menu.Name + ".lasthit.e-unkillable").GetValue <bool>() && E.IsReady() &&
             ResourceManager.Check("lasthit"))
         {
             var target = unit as Obj_AI_Base;
             if (target != null && Rend.IsKillable(target, true))
             {
                 CastE();
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Пример #4
0
        protected override void Harass()
        {
            if (Menu.Item(Menu.Name + ".harass.q").GetValue <bool>() && Q.IsReady() && ResourceManager.Check("harass-q") &&
                !Player.IsWindingUp && !Player.IsDashing())
            {
                var target = TargetSelector.GetTarget(Q);
                if (target != null)
                {
                    var prediction = Q.GetPrediction(target);
                    if (prediction.Hitchance >= Q.GetHitChance("harass"))
                    {
                        Q.Cast(prediction.CastPosition);
                    }
                    else if (prediction.Hitchance == HitChance.Collision)
                    {
                        QCollisionCheck(target);
                    }
                }
            }

            if (Menu.Item(Menu.Name + ".harass.e").GetValue <bool>() && E.IsReady() && ResourceManager.Check("harass-e"))
            {
                var target = TargetSelector.GetTarget(E, false);
                if (target != null && Rend.HasBuff(target))
                {
                    if (Rend.IsKillable(target, false))
                    {
                        CastE();
                    }
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m => m.IsValidTarget(E.Range * 0.95f) && Rend.IsKillable(m, m.HealthPercent < 10)))
                        {
                            CastE();
                        }
                        else
                        {
                            var dashObjects =
                                GameObjects.EnemyMinions.Where(
                                    m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m))).ToList();
                            var minion =
                                dashObjects.FirstOrDefault(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) * 1.1f &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                                if (Orbwalking.CanAttack())
                                {
                                    ObjectManager.Player.IssueOrder(GameObjectOrder.AttackUnit, minion);
                                }
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            CastE();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".harass.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 && !target.IsFacing(Player) ||
                                    buff.EndTime - Game.Time < 0.3)
                                {
                                    CastE();
                                }
                            }
                        }
                    }
                }
            }
        }
Пример #5
0
        protected override void OnPreUpdate()
        {
            if (E.IsReady())
            {
                if (Menu.Item(Menu.Name + ".miscellaneous.e-death").GetValue <bool>())
                {
                    if (IncomingDamageManager.GetDamage(Player) > Player.Health &&
                        GameObjects.EnemyHeroes.Any(e => e.IsValidTarget(E.Range) && Rend.HasBuff(e)))
                    {
                        CastE();
                    }
                }

                var eBig    = Menu.Item(Menu.Name + ".lasthit.e-big").GetValue <bool>();
                var eJungle = Menu.Item(Menu.Name + ".lasthit.e-jungle").GetValue <bool>();
                if (eBig || eJungle)
                {
                    if (eJungle && Player.Level >= 3 || eBig)
                    {
                        var creeps =
                            GameObjects.Jungle.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, false))
                            .ToList();
                        if (eJungle && creeps.Any() ||
                            eBig &&
                            creeps.Any(
                                m =>
                                m.CharData.BaseSkinName.StartsWith("SRU_Dragon") ||
                                m.CharData.BaseSkinName.StartsWith("SRU_Baron")))
                        {
                            CastE();
                            return;
                        }
                    }
                }

                var eSiege = (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ||
                              Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) &&
                             Menu.Item(Menu.Name + ".lasthit.e-siege").GetValue <bool>();
                var eTurret = (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear ||
                               Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) &&
                              Menu.Item(Menu.Name + ".lasthit.e-turret").GetValue <bool>();
                var eReset = Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None &&
                             Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee &&
                             Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo &&
                             Menu.Item(Menu.Name + ".miscellaneous.e-reset").GetValue <bool>();

                IEnumerable <Obj_AI_Minion> minions = new HashSet <Obj_AI_Minion>();
                if (eSiege || eTurret || eReset)
                {
                    minions =
                        GameObjects.EnemyMinions.Where(
                            e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, e.HealthPercent < 25));
                }

                if (ResourceManager.Check("lasthit"))
                {
                    if (eSiege)
                    {
                        if (
                            minions.Any(
                                m =>
                                m.CharData.BaseSkinName.Contains("MinionSiege") ||
                                m.CharData.BaseSkinName.Contains("Super")))
                        {
                            CastE();
                            return;
                        }
                    }
                    if (eTurret)
                    {
                        if (minions.Any(m => Utils.UnderAllyTurret(m.Position)))
                        {
                            CastE();
                            return;
                        }
                    }
                }

                if (eReset && minions.Any() && ResourceManager.Check("misc") &&
                    GameObjects.EnemyHeroes.Any(e => Rend.HasBuff(e) && e.IsValidTarget(E.Range)))
                {
                    CastE();
                    return;
                }
            }

            if (ShouldSave())
            {
                R.Cast();
            }
        }
Пример #6
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")),
                new HeroListManagerArgs("blitzcrank")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Enabled").SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")),
                new HeroListManagerArgs("tahm-kench")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Enabled").SetValue(true));

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save", "Save Mode").SetValue(
                    new StringList(new[] { "None", "Auto", "Min. Health %" }, 1))).ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args)
            {
                Utils.UpdateVisibleTag(ultimateMenu, 1, args.GetNewValue <StringList>().SelectedIndex == 2);
            };
            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save-health", "Min. Health %").SetValue(new Slider(10, 1, 50)))
            .SetTag(1);

            Utils.UpdateVisibleTag(
                ultimateMenu, 1, Menu.Item(Menu.Name + ".ultimate.save").GetValue <StringList>().SelectedIndex == 2);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }
            });
            ResourceManager.AddToMenu(
                comboMenu,
                new ResourceManagerArgs(
                    "combo-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 10
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 30
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20)));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(
                new MenuItem(laneClearMenu.Name + ".q-min", "Q Min. Hits").SetValue(new Slider(3, 1, 5)));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            ResourceManager.AddToMenu(
                lasthitMenu,
                new ResourceManagerArgs(
                    "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            ResourceManager.AddToMenu(
                miscMenu,
                new ResourceManagerArgs("misc", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true));
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-death", "E Before Death").SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q, true, false);
            IndicatorManager.Add(W, true, false);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            _ePercent = DrawingManager.Add("E Percent Damage", new Circle(false, Color.DodgerBlue));


            var lowHealthWeight = TargetSelector.Weights.GetItem("low-health");

            if (lowHealthWeight != null)
            {
                lowHealthWeight.ValueFunction = hero => hero.Health - Rend.GetDamage(hero);
                lowHealthWeight.Tooltip       = "Low Health (Health - Rend Damage) = Higher Weight";
            }

            TargetSelector.Weights.Register(
                new TargetSelector.Weights.Item(
                    "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 1 : 0,
                    "Has W Debuff = Higher Weight"));
        }