Joystick connection/disconnection event parameters
Наследование: System.EventArgs
Пример #1
0
 static void JoystickDisconnected(object sender, JoystickConnectEventArgs e)
 {
     EventMgr.Notify (Event.JoystickDisconnected, e);
 }
Пример #2
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 void OnJoystickConnected(object sender, JoystickConnectEventArgs e)
 {
 }
Пример #3
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 /// <summary>
 /// Protected overridable handler that raises JoystickDisconnected event.
 /// </summary>
 protected virtual void OnJoystickDisconnected(JoystickConnectEventArgs args)
 {
     JoystickDisconnected?.Invoke(this, args);
 }